Episode Equipment

From Shining Moon Wikipedia
Jump to: navigation, search

A comprehensive list of all equipments available in Shining Moon RO and how to obtain and enchant them.

Episode 14

14.1 Bifrost - Mora Equipment

Image Name Effect How to obtain
2864.png Light of Cure VIT + 2

Increases the effectiveness of healing skills by 2%.


Allows the user to enchant items with effects related to Highness Heal.

Class: Accessory
Defense: 0
Weight: 0
Required Level: 110
Job: Archbishop

Fake Angel
2865.png Seal of Cathedral INT + 2

Increases the effectiveness of healing skills by 2%.


Allows the user to enchant items with effects related to Coluseo Heal.

Class: Accessory
Defense: 0
Weight: 0
Required Level: 110
Job: Archbishop

Fake Angel
2866.png Ring of Archbishop DEX + 2

Increases the effectiveness of healing skills by 2%.


Allows the user to enchant items with effects related to the effectiveness of healing skills.

Class: Accessory
Defense: 0
Weight: 0
Required Level: 110
Job: Archbishop

Fake Angel
2471.png Shoes of Affection MaxHP + 500

Increases tolerance to Demihumans by 10%
Decreases tolerance to All other races by 10%

Class: Footgear
Defense: 12
Weight: 30
Required Level: 100
Job: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2472.png Shoes of Judgement MaxSP + 150

Increases Judex damage by 30%
Increases SP consumption of Judex by 40.

Class: Footgear
Defense: 12
Weight: 30
Required Level: 100
Job: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2569.png Shawl of Affection Perfect Dodge + 5

Has a chance of casting Renovatio Level 1 while being physically or magically attacked.

Class: Manteau
Defense: 12
Weight: 40
Required Level: 100
Jobs: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2570.png Shawl of Judgement Flee + 5

Has a chance of casting Oratio Level 2 while being physically or magically attacked
If a higher level of this skill is learned then that level will activate.

Class: Manteau
Defense: 12
Weight: 40
Required Level: 100
Jobs: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
15029.png Robe of Affection INT + 1, MDEF + 10

Blesses the wearer with the Holy Property


Decreases SP Consumption of Clementia by 50

Class: Garment
Defense: 22
Weight: 30
Required Level: 100
Job: Archbishop

Carat
15030.png Robe of Judgement STR + 1 , INT + 1, MDEF + 10

Blesses the wearer with the Shadow Property


Increases resistance to Demon and Undead monsters by 10%
Reduces the resistance to All other races by 10%

Class: Garment
Defense: 22
Weight: 30
Required Level: 100
Job: Archbishop

Carat
1657.png Wand of Affection [2] MATK + 160, INT + 2

Increases the effectiveness of healing skills by 10%.


[+ 15029.png Robe of Affectionl , 2569.png Shawl of Affectionl , 2471.png Shoes of Affectionl ]
Increases the effectiveness of healing skills by 25%
Increases SP consumption of Heal by 20.
Reduces the cooldown of Sacrement, Lauda Agnus and Lauda Ramus by 2 seconds.

Class: Rod
Attack: 30
Weight: 50
Property : Holy
Weapon Level: 3
Required Level: 100
Jobs: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
16013.png Mace of Judgement [2] MATK + 180, STR + 1, INT + 1

Physical and magical Attacks have a chance to increase damage to Demon race monsters by 20% for 7 seconds.


[+ 15030.png Robe of Judgement , 2570.png Shawl of Judgement , 2472.png Shoes of Judgement ]
Increase damage against Undead race by 15%.
Increase damage of Adoramus by 200%
Increase SP cost of Adoramus by 30.

Class: Mace
Attack: 140
Weight: 120
Weapon Level: 3
Required Level: 100
Jobs: Arch Bishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2156.png Bible of Promise(1st Vol.)[1] Allows the user to use Level 1 Odin's Power


Class: Shield
Defense: 10
Weight: 50
Required Level: 110
Job: Archbishop

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2467.png Golden Rod Shoes MDEF + 2, MaxHP + 500

Increases resistance to Wind property by 15%.

Class: Footgear
Defense: 12
Weight: 50
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2468.png Aqua Shoes MDEF + 2, MaxHP + 500

Increases resistance to Water property by 15%.

Class: Footgear
Defense: 12
Weight: 50
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2469.png Crimson Shoes MDEF + 2, MaxHP + 500

Increases resistance to Fire property by 15%

Class: Footgear
Defense: 12
Weight: 50
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2470.png Forest Shoes MDEF + 2, MaxHP + 500

Increases resistance to Earth property by 15%

Class: Footgear
Defense: 12
Weight: 50
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2859.png Golden Rod Orb INT + 1, MDEF + 2.

Increases resistance to Wind property by 15%.


Has a certain chance of casting LV 3 Jupitel Thunder when hit by physical or magical attacks.

Class: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock

Axe Kobold
2860.png Aqua Orb INT + 1, MDEF + 2.

Increases resistance to Water property by 15%.


Has a certain chance of casting LV 3 Frost Nova when hit by physical or magical attacks.

Class: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock

Gazeti
2861.png Crimson Orb INT + 1, MDEF + 2.

Increases resistance to Fire property by 15%


Has a certain chance of casting LV 3 Sightrasher when hit by physical or magical attacks.

Class: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock

Diabolic
2862.png Forest Orb INT + 1, MDEF + 2.

Increases resistance to Earth property by 15%


Has a certain chance of casting LV 3 Quagmire when hit by physical or magical attacks.

Class: Accessory
Defense: 2
Weight: 20
Required Level: 100
Job: Warlock

Naga
15025.png Golden Rod Robe INT + 1, MDEF + 10.

Decreases the variable casting time of Lord of Vermilion by 3 seconds


If base INT is 120 or more:
INT + 1

Class: Armor
Defense: 40
Weight: 50
Property: Wind
Required Level: 100
Job: Warlock

Hill Wind
15026.png Aqua Robe INT + 1, MDEF + 10.

Decreases the variable casting time of Storm Gust by 3 seconds


If base INT is 120 or more:
INT + 1

Class: Armor
Defense: 40
Weight: 50
Property: Water
Required Level: 100
Job: Warlock

Snowier
15027.png Crimson Robe INT + 1, MDEF + 10.

Decreases the variable casting time of Meteor Storm by 3 seconds


If base INT is 120 or more:
INT + 1

Class: Armor
Defense: 40
Weight: 50
Property: Fire
Required Level: 100
Job: Warlock

Lava Golem
15028.png Forest Robe INT + 1, MDEF + 10.

Decreases the variable casting time of Heaven's Drive by 1 second


If base INT is 120 or more:
INT + 1

Class: Armor
Defense: 40
Weight: 50
Property: Earth
Required Level: 100
Job: Warlock

Pinguicula
2007.png Golden Rod Staff [2] Increases the damage of Jupitel Thunder by 12%.

INT + 3, MATK + 230


[+ 15025.png Golden Rod Robe , 2467.png Golden Rod Shoes , 2859.png Golden Rod Orb ]
Increases Wind property magical damage by 40%
Reduces Earth property magical damage by 30%
Reduces the resistance to Earth property by 50%.

Class: Two-handed Staff
Attack: 30
Weight: 90
Property: Wind
Weapon Level: 4
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2008.png Aqua Staff [2] Increases the damage of Cold Bolt and Frost Diver by 10%.

INT + 3, MATK + 230


[+ 15026.png Aqua Robe , 2468.png Aqua Shoes , 2860.png Aqua Orb ]
Increases Water property magical damage by 40%
Reduces Wind property magical damage by 30%
Reduces resistance to Wind property by 50%.

Class: Two-handed Staff
Attack: 30
Weight: 90 Weight: Water
Weapon Level: 4
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2009.png Crimson Staff [2] Increases the damage of Fire Bolt and Fire Ball by 10%.

INT + 3, MATK + 230


[+ 15027.png Crimson Rob , 2469.png Crimson Shoes , 2861.png Crimson Orb ]
Increases Fire property magical damage by 40%
Reduces Water property magical damage by 30%
Reduces resistance to Water property is by 50%.

Class: Two-handed Staff
Attack: 30
Weight: 90
Property : Fire
Weapon Level: 4
Required Level: 100
Jobs: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2010.png Forest Staff [2] Increases the damage of Earth Spike and Heaven's Drive by 10%.

INT + 3, MATK + 230


[+ 15028.png Forest Robe , 2470.png Forest Shoes , 2862.png Forest Orb ]
Increases Earth property magical damage by 40%
Reduces Fire property magical damage by 30%
Reduces resistance to Fire property by 50%.

Class: Two-handed Staff
Attack: 30
Weight: 90 Weight: Earth
Weapon Level: 4
Required Level: 100
Job: Warlock

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2475.png Ur's Greaves[1] Greaves made by purifying an Ur Rune.

MaxSP + 40.
Reduces MaxHP by 7%. Refine rate reduces the MaxHP reduction by 1% for each level up to + 8.

Class: Footgear
Defense: 32
Weight: 90
Required Level: 100
Job: Rune Knight

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2476.png Peuz's Greaves[1] Greaves made by purifying a Peuz Rune.

MaxSP + 40.
Reduces AGI by 7. Refine rate reduces the AGI reduction by 1% for each level up to + 8.

Class: Footgear
Defense: 32
Weight: 90
Required Level: 100
Job: Rune Knight

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2574.png Ur's Manteau A manteau created by Ur Runestones

MaxHP + 2%, Increases tolerance to Neutral property attacks by 10%.

Class: Garment
Defense: 20
Weight: 60
Required Level: 100
Job: Rune Knight

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2575.png Peuz's Manteau A manteau created by refining Peuz Runestones

FLEE + 10, CRI + 10.

Class: Garment
Defense: 16
Weight: 60
Required Level: 100
Job: Rune Knight

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
15036.png Ur's Plate Armor created by purifying Ur runestones.

MDEF + 10.
Increases MaxHP per refine level and tolerance to Demi-human and Neutral property damage by 5%.


[+2574.png Ur's Manteau , 2475.png Ur's Greaves[1] ,2883.png Ur's Seal[1] ]
MaxHP + 14%, Increases SP consumption of all skills by 10% and tolerance to Neutral property by 10%.
Increases damage of Hundred Spears by 50%, enables Crusader skill Guard Level 1

Class: Armor
Defense: 110
Weight: 300
Required Level: 100
Job: Rune Knight

Khalitzburg
15037.png Peuz's Plate Armor created by purifying Peuz runestones.

MDEF + 10.
ATK + 20, FLEE + 17.


[+2575.png Peuz's Manteau , 2476.png Peuz's Greaves[1] , 2884.png Peuz's Seal[1] ]
Increases damage to all monster sizes by 10%.
Increases damage of Wind Cutter and Sonic Wave by 100%.
Has a chance of activating Storm Blast when physically attacking.
Using Concentration (Spear Dynamo) adds 2 ASPD for 10 seconds.

Class: Armor
Defense: 110
Weight: 300
Required Level: 100
Job: Rune Knight


Raydric
Swift Raydric
Solid Raydricl

2883.png Ur's Seal[1] A seal created by refining an Ur Runestone

MaxHP + 2%,
Reduces the SP cost of Spiral Pierce and Hundred Spears by 5.

Class: Accessory
Defense: 4
Weight: 20
Required Level: 100
Job: Rune Knight


Isilla
Isilla Ringleader
Vanberk
Swift Vanber

2884.png Peuz's Seal[1] A seal created by refining a Peuz Runestone

ATK + 20, MaxSP + 20.

Class: Accessory
Defense: 3
Weight: 20
Required Level: 100
Job: Rune Knight


Frus
Skogul
Solid Skogul

2477.png Sapha Shoes[1] Shoes that have long been known to be from the world of darkness.

LUK + 3, MaxSP + 30.

Class: Footgear
Defense: 18
Weight: 40
Required Level: 100
Job: Guillotine Cross

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2478.png Nab Shoes[1] An assassin's famous historical relic.

FLEE + 3, INT + 2.

Class: Footgear
Defense: 18
Weight: 40
Required Level: 100
Job: Guillotine Cross

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2577.png Sapha Hood A manteau that contains the reliquary remains of an ancient Assassin

FLEE + 12, Inflict 1% more damage with Critical attacks per refine level.

Class: Garment
Defense: 13
Weight: 10
Required Level: 100
Job: Guillotine Cross

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2578.png Nab Hood An ancient relic that belonged to an unknown Assassin

Increases Flee and Attack Power per refine level times 2

Class: Garment
Defense: 13
Weight: 10
Required Level: 100
Job: Guillotine Cross

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
15038.png Sapha's Cloth[1] Armor that contains the reliquary remains of an ancient Assassin.

LUK + 3, Has a chance of auto-casting Meteor Assault level 1 while physically attacking.
If higher level of this skill is learned then it will be cast.


[+ 2577.png Sapha's Hood , 2477.png Sapha's Shoes[] , 2886.png Sapha's Ring ]
Flee + 10, Critical + 15, Critical damage + 40%
Increases damage of Cross Impact by 20%
Increases SP costs of skills by 10%

Class: Armor
Defense: 45
Weight: 10
Required Level: 100
Job: Guillotine Cross

Loli Ruri
15039.png Nab's Cloth[1] An assassin's famous historical relic.

STR + 2, INT + 2.


[+ 2578.png Nab's Hood , 2478.png Nab's Shoes[1] , 2887.png Nab's Ring ]
Has a chance of auto-casting Soul Destroyer level 1 while physically attacking.
If higher level of this skill is learned then it will be cast.


If base STR is 120 or more:
+ 30 Atk.
Increases damage to all monster sizes by 10%
CRI - 20.

Class: Armor
Defense: 45
Weight: 10
Required Level: 100
Job: Guillotine Cross

Dullahan
2886.png Sapha Ring A ring that has long been known to be from the world of darkness.


Class: Accessory
Defense: 0
Weight: 10
Required Level: 100
Job: Guillotine Cross


Zombie Slaughter
Swifr Zombie Slaughter

2887.png Nab Ring An assassin's famous historical relic

ATK + 10, MATK + 20.

Class: Accessory
Defense: 0
Weight: 10
Required Level: 100
Job: Guillotine Cross


Ragged Zombie
Prison Breaker

2479.png White Wing Boots[1] Shoes of the brilliant archer guild known as Icarus.

AGI + 2.
Reduces the SP cost of Aimed Bolt by 10.

Class: Footgear
Defense: 18
Weight: 40
Required Level: 100
Job: Ranger

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2480.png Black Wing Boots[1] An ancient artifact that helps maintain clear mental focus.

INT + 2, MaxSP + 5%.

Class: Footgear
Defense: 18
Weight: 40
Required Level: 100
Job: Ranger

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2580.png White Wing Manteau A manteau from an archer guild known as Icarus

AGI + 2, FLEE + 10,
Has a chance of activating FLEE + 20 for 7 seconds while physically attacking.

Class: Garment
Defense: 15
Weight: 20
Required Level: 100
Job: Ranger

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
2581.png Black Wing Manteau A cloak that helps maintain clear mental focus.

INT + 2.
Adds perfect dodge + 1 for every refine level above level 6.

Class: Garment
Defense: 15
Weight: 20
Required Level: 100
Job: Ranger

@go mora
NPC: Keeper of Secrets
Cost: 10x 6380.png Mora Coin
15042.png White Wing Suits[1] Armor of the brilliant archer guild known as Icarus.

Increases ranged attack damage by 2x refine level.
Increases Flee by 1 per refine level.


[+ 2580.png White Wing Manteau , 2479.png White Wing Boots [1] , 2890.png White Wing Brooch ]
Increases ASPD by 2, Increases damage of Arrow Storm by 50%.
Increases ranged attack damage by 30.
Has a chance of auto-casting double strafe level while attacking with a ranged weapon.

Class: Armor
Defense: 45
Weight: 10
Required Level: 100
Job: Ranger

Anubis
15043.png Black Wing Suits[1] An ancient armor that helps maintain clear mental focus.

INT + 2,
Increases Atk by 3x refine level


[+ 2581.png Black Wing Manteau , 2480.png Black Wing Boots [1] , 2891.png Black Wing Brooch
MaxHP + 15%, Perfect Dodge + 20, Increases damage of Cluster Bomb by 20%
Decreases attack damage by 30% and, ASPD - 7.

Class: Armor
Defense: 45
Weight: 10
Required Level: 100
Job: Ranger


Luciola Vespa
Elusive Luciola Vespa

2890.png White Wing Brooch An accessory that belonged to a famous warrior from the 'Icarus Guild'.

DEX + 2,
Ranged Attack Damage + 3%

Class: Accessory
Defense: 0
Weight: 10
Required Level: 100
Job: Ranger


Gold Acidus
Blue Acidus
Solid Acidus
Acidus Ringleader

2891.png Black Wing Brooch Black wings to help maintain clear mental focus.

INT + 2, Perfect Dodge + 3.

Class: Accessory
Defense: 0
Weight: 10
Required Level: 100
Job: Ranger


Red Ferus
Green Ferus


  • Mora Enchants
    • You can find a list of possible enchants for the items here



Episode 14.2 - Eclage

Old Glast Heim
Image Name Effect How to obtain
2499.png Temporal Boots MaxHP +300,

MaxSP +30


For every 3 refine level:
MaxHP +100, MaxSP +10.

Class: Footgear
Defense : 20
Weight : 60
Required Level : 10
Jobs : All

@go exchanger
NPC: Old Glast Heim
Crafting cost:


22000.png Temporal STR Boots Max HP +300,

Max SP +30.


For every 3 refine level:
MHP +100, MSP +10, ATK +7.


If the user's Base STR is more than 120:
ATK +50.

Class: Footgear
Defense : 25
Weight : 60
Required Level : 99
Jobs : All

@go exchanger
NPC: Old Glast Heim
Crafting cost:


22002.png Temporal AGI Boots Max HP +300,

Max SP +30.


For every 3 refine level:
MHP +100, MSP +10, Delay after attack -3%.


If the user's Base AGI is more than 120:
ASPD +1.

Class: Footgear
Defense : 25
Weight : 60
Required Level : 99
Jobs : All

@go exchanger
NPC: Old Glast Heim
Crafting cost:


22003.png Temporal VIT Boots Max HP +300,

Max SP +30.


For every 3 refine level:
MHP +300, MSP +10,.


If the user's Base VIT is more than 120:
MaxHP +8%.

Class: Footgear
Defense : 25
Weight : 60
Required Level : 99
Jobs : All

@go exchanger
NPC: Old Glast Heim
Crafting cost:


22001.png Temporal INT Boots Max HP +300,

Max SP +30.
Mdef + 5.


For every 3 refine level:
MHP +100, MSP +10, MATK +10.


If the user's Base INT is more than 120:
MATK +60.

Class: Footgear
Defense : 25
Weight : 60
Required Level : 99
Jobs : All

@go exchanger
NPC: Old Glast Heim
Crafting cost:


22004.png Temporal DEX Boots Max HP +300,

Max SP +30.


For every 3 refine level:
MHP +100, MSP +10, DEX +3.


If the user's Base DEX is more than 120:
Decrease Fixed Cast by -0.5s, Ranged Damage +5%.

Class: Footgear
Defense : 25
Weight : 60
Required Level : 99
Jobs : All

@go exchanger
NPC: Old Glast Heim
Crafting cost:


22005.png Temporal LUK Boots Max HP +300,

Max SP +30.


For every 3 refine level:
MHP +100, MSP +10, Critical Damage +2%.


If the user's Base LUK is more than 120:
Critical Damage +30%.

Class: Footgear
Defense : 25
Weight : 60
Required Level : 99
Jobs : All

@go exchanger
NPC: Old Glast Heim
Crafting cost:




  • NPC: Old Glast Heim at @go 46 can both slot your boots and enchant them with various options. It is safe to slot the boots as failure will only consume the materials, the boots will not be destroyed. A guide on enchanting the boots can be found here


  • Recycle Temporal Boots: As mentioned above, Temporal Boots enchants can not be reset. However, a slotted Temporal Boots can be recycled into 1x 1900000011.png Temporal Metal which is needed to create 7925.png Powerful Dimensional Essence vua the NPC "Old Glast Heim" which can be found at @go 46
    • Note: Equip your slotted Temporal Boots and talk to the NPC, choose the "Dismantle Boots" option to recycle.



Heroes' Trails (Part 1)​ - Faceworm Nest
Equipment
Image Name Description Obtained From
13089.png Faceworm Leg [1] INT +3

MATK +120
Has a low chance of casting the Illusion of Faceworm Queen while you are attacking

Class: Dagger
Attack: 110
Element: Poison
Weight: 50
Weapon level: 3
Requires Level: 24
Usable By: Novice, Swordman, Mage, Archer, Merchant, Thief, Soul Linker, and Ninja

Dark Faceworm
Faceworm
13090.png Faceworm Queen Leg [2] INT +3

MATK +120
Has a low chance of casting the Illusion of Faceowrm Queen while you are attacking

Class: Dagger
Attack: 180
Weight: 50
Weapon level: 4
Requires Level: 100
Usable By: Novice, Swordman, Mage, Archer, Merchant, Thief, Soul Linker, and Ninja

Faceworm Queen
20717.png Giant Snake Skin MDEF +10


[+ 22006.png Temporal STR Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22010.png Temporal AGI Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22007.png Temporal VIT Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22009.png Temporal INT Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22008.png Temporal DEX Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22011.png Temporal LUK Boots [1] ]
MaxHP +15%
MaxSP +5%

Class: Garment
Defense: 38
Weight: 40
Requires Level: 1
Usable By: All

Treasure Chests from Faceworm Nest Instance
20717.png Giant Snake Skin [1] MDEF +10


[+ 22006.png Temporal STR Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22010.png Temporal AGI Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22007.png Temporal VIT Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22009.png Temporal INT Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22008.png Temporal DEX Boots [1] ]
MaxHP +15%
MaxSP +5%


[+22011.png Temporal LUK Boots [1] ]
MaxHP +15%
MaxSP +5%

Class: Garment
Defense: 38
Weight: 40
Requires Level: 1
Usable By: All

Treasure Chests from Faceworm Nest Instance



  • Enchants
    • Giant Snake Skins come with up to 3 random enchantments already on them and can come pre-refined up to +11



Heroes' Trails (Part 2)​ - Devil's Tower

Similar to Faceworm Skins from Faceworm's Nest instance, these weapons come pre-upgraded and pre-enchanted.

Image Name Effect How to obtain
16027.png Evil Slayer Destroyer Hammer [1] This hammer was once used for vanquishing an evil slayer and his followers.


+10% ATK against Demon/Undead monsters.


If refine rate is +9 or higher:
ATK +5%


If refine rate is +12 or higher:
ATK +7%

Class: Mace
Attack: 125
Weight: 135
Weapon Level: 3
Required Level: 100
Job: Novice, Swordsman, Acolyte, and Merchant Classes

Dropped by the last chest of the Instance Devil's Tower.
18120.png Evil Slayer Piercer Bow [1] This bow was once used for vanquishing an evil slayer and his followers.


+10% ATK against Demon/Undead monsters.


If refine rate is +9 or higher:
ATK +5%


If refine rate is +12 or higher:
ATK +7%

Class: Bow
Attack: 115
Weight: 135
Weapon Level: 3
Required Level: 100
Job: Archer and Rogue Classes

Dropped by the last chest of the Instance Devil's Tower.
28001.png Evil Slayer Ripper Katar [1] This katar was once used for vanquishing an evil slayer and his followers.


+10% ATK against Demon/Undead monsters.


If refine rate is +9 or higher:
ATK +5%


If refine rate is +12 or higher:
ATK +7%

Class: Katar
Attack: 120
Weight: 120
Weapon Level: 3
Required Level: 100
Job: Assassin Classes

Dropped by the last chest of the Instance Devil's Tower.
21010.png Evil Slayer Sword [1] This two-handed sword was once used for vanquishing an evil slayer and his followers.


+10% ATK against Demon/Undead monsters.


If upgrade level is +9 or higher:
ATK + 5%


If upgrade level is +12 or higher:
ATK + 7%

Class: Two-Handed Sword
Attack: 225
Property: Neutral
Weight: 200
Weapon Level: 3
Requires Level: 100
Usable By: Rune Knight, Royal Guard

Dropped by the last chest of the Instance Devil's Tower.
13094.png Evil Slayer Stabber Dagger [1] This dagger was once used for vanquishing an evil slayer and his followers.


+10% ATK against Demon/Undead monsters.


If refine rate is +9 or higher:
ATK +5%


If refine rate is +12 or higher:
ATK +7%

Class: Dagger
Attack: 120
Weight: 90
Weapon Level: 3
Required Level: 100
Job: Novice, Swordsman, Mage, Archer, Merchant, Thief, Soul Linker, and Ninja

Dropped by the last chest of the Instance Devil's Tower.
1671.png Evil Slayer Vanquisher Staff [1] This staff was once used for vanquishing an evil slayer and his followers.

Increases physical and magical damage on Demon and Undead race targets by 10%.


If upgrade level is +9 or higher:
MATK + 5%


If upgrade level is +12 or higher:
MATK + 7%

Class: One-Handed Staff
Attack: 30
Magic Attack: 155
Property: Neutral
Weight: 80
Weapon Level: 3
Requires Level: 100
Usable By: Super Novice, Arch Bishop, Warlock, Sura, Sorcerer

Dropped by the last chest of the Instance Devil's Tower.
  • Enchants
    • All items are dropped pre-enchanted. The lost of possible enchants can be found here



Ghost Palace
Gears
Image Name Description How to obtain
1438.png Thanatos Spear [1] This magic spear, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard

It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +100
Creates a low chance of regaining HP and SP from 5% of your damage dealt when dealing physical attacks
Drains 100 HP every 10 seconds
Drains 1,000 HP when unequipped

Class: One-Handed Spear
Attack: 150
Weight: 300
Weapon Level: 4
Level Requirement: 120
Jobs: Swordman

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
1496.png Thanatos Long Spear [1] This two-handed magic spear, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard

It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +50
Chance to drain 5% HP/SP on every physsical attack
Drains 100 HP every 10 seconds
Drains 1000 HP when unequip this item

Class: Two-Handed Spear
Attack: 250
Weight: 375
Weapon Level: 4
Level Requirement: 120
Jobs: Rune Knight and Royal Guard

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
1669.png Thanatos Staff [1] This magic staff, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard

It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +200
Healing skills increased by 15%
Magical attacks have a chance to restore HP and SP
Drains 100 HP every 10 seconds
When unequipped, drain 1000 HP

Class: One-handed Staff
Attack: 100
Weight: 100
Weapon Level: 4
Level Requirement: 120
Jobs: Mage and Acolyte

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
1836.png Thanatos Knuckles [1] This magic knuckle, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard

It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +100
Low chance to drain 5% of attack into HP and SP
Drains 100 HP every 10 seconds
Drains 1000 HP when unequipped

Class: Claw
Attack: 160
Weight: 60
Weapon Level: 4
Level Requirement: 120
Jobs: Sura

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
1933.png Thanatos Violin [1] This magic violin, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard

It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Low chance to drain 5% of attack into HP and SP
Increase 20% ranged attack damage
Drains 100 HP every 10 seconds
Drains 1000 HP when unequipped
MATK +130

Class: Musical Instrument
Attack: 200
Weight: 200
Weapon Level: 4
Level Requirement: 120
Jobs: Minstrel

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
1988.png Thanatos Whip [1] This whip, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard

It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +130
Low chance to drain 5% of attack into HP and SP
Increase 20% ranged attack damage
Drains 100 HP every 10 seconds
Drains 1000 HP when unequipped

Class: Whip
Attack: 200
Weight: 220
Weapon Level: 4
Level Requirement: 120
Jobs: Wanderer

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
2023.png Thanatos Two-Handed Staff [1] This magic staff, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard

It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
MATK +250
Increase Heal eficiency by 18%
Magical attack has chance to restore HP and SP
Drains 100 HP every 10 seconds
Drains 1000 HP as the item is unequipped

Class: Two-Handed Staff
Attack: 120
Weight: 140
Weapon Level: 4
Level Requirement: 120
Jobs: Mage and Acolyte

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
13093.png Thanatos Dagger [1] This dagger, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard

It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Physical attack has chance to drain 5% of damage into HP and SP
Drains 100 HP every 10 seconds
Drains 1000 HP when unequipped
MATK +130

Class: Dagger
Attack: 100
Weight: 80
Weapon Level: 4
Level Requirement: 120
Jobs: Swordman, Archer, Merchant and Thief

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
13441.png Thanatos Sword [1] This sword, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard

It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Low chance to absorp 5% of attack into SP
Drains 1000 HP when unequipped
MATK +100

Class: One-Handed Sword
Attack: 150
Weight: 70
Weapon Level: 4
Level Requirement: 120
Jobs: Swordman

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
16028.png Thanatos Hammer [1] This hammer, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard

It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Creates a low chance of regaining HP and SP from 5% of your damage dealt when dealing physical attacks
Drains 100 HP every 10 seconds
Drains 1,000 HP when unequipped
MATK +120

Class: Mace
Attack: 180
Weight: 300
Weapon Level: 4
Level Requirement: 120
Jobs: Rune Knight, Royal Guard, Mechanic, Geneticist, Archbishop and Sura

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
18119.png Thanatos Bow [1] This bow, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard

It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Has low chance to drain 5% of damage inflicted into HP and SP
Drains 100 HP every 10 second
Drains 1000 HP when unequipped
MATK +110

Class: Bow
Attack: 180
Weight: 130
Weapon Level: 4
Level Requirement: 120
Jobs: Ranger, Minstrel and Wanderer

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
21009.png Thanatos Great Sword [1] This great sword, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard

It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
When Receiving Physical Attack,5% less chance of HP,SP Drain
Drains 100 HP every 10 seconds
Drains 1,000 HP when unequipped
MATK +120

Class: Two-Handed Sword
Attack: 280
Weight: 130
Weapon Level: 4
Level Requirement: 120

Class: Rune Knight and Royal Guard

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
28000.png Thanatos Katar [1] This katar, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard

It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Has chance of drain 5% of physical attack into HP and SP
Drains 100 HP every 10 seconds
Drains 1000 HP when unequipped
MATK +80

Class: Katar
Attack: 220
Weight: 180
Weapon Level: 4
Level Requirement: 120

Class: Guillotine Cross

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard
28100.png Thanatos Axe [1] This two-handed axe, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard

It offers incredible power and mana at a great cost
INT +6, VIT +6, LUK -6
Adds a low chance of regaining HP and SP from 5% of your damage dealt when dealing physical attacks
Consumes 100 HP every 10 seconds
Consumes 1,000 HP when unequipped
MATK +80

Class: Two-Handed Axe
Attack: 300
Weight: 400
Weapon Level: 4
Level Requirement: 120

Class: Swordman and Merchant

@go exchanger
NPC: Ghost Palace
Can be exchanged for 100x 6672.png Gray Shard



Image Name Description How to obtain
15090.png Armor of Gray [1] Mdef +10

Reduces damage taken from Holy property attacks by 10%
For every upgrade level of the item, Reduces damage taken from Holy property attacks by an additional 2%


Class: Armor
Defense: 90
Weight: 240
Level Requirement: 120
Jobs: Rune Knight, Mechanic, Guillotine Cross, Ranger, Royal Guard, Geneticist, Shadow Chaser, Maestro, Wanderer

@go exchanger
NPC: Ghost Palace
Can be exchanged for 50x 6672.png Gray Shard
15091.png Gray Robe [1] Reduces damage taken from Holy property attacks by 10%

For every upgrade level of the item, Reduces damage taken from Holy property attacks by an additional 2%


Class: Armor
Defense: 55
Weight: 130
Level Requirement: 120
Jobs: Arch Bishop, Warlock, Sura, Sorcerer

@go exchanger
NPC: Ghost Palace
Can be exchanged for 50x 6672.png Gray Shard
18820.png Gray Helmet [1] Reduces damage taken from Holy property attacks by 3%

For every 2 upgrade levels of the item, Reduces damage taken from Holy property attacks by an additional 1%

Class: Headgear
Defense: 35
Weight: 45
Level Requirement: 120
Jobs: 3rd
Class Jobs

@go exchanger
NPC: Ghost Palace
Can be exchanged for 50x 6672.png Gray Shard
20721.png Cloak of Gray [1] Reduces damage taken from Holy property attacks by 5%

For every 2 upgrade levels of the item, Reduces damage taken from Holy property attacks by an additional 1%


[+ 15090.png Armor of Gray [1] , 18820.png Helmet of Gray [1] , 22033.png Boots of Gray [1] ]
Reduces damage taken from neutral property by 15%.
Adds a chance of casting Level 3 Drain Life on attacker when reciving a physical attack


[+ 15091.png Robe of Gray [1] , 18820.png Helmet of Gray [1] , 22033.png Boots of Gray [1] ]
Reduces damage taken from neutral property by 15%.
MaxHP + 25%
MaxSP + 25%
MTAK +10%

Class: Garment
Defense: 45
Weight: 60
Level Requirement: 120
Jobs: 3rd
Class Jobs

@go exchanger
NPC: Ghost Palace
Can be exchanged for 50x 6672.png Gray Shard
22033.png Boots of Gray [1] Reduces damage taken from Holy property attacks by 2%

Reduces damage taken from Holy property attacks by an additional 1% per 3 upgrade levels of the item

Class: Shoes
Defense: 25
Weight: 40
Level Requirement: 120
Jobs: 3rd
Class Jobs

@go exchanger
NPC: Ghost Palace
Can be exchanged for 50x 6672.png Gray Shard
2187.png Gray Shield[1] Mdef + 10

Additional Mdef + 1 per 3 upgrade levels of the item
Reduces damage taken from Holy property attacks by 30%
For every upgrade level of the item, Reduces damage taken from Holy property attacks by an additional 1%

Class: Shield
Defense: 75
Weight: 200
Level Requirement: 120
Jobs: 3rd
Class Jobs

@go exchanger
NPC: Ghost Palace
Can be exchanged for 50x 6672.png Gray Shard


  • Ghost Palace - Enchants
    • Information about the Thanatos Weapons enchants can be found here



Geffen Magic Tournament
Image Name Effect How to obtain
2185.png Magic Reflector[1] This anti-magic shield effectively reflects magic.

MDEF + 10
Adds a 3% chance to reflect magical attacks that do not target the ground back to the attacker.


If refine level is +7 or higher:
Additional 3% chance to reflect magical attacks.


If refine level is +9 or higher:
Additional 3% chance to reflect magical attacks.

Class: Shield
Defense: 50
Weight: 100
Requires Level: 99
Usable By: All Jobs

@go exchanger
NPC: Geffen Magic Tournament
Exchanged for 900x 6671.png Geffen Magic Tournament Coin
2186.png Revised Encyclopedia[1] A revised edition of an encyclopedia that is printed by a Prontera publisher.
Thick and sharp-edged, this book is popularly used as a shield.

INT + 3
DEX + 2
MATK + 5
Crit + 3


If refine level is +7 or higher:
Additional Crit + 2.


If refine level is +9 or higher:
Additional MATK + 5.


[+ 1564.png Encyclopedia [2] ]
Aspd + 1% per refine level of 1564.png Encyclopedia [2] ].

Class: Shield
Defense: 50
Weight: 20
Requires Level: 99
Usable By: Priest Jobs, Sage Jobs, Taekwon Master

@go exchanger
NPC: Geffen Magic Tournament
Exchanged for 900x 6671.png Geffen Magic Tournament Coin
2963.png Physical Enchancer Ring[1] This magic ring, developed in Geffen, enhances its wearer's physical abilities.

ATK + 5%


[+ 15073.png Anti-Magic Suit [1] ]
Aspd + 5%


[+ 15074.png Geffen Magic Robe [1] ]
Reduces the after cast delay of skills by 5%.
Reduces damage taken from Demi-Human race enemies by 5%.

Class: Accessory
Weight: 10
Requires Level: 90
Usable By: All Jobs

@go exchanger
NPC: Geffen Magic Tournament
Exchanged for 1350x 6671.png Geffen Magic Tournament Coin
2964.png Magic Intensifier Ring[1] This magic ring developed in Geffen enhances its wearer's magical abilities.

MATK + 5%


[+ 15074.png Geffen Magic Robe [1] ]
Reduces variable cast time of skills by 5%


[+ 15073.png Anti-Magic Suit [1] ]
Reduces the after cast delay of skills by 5%.
Reduces damage taken from Demi-Human race enemies by 5%.

Class: Accessory
Weight: 10
Requires Level: 90
Usable By: All Jobs

@go exchanger
NPC: Geffen Magic Tournament
Exchanged for 1350x 6671.png Geffen Magic Tournament Coin
15073.png Anti-magic Suit[1] This uniform worn by the Geffen Mages enhances its wearer's concentration while he casts spells.

This suit, developed in Geffen over a long period of time, effectively protects its wearer against potent magic.

Max HP + 5%
MDEF + 10


If refine level is +7 or higher:
Additional MDEF + 5.


If refine level is +9 or higher:
Additional Max HP + 2%.

Class: Armor
Defense: 50
Property: Neutral
Weight: 150
Requires Level: 99
Usable By: All Jobs

@go exchanger
NPC: Geffen Magic Tournament
Exchanged for 1800x 6671.png Geffen Magic Tournament Coin
15074.png Geffen Magic Robe[1] This uniform worn by the Geffen Mages enhances its wearer's concentration while he casts spells.


Reduces the SP cost of skills by 10%.
The users casting cannot be interrupted outside of WoE.
Increases the variable casting time of skills by 15%.


If refine level is +7 or higher:
Reduces the SP cost of skills by an additional 5%.


If refine level is +9 or higher:
Reduces the variable casting time of skills by 5%.


Class: Armor
Defense: 40
Weight: 100
Requires Level: 99
Usable By: All Jobs

@go exchanger
NPC: Geffen Magic Tournament
Exchanged for 1800x 6671.png Geffen Magic Tournament Coin


  • Geffen Magic Tournament Enchants
    • The Information about enchanting these items can be found here



Horror Toy Factory
Image Name Effect How to obtain
18848.png Lush Rose [1] Nobody knows when this beautiful rose was picked and decorated, but it has still managed to keep its freshness all this time.

Matk + 20
Additional Matk + 5 per upgrade level of the item.
Restores 100 HP to the user when a monster is killed by a magical attack.
Drains 50 HP from the user every 5 seconds.

Class: Headgear
Position: Upper
Defense: 0
Weight: 20
Requires Level: 1
Usable By: All Jobs

@go exchanger
NPC: Horror Toy Factory
Exchanged for 500x 7642.png Bloody Coin
13442.png Old Parasol [3] A very old and worn-out parasol. No one knows how old it is, but you can feel magic eminating from it.

Matk + 80
Additional Matk + 10 per upgrade level of the item.
Enables Level 10 Soul Strike.

Class: One-Handed Sword
Attack: 120
Property: Neutral
Weight: 50
Weapon Level: 3
Required Level: 80
Required Jobs: Swordman Jobs, Merchant Jobs, Thief Jobs

@go exchanger
NPC: Horror Toy Factory
Exchanged for 1000x 7642.png Bloody Coin
18849.png Celine's Ribbon [1] A luxurious, gold-rimmed ribbon. It has been with Kimi since it was thrown away by its previous owner.

Dex + 3
Matk + 40
Additional Matk + 7 per upgrade level of the item.
Restores 200 HP to the user when a monster is killed by a magical attack.
Drains 50 HP from the user every 5 seconds.

Class: Headgear
Position: Upper
Defense: 0
Weight: 20
Requires Level: 1
Usable By: All Jobs

@go exchanger
NPC: Horror Toy Factory
Exchanged for 1000x 7642.png Bloody Coin and a +9 or higher
18848.png Lush Rose [1] .
2980.png Evil Gloves [1] A glove possessed by a dark force. Enables the ability to move dolls vividly by controlling the strands of magical thread connected to the tips of fingers.

Max HP + 500
Max SP + 200


Enables Level 1 Spider Web.


Adds 2% chance of casting Level 1 Psychic Wave when performing melee physical attacks.
Adds 1% chance of casting Level 1 Mystical Amplification when performing melee physical attacks.
Adds 1% chance of casting Level 10 Frost Nova when performing melee physical attacks.
Adds 5% chance of casting Level 1 Dazzler when recieving physical or magical attacks.

Class: Accessory
Weight: 10
Requires Level: 110
Usable By: All Jobs

@go exchanger
NPC: Horror Toy Factory
Exchanged for 1000x 7642.png Bloody Coin and 1 of each of the following items:

2976.png Red Lantern [1]
2977.png Hurt Mind [1]
2978.png Kind Heart [1]

16029.png Noble Cross [1] As a sacred cross-shaped blunt weapon bearing God's blessing, the power for conviction has been reinforced.

MATK + 150
Restores 1 SP to the user when performing a short-ranged attack to Undead race targets.
Restores 12 SP to the user when a Undead race monster is killed by a short-ranged attack.
Adds a 5% chance of casting Level 6 Turn Undead on the target performing a short-ranged attack.
Type: Weapon

Class: Mace
Attack: 195
Property: Holy
Weight: 150
Weapon Level: 4
Required Level: 40
Required Job: Transcendent Acolyte Jobs

@go exchanger
NPC: Horror Toy Factory
Exchanged for 2000x 7642.png Bloody Coin and 1x
1540.png Grand Cross [1]



  • Horror Toy Factory Enchants
    • A list of available enchants for horror toy factory gear can be found here



Episode 15

Episode 15.1 - Fantasmagorica

Image Name Effect How to obtain
15110.png Strength Supplement Parts Increase physical damage inflicted on All enemies by 5%.

Increase physical damage inflicted on All enemies by 1% per 4 upgrade levels.

Class : Armor
Defense : 80
Weight : 200
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 3,999,999 zeny.
20732.png Vitality Supplement Parts [1] MaxHP + 6%.

MaxHP + 1% per 2 upgrade levels.


If upgrade level is +9 or higher:
Increase natural HP recovery by 50%.

Class : Garment
Defense : 20
Weight : 50
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
22043.png Agility Supplement Parts [1] Increase attack speed (reduce after attack delay by 5%).

Increase attack speed (reduce after attack delay by 1%) per 4 upgrade levels.

Class : Footgear
Defense : 25
Weight : 35
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
2995.png Dexterity Supplement Parts [1] Reduce SP consumption of skills by 10%.

Reduce after cast delay of skills by 10%.
Reduce variable casting time of skills by 10%.


[+ 15110.png Strength Supplement Parts ]
Increase damage of Axe Boomerang by 100%.
Reduce cooldown of Axe Boomerang by 2 seconds.

Class : Accessory
Defense : 0
Weight : 10
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
15111.png Reinforced Parts - Plate This item is indestructible in battle.

Reduce damage taken from Small and Medium size enemies by 10%.


If upgrade level is +7 or higher:
Reduce damage taken from Large size enemies by 10%.


If upgrade level is +9 or higher:
Reduce damage taken from Small and Medium size enemies by 5%.
[+ 22044.png Reinforced Part - Booster , 20733.png Reinforced Part - Engine ,
2996.png Reinforced Part - Gun Barrel ]
Increase damage of Arm Cannon by 50%.

Class : Armor
Defense : 80
Weight : 200
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 3,999,999 zeny.
20733.png Reinforced Parts - Engine [1] Reduce after cast delay of skills by 10%.

If upgrade level is +7 or higher:
Reduce damage taken from Neutral property attacks by 10%.


If upgrade level is +9 or higher:
Reduce after cast delay of skills by 10%.

Class : Garment
Defense : 25
Weight : 150
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
22044.png Reinforced Parts - Booster [1] Reduce SP consumption of Hovering by 15.

If upgrade level is +7 or higher:
Reduces SP consumption of Acceleration by 20.

Class : Footgear
Defense : 23
Weight : 100
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
2996.png Reinforced Parts - Gun Barrel [1] HIT + 10.

Increase physical damage inflicted on All enemies by 4%.
Increase damage of Knuckle Boost by 25%.

Class : Accessory
Defense : 0
Weight : 50
Required Level : 100
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 10x 6752.png Charleston Parts
16031.png Pile Bunker P Each refine increase ATK +5.


Class : Mace
Weapon Level: 4
Attack: 450
Weight : 400
Required Level : 130
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 1x 1549.png Pile Bunker , 300x 6751.png Dented Steel Plate , 15x 6750.png Broken Engine

Or Charleston 3 (MVP)

16030.png Pile Bunker S [1] Each 2 refines increase ASPD +1%.


Class : Mace
Weapon Level: 4
Attack: 400
Weight : 350
Required Level : 130
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 1x 1549.png Pile Bunker , 300x 6751.png Dented Steel Plate , 15x 6750.png Broken Engine
16030.png Pile Bunker T [1] Each refine reduces SP consumption by 1%.


Class : Mace
Weapon Level: 4
Attack: 400
Weight : 350
Required Level : 130
Usable Jobs : Mechanic

@go exchanger
NPC: Mass Charleston
Cost: 1x 1549.png Pile Bunker , 300x 6751.png Dented Steel Plate , 15x 6750.png Broken Engine
28101.png Axe Tornado [1] Reduces the cooldown of Axe Tornado by 1 second.


Class : Two-Handed Axe
Weapon Level: 4
Attack: 320
Weight : 400
Property: Wind
Required Level : 100
Usable Jobs : Rune Knight, Mechanic, Royal Guard, Geneticist

Charleston 3 (MVP)
21011.png Gigantic Blade [1] Reduces the cooldown of Axe Tornado by 1 second.


Class : Two-Handed Sword
Weapon Level: 4
Attack: 300
Weight : 500
Required Level : 130
Usable Jobs : Rune Knight and Royal Guard

Charleston 3 (MVP)
16033.png Robot's Mechanical Arm [2] CRIT +20

Indestructible

Class : Mace
Weapon Level: 4
Attack: 195
Weight : 300
Required Level : 130
Usable Jobs : Rune Knight, Royal Guard, Mechanic, Geneticist, Archbishop and Sura

Charleston 3 (MVP)




CC - Enchants The weapon enchants can be located here. Which also explains as how to obtain these.

The other enchants can be located at the Charleston Crisis NPC section.
It's possible to enchant the Mechanic Items by talking with Mass Charleston (fortessa,96,144).
Enchanting requires 6752.png 1 Charleston Component and 100,000 zeny.
Enchants can be reset by paying 6752.png 1 Charleston Component and 100,000 zeny.
Enchantment can be done in 3 slots and items refined to +9 and above have wider options.
4th slot has 100% success chance, 3rd slot has chance of failure (resetting all enchant when failed), 2nd slot has chance of failure (resetting all enchants).


Excellion Items

First of all, speak with MARS_01 and supply it with 6962.png 1 Old Fuel Tank to get both units up and running. Afterwards, MARS_01 will enchant your Excellion gears.
PLUTO_09 will make Excellion gears and produce reactor blueprints (enchants). For 6961.png 10 Huge Metal Scraps and 6962.png 5 Old Fuel Tanks , PLUTO_09 will give one of 15128.png Excellion Suit or 20773.png Excellion Wing at random.

Image Name Effect How to obtain
20773.png Excellion Wing A power wing made from lost technology found in the research building ruins.

Flee + 2 per upgrade level of the item.
Perfect Dodge + 8


If the users base level is 130 or higher:
Additional Perfect Dodge + 2

Class: Garment
Defense: 40
Weight: 90
Requires Level: 99
Usable By: All Jobs

@go exchanger
NPC: PLUTO 09 [ Fortessa 98 145 ].
15128.png Excellion Suit A power suit made from lost technology found in the research building ruins.

Vit + 6
Max HP + 4% per 3 upgrade levels of the item.


If the users base level is 130 or higher.
Perfect Dodge + 4


{+ 20773.png Excelion Wing ]
Perfect Dodge + 6
Reduces the cast delay of skills by 10%


If the users base level is 130 or higher.
Reduces the cast delay of skills by an additional 10%

Class: Armor
Defense: 100
Property: Neutral
Weight: 100
Requires Level: 99
Usable By: All Jobs

@go exchanger
NPC: PLUTO 09 [ Fortessa 98 145 ].




Episode 16

Episode 16.1- Banquet of Heroes (Part 1)

Vicious Mind Weapons

Image Name Effect Obtained From
28605.png Vicious Mind Book [1] Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Matk + (upgrade level * upgrade level) up to a maximum upgrade level of 15
This item is indestructible in battle

Class: Book
Attack: 95
Weight: 95
Weapon Level: 4
Level Requirement: 160
Jobs: Priest Jobs, Sage Jobs, Taekwon Master

Immortal Zombie Assault
&
Immortal Nightmare Shadow
18121.png Vicious Mind Bow [1] Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15


Class: Bow
Attack: 170
Weight: 170
Weapon Level: 4
Level Requirement: 160
Jobs: Archer Jobs, Rogue Jobs

Immortal Cursed Zombie
&
Immortal Angry Shadow
28706.png Vicious Mind Dagger [1] Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Matk + 50
Additional Matk + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15

Class: Dagger
Attack: 105
Weight: 105
Weapon Level: 4
Level Requirement: 160
Jobs: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs

Immortal Fortress Legion
&
Immortal Death Shadow
13328.png Vicious Mind Huuma Shuriken [1] Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Matk + 50
Additional Matk + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15
This item is indestructible in battle

Class: Huuma Shuriken
Attack: 150
Weight: 150
Weapon Level: 4
Level Requirement: 160
Jobs: Ninja Jobs

Immortal Zombie Assault
&
Immortal Nightmare Shadow
28008.png Vicious Mind Katar [1] Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15


Class: Katar
Attack: 180
Weight: 180
Weapon Level: 4
Level Requirement: 160
Jobs: Assassin Jobs

Immortal Zombie Assault
&
Immortal Nightmare Shadow
1800.png Vicious Mind Knuckle [1] Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15


Class: Knuckle
Attack: 150
Weight: 150
Weapon Level: 4
Level Requirement: 160
Jobs: Priest Jobs, Monk Jobs

Immortal Zombie Assault
&
Immortal Nightmare Shadow
1450.png Vicious Mind Lance [1] Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15


Class: Two-Handed Spear
Attack: 225
Weight: 225
Weapon Level: 4
Level Requirement: 160
Jobs: Swordman Jobs

Immortal Fortress Legion
&
Immortal Death Shadow
16041.png Vicious Mind Mace [1] Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

This item is indestructible in battle

Class: Mace
Attack: 130
Weight: 130
Weapon Level: 4
Level Requirement: 160
Jobs: Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs

Immortal Zombie Assault
&
Immortal Nightmare Shadow
13128.png Vicious Mind Revolver [1] Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15


Class: Pistol
Attack: 150
Weight: 150
Weapon Level: 4
Level Requirement: 160
Jobs: Gunslinger Jobs

Immortal Cursed Zombie
&
Immortal Angry Shadow
1600.png Vicious Mind Rod [1] Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

INT +5
Matk + ((upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: One-Handed Staff
Attack: 60
Magic Attack: 120
Weight: 60
Weapon Level: 4
Level Requirement: 160
Jobs: Novice Jobs, Acolyte Jobs, Mage Jobs, Soul Linker

Immortal Cursed Zombie
&
Immortal Angry Shadow
13455.png Vicious Mind Saber [1] Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15


Class: One-Handed Sword
Attack: 135
Weight: 135
Weapon Level: 4
Level Requirement: 160
Jobs: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs

Immortal Fortress Legion
&
Immortal Death Shadow
1400.png Vicious Mind Spear [1] Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15


Class: One-Handed Spear
Attack: 140
Weight: 140
Weapon Level: 4
Level Requirement: 160
Jobs: Swordman Jobs

Immortal Fortress Legion
&
Immortal Death Shadow
2026.png Vicious Mind Staff [1] INT +6

Additional Matk + ((upgrade level * upgrade level) up to a maximum upgrade level of 15

Class: Two-Handed Staff
Attack: 100
Magic Attack: 200
Weight: 100
Weapon Level: 4
Level Requirement: 160
Jobs: Mage Jobs, Soul Linker

Immortal Cursed Zombie
&
Immortal Angry Shadow
28107.png Vicious Mind Two-Handed Axe [1] Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

This item is indestructible in battle

Class: Two-Handed Axe
Attack: 250
Weight: 250
Weapon Level: 4
Level Requirement: 160
Jobs: Swordman Jobs, Merchant Jobs

Immortal Zombie Assault
&
Immortal Nightmare Shadow
21016.png Vicious Mind Two-Handed Sword [1] Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Additional Matk + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15

Class: Two-Handed Sword
Attack: 220
Weight: 220
Weapon Level: 4
Level Requirement: 160
Jobs: Swordman Jobs

Immortal Fortress Legion
&
Immortal Death Shadow
1900.png Vicious Mind Violin [1] Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Matk + 50
Additional Matk + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15

Class: Musical Instrument
Attack: 130
Weight: 130
Weapon Level: 4
Level Requirement: 160
Jobs: Bard Jobs

Immortal Cursed Zombie
&
Immortal Angry Shadow
1996.png Vicious Mind Wire [1] Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15

Matk + 50
Additional Matk + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15

Class: Whip
Attack: 130
Weight: 130
Weapon Level: 4
Level Requirement: 160
Jobs: Dancer Jobs

Immortal Cursed Zombie
&
Immortal Angry Shadow




Royal Banquet

Equipment
Image Name Description How to obtain
28354.png City Center Map [1] Enables use of level 3 Increase Agility.


Class: Accessory
Defense: 0
Weight: 10
Required Level: 40
Usable By: All Jobs

@go exchanger
NPC: Banquet of Heroes
Can be exchanged for 150x 6919.png Token of Honor
28355.png Shining Holy Water [1] Reduces damage taken by 20% during Ritual Room and Prontera Dungeon Invasion.

Recovers 100 HP and 5 SP every 10 seconds.

Class: Accessory
Defense: 0
Weight: 15
Required Level: 100
Usable By: All Jobs

@go exchanger
NPC: Banquet of Heroes
Can be exchanged for 400x 6919.png Token of Honor
28900.png Royal Guard Shield [1] For each refinement level DEF + 10 and MDEF + 1.

Enables use of level 1 Shield Spell.

Adds 1% chance of autocasting level 3 Assumptio on user when receiving melee physical damage
Increase the chance of autocasting Assumptio by 1% per refinement level.

Class: Shield
Defense: 30
Weight: 300
Required Level: 100
Usable By: All Jobs

@go exchanger
NPC: Banquet of Heroes
Can be exchanged for 400x 6919.png Token of Honor
28356.png Prontera Badge Enables use of level 1 Return to Prontera.

15 minutes reuse delay.

Class: Accessory
Defense: 0
Weight: 10
Required Level: 40
Usable By: All Jobs

@go exchanger
NPC: Banquet of Heroes
Can be exchanged for 150x 6919.png Token of Honor
15146.png Flattery Robe [1] Enables use of level 1 Endure.

MATK + 50.


If wearer's base level is 120 or higher:
Increase MATK + 50.


If wearer's base level is 140 or higher:
Increase MATK + 50


[+2507.png Ancient Cape or 2525.png Ancient Cape [1] ]
Max SP + 10%.
Flee + 10.
For each refinement level of 15146.png Flattery Robe [1] additional Max SP + 1% and Flee + 1.


[+ 2509.png Survivor's Manteau ]
Max HP + 10%.
MATK + 2%.
For each refinement level of 15146.png Flattery Robe [1] additional Max HP + 1% and MATK + 1%.

Class: Armor
Defense: 0
Weight: 10
Required Level: 100
Usable By: All Jobs

@go exchanger
NPC: Banquet of Heroes
Can be exchanged for 600x 6919.png Token of Honor
15147.png Abusive Robe [1] Enables use of level 1 Improve Concentration.

For each refinement level ignores 4% of physical defense of Demihuman, Demon and Undead race monsters.


[+2519.png Morrigane's Manteau ]
Ignores 15% of physical defense of Demihuman, Demon and Undead race monsters.
LUK + 3.
CRIT + 10.
For each refinement level of 15147.png Abusive Robe [1] additional LUK + 1 and CRIT + 1.


[+2524.png Valkyrian Manteau [1] ]
Ignores 15% of physical defense of Demihuman, Demon and Undead race monsters.
Max HP + 10%.
ATK + 2%.
For each refinement level of 15147.png Abusive Robe [1] additional Max HP + 1% and ATK + 1%.

Class: Armor
Defense: 0
Weight: 10
Required Level: 100
Usable By: All Jobs

@go exchanger
NPC: Banquet of Heroes
Can be exchanged for 600x 6919.png Token of Honor



Noblesse

Image Name Description How to obtain
41018.png Noblesse Breath Armor [1] MaxHP + 5%.

If refine rate is 7 or higher:
Reduces variable casting time by 10%


If refine rate is 9 or higher:
MaxHP + 5%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
Reduces delay after skill by 5%
MaxHP + 5%
Increases Dragon Breath and Dragon Breath - Water by 10%.


If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 5%
MaxHP + 5%
Increases Dragon Breath and Dragon Breath - Water by additional 10%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 100
Usable Jobs: Rune Knight

@go exchanger

NPC: Noblesse
10x 6919.png Token of Honor

41019.png Noblesse Knight Armor [1] ATK + 50.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).


If refine rate is 9 or higher:
Increases critical damage by 5%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
ASPD + 1
Increases critical damage by 5%
Increases Ignition Break damage by 10%.


If the sum of refine rate of the set is 27 or higher:
ASPD + 1
Increases critical damage by additional 5%
Increases Ignition Break damage by additional 10%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 100
Usable Jobs: Rune Knight

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41020.png Noblesse Spear Armor [1] ATK + 50.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).


If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
ASPD + 1
Increases long ranged physical damage by 5%
Increases Cannon Spear damage by 10%.


If the sum of refine rate of the set is 27 or higher:
ASPD + 1
Increases long ranged physical damage by additional 5%
Increases Cannon Spear damage by additional 10%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 100
Usable Jobs: Royal Guard

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41021.png Noblesse Genesis Armor [1] MATK + 50.

If refine rate is 7 or higher:
Increases holy property magical damage by 5%.


If refine rate is 9 or higher:
Increases holy property magical damage by additional 5%.


[+ 41314.png Noblesse Magic Manteau , 41217.png Noblesse Magic Boots , 41415.png Noblesse Magic Ring ]
MATK + 25
Reduces delay after skill by 5%
Increases Genesis Ray damage by 10%.


If the sum of refine of the set is 27 or higher:
MATK + 25
Eeduces delay after skill by additional 5%
Increases Genesis Ray damage by additional 10%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 100
Usable Jobs: Royal Guard

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41022.png Noblesse Sharp Suit [1] ATK + 50.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).


If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
Reduces delay after skill by 5%
Increases critical damage by 5%
Increases Focused Arrow Strike damage by 10%.


If the sum of refine rate the set is 27 or higher:
Reduces delay after skill by additional 5%
Increases critical damage by additional 5%
Increases Focused Arrow Strike damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Ranger

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41023.png Noblesse Aimed Suit [1] ATK + 50.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).


If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
Reduces delay after skill by 5%
ATK + 2%
Increases Aimed Bolt damage by 10%.


If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 5%
ATK + 3%
Increases Aimed Bolt damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Ranger

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41024.png Noblesse Severe Suit [1] ATK + 50.

If refine rate is 7 or higher:
Reduces variable casting time by 10%.


If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
Increases long ranged physical damage by 5%
ATK + 2%
Increases Severe Rainstorm damage by 10%.


If the sum of refine rate the set is 27 or higher:
Increases long ranged physical damage by additional 5%
ATK + 3%
Increases Severe Rainstorm damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Minstrel, Wanderer

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41025.png Noblesse Reverb Suit [1] MATK + 50.

If refine rate is 7 or higher:
Increases neutral property magical damage by 5%.


If refine rate is 9 or higher:
Increases neutral property magical damage by additional 5%.


[+ 41314.png Noblesse Magic Manteau , 41217.png Noblesse Magic Boots , 41415.png Noblesse Magic Ring ]
Reduces variable casting time by 5%
MATK + 2% Increases Reverberation damage by 10%.


If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Reverberation damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Minstrel, Wanderer

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41026.png Noblesse Adora Robe [1] MATK + 50.

If refine rate is 7 or higher:
Increases holy property magical damage by 5%.


If refine rate is 9 or higher:
Increases holy property magical damage by additional 5%.


[+ 41314.png Noblesse Magic Manteau , 41217.png Noblesse Magic Boots , 41415.png Noblesse Magic Ring ]
Reduces variable casting time by 5%
MATK + 2%
Increases Adoramus damage by 10%.


If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Adoramus damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Archbishop

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41027.png Noblesse Duple Robe [1] ATK + 50.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).


If refine rate is 9 or higher:
Increases critical damage by 5%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
ASPD + 1
ATK + 2%
Increases Duple Light damage by 10%.


If the sum of refine rate of the set is 27 or higher:
ASPD + 1
ATK + 3%
Increases Duple Light damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Archbishop

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41050.png Noblesse Knuckle Suit [1] ATK + 50.

If refine rate is 7 or higher:
MaxSP + 10%.


If refine rate is 9 or higher:
Increases physical damage against all size enemies by 5%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
Reduces delay after skill by 5%
ATK + 2%
Increases Knuckle Arrow damage by 10%.


If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 5%
ATK + 3%
Increases Knuckle Arrow damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Sura

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41051.png Noblesse Tiger Suit [1] MaxSP + 5%.

If refine rate is 7 or higher:
MaxHP + 3%.


If refine rate is 9 or higher:
MaxHP + 3%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
MaxHP + 5%
ATK + 2%
Increases Tiger Cannon damage by 10%.


If the sum of refine rate of the set is 27 or higher:
MaxHP + 5%
ATK + 3%
Increases Tiger Cannon damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Sura

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41028.png Noblesse Tornado Armor [1] ATK + 50.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).


If refine rate is 9 or higher:
Increases physical damage against all size enemies by 5%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
ASPD + 1
Reduces delay after skill by 5%
Increases Axe Tornado damage by 10%.


If the sum of refine rate the set is 27 or higher:
ASPD + 1
Reduces delay after skill by additional 5%
Increases Axe Tornado damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Mechanic

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41029.png Noblesse Vulcan Armor [1] ATK + 50.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).


If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
ASPD + 1
Increases long ranged physical damage by 5%
Increases Vulcan Arm damage by 10%.


If the sum of refine rate of the set is 27 or higher:
ASPD + 1
Increases long ranged physical damage by additional 5%
Increases Vulcan Arm damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Mechanic

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41030.png Noblesse Cart Cannon Suit [1] ATK + 50.

If refine rate is 7 or higher:
Reduces variable casting time by 10%.


If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
Reduces variable casting time by 5%
ATK + 2%
Increases Cart Cannon damage by 10%.


If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
ATK + 3%
Increases Cart Cannon damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Genetic

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41031.png Noblesse Cart Tornado Suit [1] ATK + 50.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).


If refine rate is 9 or higher:
Increases physical damage against all size enemies by 5%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
ASPD + 1
ATK + 2%
Increases Cart Tornado damage by 10%.


If the sum of refine rate of the set is 27 or higher:
ASPD + 1
ATK + 3%
Increases Cart Tornado damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Genetic

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41032.png Noblesse Rolling Suit [1] ATK + 50.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).


If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
Reduces delay after skill by 5%
ATK + 2%
Increases Rolling Cutter damage by 10%.


If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 5%
ATK + 3%
Increases Rolling Cutter damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Guillotine Cross

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41033.png Noblesse Assassin Suit [1] ATK + 50.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).


If refine rate is 9 or higher:
Increases critical damage by 5%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
ASPD + 1
Increases critical damage by 5%
ATK + 2%.


If the sum of refine rate of the set is 27 or higher:
ASPD + 1
Increases critical damage by additional 5%
ATK + 3%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Guillotine Cross

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41034.png Noblesse Fatal Suit [1] ATK + 50.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).


If refine rate is 9 or higher:
Increases physical damage against all size enemies by 5%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
Reduces delay after skill by 5%
ATK + 2%
Increases Fatal Menace damage by 10%.


If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 5%
ATK + 3%
Increases Fatal Menace damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Shadow Chaser

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41035.png Noblesse Stalker Suit [1] MATK + 50.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).


If refine rate is 9 or higher:
Increases fire property magical damage by 5%.


[+ 41314.png Noblesse Magic Manteau , 41217.png Noblesse Magic Boots , 41415.png Noblesse Magic Ring ]
ASPD + 1
MATK + 2%
Increases Meteor Storm damage by 20%.


If the sum of refine rate of the set is 27 or higher:
ASPD + 1
MATK + 3%
Increases Meteor Storm damage by additional 20%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Shadow Chaser

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41040.png Noblesse Crimson Robe [1] MATK + 50.

If refine rate is 7 or higher:
Reduces variable casting time by 10%.


If refine rate is 9 or higher:
Increases fire property magical damage by 5%.


[+ 41314.png Noblesse Magic Manteau , 41217.png Noblesse Magic Boots , 41415.png Noblesse Magic Ring ]
reduces variable casting time by 5%
MATK + 2%
Increases Crimson Rock damage by 10%.


If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Crimson Rock damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Warlock

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41041.png Noblesse Frost Robe [1] MATK + 50.

If refine rate is 7 or higher:
Reduces variable casting time by 10%.


If refine rate is 9 or higher:
Increases water property magical damage by 5%.


[+ 41314.png Noblesse Magic Manteau , 41217.png Noblesse Magic Boots , 41415.png Noblesse Magic Ring ]
Reduces variable casting time by 5%
MATK + 2%
Iincreases Jack Frost damage by 10%.


If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Jack Frost damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Warlock

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41042.png Noblesse Psychic Robe [1] MATK + 50.

If refine rate is 7 or higher:
Reduces variable casting time by 10%.


If refine rate is 9 or higher:
Increases neutral property magical damage by 5%.


[+ 41314.png Noblesse Magic Manteau , 41217.png Noblesse Magic Boots , 41415.png Noblesse Magic Ring ]
Reduces variable casting time by 5%
MATK + 2%
Increases Psychic Wave damage by 10%.


If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Psychic Wave damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Sorcerer

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41043.png Noblesse Dust Robe [1] MATK + 50.

If refine rate is 7 or higher:
Reduces variable casting time by 10%.


If refine rate is 9 or higher:
Increases water property magical damage by 5%.


[+ 41314.png Noblesse Magic Manteau , 41217.png Noblesse Magic Boots , 41415.png Noblesse Magic Ring ]
Reduces variable casting time by 5%
MATK + 2%
Increases Diamond Dust damage by 10%.


If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Diamond Dust damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Sorcerer

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41046.png Noblesse Ninja Suit [1] MATK + 50.

If refine rate is 7 or higher:
Reduces variable casting time by 10%.


If refine rate is 9 or higher:
Increases all property magical damage by 5%.


[+ 41314.png Noblesse Magic Manteau , 41217.png Noblesse Magic Boots , 41415.png Noblesse Magic Ring ]
Reduces variable casting time by 5%
MATK + 2%
Increases Flaming Petals, Freezing Spear and Wind Blade damage by 10%.


If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Kagerou, Oboro

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41047.png Noblesse Kunai Suit [1] ATK + 50.

If refine rate is 7 or higher:
ATK + 5%.


If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
Increases long ranged physical damage by 5%
ATK + 2%
Increases Kunai Splash damage by 10%.


If the sum of refine rate of the set is 27 or higher:
Increases long ranged physical damage by additional 5%
ATK + 3%
Increases Kunai Splash damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Kagerou, Oboro

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41038.png Noblesse Trip Suit [1] ATK + 50.

If refine rate is 7 or higher:
ATK + 5%.


If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
Increases long ranged physical damage by 5%
ATK + 2%
Increases Round Trip damage by 10%.


If the sum of refine rate of the set is 27 or higher:
Increases long ranged physical damage by additional 5%
ATK + 3%
Increases Round Trip damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Rebellion

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41039.png Noblesse Fire Rain Suit [1] ATK + 50.

If refine rate is 7 or higher:
ATK + 5%.


If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
ASPD + 1
ATK + 2%
Increases Fire Rain damage by 10%.


If the sum of refine rate of the set is 27 or higher:
ASPD + 1
ATK + 3%
Increases Fire Rain damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Rebellion

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41044.png Noblesse Sun Suit [1] ATK + 50.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).


If refine rate is 9 or higher:
ATK + 5%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
ASPD + 1
ATK + 2%
Increases Solar Burst damage by 10%.


If the sum of refine rate of the set is 27 or higher:
ASPD + 1
ATK + 3%
Increases Solar Burst damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Star Emperor

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41045.png Noblesse Moon Suit [1] ATK + 50.

If refine rate is 7 or higher:
Increases physical damage against all size enemies by 5%.


If refine rate is 9 or higher:
ATK + 5%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
Increases physical damage against all size enemies by 5%
ATK + 2%
Increases Full Moon Kick damage by 10%.


If the sum of refine rate of the set is 27 or higher:
Increases physical damage against all size enemies by additional 5%
ATK + 3%
Increases Full Moon Kick damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Star Emperor

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41048.png Noblesse Eswhoo Robe [1] MATK + 50.

If refine rate is 7 or higher:
Increases shadow property magical damage by 5%.


If refine rate is 9 or higher:
Increases shadow property magical damage by 5%.


[+ 41314.png Noblesse Magic Manteau , 41217.png Noblesse Magic Boots , 41415.png Noblesse Magic Ring ]
Reduces variable casting time by 5%
MATK + 2%
Increases Eswhoo damage by 10%.


If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Eswhoo damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Soul Reaper

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41049.png Noblesse Explosion Robe [1] MATK + 50.

If refine rate is 7 or higher:
Increases shadow property magical damage by 5%.


If refine rate is 9 or higher:
Increases shadow property magical damage by 5%.


[+ 41314.png Noblesse Magic Manteau , 41217.png Noblesse Magic Boots , 41415.png Noblesse Magic Ring ]
Reduces variable casting time by 5%
MATK + 2%
Increases Curse Explosion damage by 10%.


If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Curse Explosion damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Soul Reaper

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41036.png Noblesse Picky Robe [1] ATK + 50.

If refine rate is 7 or higher:
Reduces variable casting time by 10%.


If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
Reduces delay after skill by 5%
ATK + 2%
Increases Picky Peck damage by 10%.


If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 5%
ATK + 3%
Increases Picky Peck damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Summoner (Doram)

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41037.png Noblesse Catnip Robe [1] MATK + 50.

If refine rate is 7 or higher:
Reduces variable casting time by 10%.


If refine rate is 9 or higher:
Increases neutral property magical damage by 5%.


[+ 41314.png Noblesse Magic Manteau , 41217.png Noblesse Magic Boots , 41415.png Noblesse Magic Ring ]
Reduces variable casting time by 5%
MATK + 2%
Increases Catnip Meteor damage by 10%.


If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Catnip Meteor damage by additional 10%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Summoner (Doram)

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41121.png Noblesse Super Novice Suit [1] ATK + 50.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).


If refine rate is 9 or higher:
MaxHP + 5%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
MaxHP + 5%
ATK + 2%
Increases critical damage by 5%.


If the sum of refine rate of the set is 27 or higher:
MaxHP + 5%
ATK + 3%
Increases critical damage by additional 5%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Super Novice

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41122.png Noblesse Super Novice Robe [1] MATK + 50.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 3%).


If refine rate is 9 or higher:
MaxHP + 5%.


[+ 41316.png Noblesse Attack Manteau , 41216.png Noblesse Attack Boots , 41414.png Noblesse Attack Ring ]
MaxHP + 5%
MATK + 2%, has a chance to auto-cast Psychic Wave level 1 when dealing normal melee physical damage.


If the sum of refine rate of the set is 27 or higher:
MaxHP + 5%
MATK + 3%
Increases Psychic Wave damage by 5%.

Class: Armor
Defense: 70
Weight: 0
Required Level: 100
Usable Jobs: Super Novice

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41216.png Noblesse Attack Boots [1] ATK + 10

Hit + 10.


If refine rate is 7 or higher:
Reduces fixed casting time by 0.5 seconds.


If refine rate is 9 or higher:
Increases long ranged physical damage by 5%.

Class: Shoes
Defense: 20
Weight: 0
Required Level: 100
Usable Jobs: All

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41217.png Noblesse Magic Boots [1] MATK + 10

Flee + 10.


If refine rate is 7 or higher:
Reduces fixed casting time by 0.5 seconds.


If refine rate is 9 or higher:
Increases all property magical damage by 5%.

Class: Shoes
Defense: 20
Weight: 0
Required Level: 100
Usable Jobs: All

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41312.png Noblesse Attack Manteau [1] Increases attack speed (reduces delay after attack by 3%).

If refine rate is 7 or higher:
Reduces delay after skill by 5%.


If refine rate is 9 or higher:
Increases physical damage against all size enemies by 5%.

Class: Garment
Defense: 20
Weight: 0
Required Level: 100
Usable Jobs: All

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41314.png Noblesse Magic Manteau [1] Reduces variable casting time by 5%.

If refine rate is 7 or higher:
Reduces delay after skill by 5%.


If refine rate is 9 or higher:
Increases all property magical damage by 5%.

Class: Garment
Defense: 20
Weight: 0
Required Level: 100
Usable Jobs: All

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41414.png Noblesse Attack Ring [1] Increases attack speed (reduces delay after attack by 3%).

Reduces variable casting time by 5%.
Increases critical damage by 5%.

Class: Accessory (Right)
Defense: 5
Weight: 0
Required Level: 100
Usable Jobs: All

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor
41415.png Noblesse Magic Ring [1] Increases attack speed (reduces delay after attack by 3%).

Reduces variable casting time by 5%.
Increases all property magical damage by 5%.

Class: Accessory (Right)
Defense: 5
Weight: 0
Required Level: 100
Usable Jobs: All

@go exchanger
NPC: Noblesse
10x 6919.png Token of Honor



Episode 16.2 - Banquet of Heroes (Part 2)

Equipment

Image Name Description How to obtain
15163.png Agenda Robe[1] MATK +5%

Enables use of level 1 Spell Breaker


If base level is at least 120:
Additional MATK +4%


If base level is at least 140:
Additional MATK +5%


[+2507.png Ancient Cape or 2525.png Ancient Cape [1] ]
Reduce variable cast time by 2% per refine rate of the armor
Skill casting can't be interrupted.


[+ 2509.png Survivor's Manteau ]
Randomly autocasts level 1 heal on yourself when dealing magical attacks,
this chance increases based on refinement level of the armor

Class: Armor
Defense: 0
Weight: 10
Level Requirement: 100
Jobs: All

@go exchanger
NPC: Terra Gloria
500 25155.png Schwarzwald's Token of Honor
15164.png Consultative Robe[1] VIT +5

Enables use of level 1 Sacrifice
Every refine level, increase resistance to Fire and Shadow element attacks by 3%


If refine level +10 or higher:
Increase resistance to Neutral element attacks by 10%


[+2519.png Morrigane's Manteau ]
Every refine level of the armor increase Flee +2, AGI +1 Enchant armor with Ghost property


[+2524.png Valkyrian Manteau [1] ]
VIT +5
Increase resistance to Neutral, Fire, and Shadow element attacks by 10%
Every refine level, increase VIT +1, LUK +1


[+2524.png Valkyrian Manteau [1] , 4174.png Deviling Card ]
Deactivate Deviling card effects

Class: Armor
Defense: 0
Weight: 10
Level Requirement: 100
Jobs: All

@go exchanger
NPC: Terra Gloria
500 25155.png Schwarzwald's Token of Honor
19115.png Republic Hat [1] Increase long range physical attacks by +6%

If refinement level is +7 or higher:
Increase long range physical attack by an additional +2%


If refinement level is +10 or higher:
Increase long range physical attack by an additional +4%

Class: Headgear
Defense: 3
Weight: 40
Level Requirement: 100
Jobs: All

@go exchanger
NPC: Terra Gloria
250 25155.png Schwarzwald's Token of Honor
28425.png Mercenary Ring Type A VIT +3

When equipped by Novice, Taekwon boy, Ninja, or Gunslinger:
MaxHP +1000, MaxSP +200

Class: Accessory
Defense: 0
Weight: 20
Level Requirement: 99
Jobs: All

@go exchanger
NPC: Terra Gloria
500 25155.png Schwarzwald's Token of Honor
28426.png Mercenary Ring Type B INT +3

When equipped by Novice, Taekwon boy, Ninja, or Gunslinger:
Reduces variable cast time by 30%

Class: Accessory
Defense: 0
Weight: 20
Level Requirement: 99
Jobs: All

@go exchanger
NPC: Terra Gloria
500 25155.png Schwarzwald's Token of Honor



  • Enchantments
    • Possible enchantments for Terra Gloria gears can be found here



Imperial Equipment

Image Name Description How to obtain
41052.png Imperial Breath Armor [1] MaxHP + 7%.

If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, MaxHP + 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
reduces delay after skill by 5%, MaxHP + 5%, increases Dragon Breath and Dragon Breath - Water by 10%.

If the sum of refine rate of Imperial Breath Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
reduces delay after skill by additional 10%, MaxHP + 5%, increases Dragon Breath and Dragon Breath - Water by additional 15%.
Class: Armor
Defense: 120
Weight: 0
Required Level: 125
Usable Jobs: Rune Knight

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41053.png Imperial Knight Armor [1] Atk + 75.

If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases critical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
ASPD + 1, increases critical damage by 5%, increases Ignition Break damage by 10%.

If the sum of refine rate of Imperial Knight Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
ASPD + 1, increases critical damage by additional 5%, increases Ignition Break damage by additional 15%.
Class: Armor
Defense: 120
Weight: 0
Required Level: 125
Usable Jobs: Rune Knight

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41054.png Imperial Spear Armor [1] Atk + 75.

If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases long ranged physical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
ASPD + 1, increases long ranged physical damage by 5%, increases Cannon Spear damage by 10%.

If the sum of refine rate of Imperial Spear Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
ASPD + 1, increases long ranged physical damage by additional 5%, increases Cannon Spear damage by additional 15%.
Class: Armor
Defense: 120
Weight: 0
Required Level: 125
Usable Jobs: Royal Guard

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41055.png Imperial Genesis Armor [1] Matk + 75.

If refine rate is 7 or higher, increases holy property magical damage by 7%.
If refine rate is 9 or higher, increases holy property magical damage by additional 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
Matk + 25, reduces delay after skill by 5%, increases Genesis Ray damage by 10%.

If the sum of refine rate of Imperial Genesis Armor, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
Matk + 25, reduces delay after skill by additional 10%, increases Genesis Ray damage by additional 15%.
Class: Armor
Defense: 120
Weight: 0
Required Level: 125
Usable Jobs: Royal Guard

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41056.png Imperial Sharp Suit [1] Atk + 75.

If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases long ranged physical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
reduces delay after skill by 5%, increases critical damage by 5%, increases Focused Arrow Strike damage by 10%.

If the sum of refine rate of Imperial Sharp Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
reduces delay after skill by additional 10%, increases critical damage by additional 10%, increases Focused Arrow Strike damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Ranger

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41057.png Imperial Aimed Suit [1] Atk + 75.

If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases long ranged physical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
reduces delay after skill by 5%, Atk + 2%, increases Aimed Bolt damage by 10%.

If the sum of refine rate of Imperial Aimed Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
reduces delay after skill by additional 10%, Atk + 3%, increases Aimed Bolt damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Ranger

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41058.png Imperial Severe Suit [1] Atk + 75.

If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases long ranged physical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
increases long ranged physical damage by 5%, Atk + 2%, increases Severe Rainstorm damage by 10%.

If the sum of refine rate of Imperial Severe Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
increases long ranged physical damage by additional 5%, Atk + 3%, increases Severe Rainstorm damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Minstrel, Wanderer

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41059.png Imperial Reverb Suit [1] Matk + 75.

If refine rate is 7 or higher, increases neutral property magical damage by 7%.
If refine rate is 9 or higher, increases neutral property magical damage by additional 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
reduces variable casting time by 5%, Matk + 2%, increases Reverberation damage by 10%.

If the sum of refine rate of Imperial Reverb Suit, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases Reverberation damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Minstrel, Wanderer

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41060.png Imperial Adora Robe [1] Matk + 75.

If refine rate is 7 or higher, increases holy property magical damage by 7%.
If refine rate is 9 or higher, increases holy property magical damage by additional 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
reduces variable casting time by 5%, Matk + 2%, increases Adoramus damage by 10%.

If the sum of refine rate of Imperial Adora Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases Adoramus damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Archbishop

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41061.png Imperial Duple Robe [1] Atk + 75.

If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases critical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
ASPD + 1, Atk + 2%, increases Duple Light damage by 10%.

If the sum of refine rate of Imperial Duple Robe, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
ASPD + 1, Atk + 3%, increases Duple Light damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Archbishop

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41062.png Imperial Knuckle Suit [1] Atk + 75.

If refine rate is 7 or higher, MaxSP + 15%.
If refine rate is 9 or higher, increases physical damage against all size enemies by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
reduces delay after skill by 5%, Atk + 2%, increases Knuckle Arrow damage by 10%.

If the sum of refine rate of Imperial Knuckle Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
reduces delay after skill by additional 10%, Atk + 3%, increases Knuckle Arrow damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Sura

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41063.png Imperial Tiger Suit [1] MaxSP + 7%.

If refine rate is 7 or higher, MaxHP + 4%.
If refine rate is 9 or higher, MaxHP + 4%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
MaxHP + 5%, Atk + 2%, increases Tiger Cannon damage by 10%.

If the sum of refine rate of Imperial Tiger Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
MaxHP + 5%, Atk + 3%, increases Tiger Cannon damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Sura

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41064.png Imperial Tornado Armor [1] Atk + 75.

If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases physical damage against all size enemies by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
ASPD + 1, reduces delay after skill by 5%, increases Axe Tornado damage by 10%.

If the sum of refine rate of Imperial Tornado Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
ASPD + 1, reduces delay after skill by additional 10%, increases Axe Tornado damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Mechanic

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41065.png Imperial Vulcan Armor [1] Atk + 75.

If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases long ranged physical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
ASPD + 1, increases long ranged physical damage by 5%, increases Vulcan Arm damage by 10%.

If the sum of refine rate of Imperial Vulcan Armor, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
ASPD + 1, increases long ranged physical damage by additional 5%, increases Vulcan Arm damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Mechanic

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41066.png Imperial Cart Cannon Suit [1] Atk + 75.

If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases long ranged physical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
reduces variable casting time by 5%, Atk + 2%, increases Cart Cannon damage by 10%.

If the sum of refine rate of Imperial Cart Cannon Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
reduces variable casting time by additional 5%, Atk + 3%, increases Cart Cannon damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Genetic

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41067.png Imperial Cart Tornado Suit [1] Atk + 75.

If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases physical damage against all size enemies by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
ASPD + 1, Atk + 2%, increases Cart Tornado damage by 10%.

If the sum of refine rate of Imperial Cart Tornado Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
ASPD + 1, Atk + 3%, increases Cart Tornado damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Genetic

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41068.png Imperial Rolling Suit [1] Atk + 75.

If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases long ranged physical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
reduces delay after skill by 5%, Atk + 2%, increases Rolling Cutter damage by 10%.

If the sum of refine rate of Imperial Rolling Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
reduces delay after skill by additional 10%, Atk + 3%, increases Rolling Cutter damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Guillotine Cross

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41069.png Imperial Assassin Suit [1] Atk + 75.

If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases critical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
ASPD + 1, increases critical damage by 5%, Atk + 2%.

If the sum of refine rate of Imperial Assassin Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
ASPD + 1, increases critical damage by additional 5%, Atk + 3%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Guillotine Cross

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41070.png Imperial Fatal Suit [1] Atk + 75.

If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases physical damage against all size enemies by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
reduces delay after skill by 5%, Atk + 2%, increases Fatal Menace damage by 10%.

If the sum of refine rate of Imperial Fetal Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
reduces delay after skill by additional 10%, Atk + 3%, increases Fatal Menace damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Shadow Chaser

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41071.png Imperial Stalker Suit [1] Matk + 75.

If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, increases fire property magical damage by 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
ASPD + 1, Matk + 2%, increases Meteor Storm damage by 25%.

If the sum of refine rate of Imperial Stalker Suit, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
ASPD + 1, Matk + 3%, increases Meteor Storm damage by additional 25%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Shadow Chaser

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41076.png Imperial Crimson Robe [1] Matk + 75.

If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases fire property magical damage by 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
reduces variable casting time by 5%, Matk + 2%, increases Crimson Rock damage by 10%.

If the sum of refine rate of Imperial Crimson Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases Crimson Rock damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Warlock

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41077.png Imperial Frost Robe [1] Matk + 75.

If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases water property magical damage by 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
reduces variable casting time by 5%, Matk + 2%, increases Jack Frost damage by 10%.

If the sum of refine rate of Imperial Frost Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases Jack Frost damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Warlock

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41078.png Imperial Psychic Robe [1] Matk + 75.

If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases neutral property magical damage by 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
reduces variable casting time by 5%, Matk + 2%, increases Psychic Wave damage by 10%.

If the sum of refine rate of Imperial Psychic Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases Psychic Wave damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Sorcerer

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41079.png Imperial Dust Robe [1] Matk + 75.

If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases water property magical damage by 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
reduces variable casting time by 5%, Matk + 2%, increases Diamond Dust damage by 10%.

If the sum of refine rate of Imperial Dust Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases Diamond Dust damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Sorcerer

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41082.png Imperial Ninja Suit [1] Matk + 75.

If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases all property magical damage by 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
reduces variable casting time by 5%, Matk + 2%, increases Flaming Petals, Freezing Spear and Wind Blade damage by 10%.

If the sum of refine rate of Imperial Ninja Suit, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Kagerou, Oboro

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41083.png Imperial Kunai Suit [1] Atk + 75.

If refine rate is 7 or higher, Atk + 7%.
If refine rate is 9 or higher, increases long ranged physical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
increases long ranged physical damage by 5%, Atk + 2%, increases Kunai Splash damage by 10%.

If the sum of refine rate of Imperial Kunai Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
increases long ranged physical damage by additional 5%, Atk + 3%, increases Kunai Splash damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Kagerou, Oboro

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41074.png Imperial Trip Suit [1] Atk + 75.

If refine rate is 7 or higher, Atk + 7%.
If refine rate is 9 or higher, increases long ranged physical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
increases long ranged physical damage by 5%, Atk + 2%, increases Round Trip damage by 10%.

If the sum of refine rate of Imperial Trip Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
increases long ranged physical damage by additional 5%, Atk + 3%, increases Round Trip damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Rebellion

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41075.png Imperial Fire Rain Suit [1] Atk + 75.

If refine rate is 7 or higher, Atk + 7%.
If refine rate is 9 or higher, increases long ranged physical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
ASPD + 1, Atk + 2%, increases Fire Rain damage by 10%.

If the sum of refine rate of Imperial Fire Rain Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
ASPD + 1, Atk + 3%, increases Fire Rain damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Rebellion

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41080.png Imperial Sun Suit [1] Atk + 75.

If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, Atk + 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
ASPD + 1, Atk + 2%, increases Solar Burst damage by 10%.

If the sum of refine rate of Imperial Sun Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
ASPD + 1, Atk + 3%, increases Solar Burst damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Star Emperor

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41081.png Imperial Moon Suit [1] Atk + 50.

If refine rate is 7 or higher, increases physical damage against all size enemies by 7%.
If refine rate is 9 or higher, Atk + 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
increases physical damage against all size enemies by 5%, Atk + 2%, increases Full Moon Kick damage by 10%.

If the sum of refine rate of Imperial Moon Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
increases physical damage against all size enemies by additional 5%, Atk + 3%, increases Full Moon Kick damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Star Emperor

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41084.png Imperial Eswhoo Robe [1] Matk + 75.

If refine rate is 7 or higher, increases shadow property magical damage by 7%.
If refine rate is 9 or higher, increases shadow property magical damage by 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
reduces variable casting time by 5%, Matk + 2%, increases Eswhoo damage by 10%.

If the sum of refine rate of Imperial Eswhoo Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases Eswhoo damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Soul Reaper

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41085.png Imperial Explosion Robe [1] Matk + 75.

If refine rate is 7 or higher, increases shadow property magical damage by 7%.
If refine rate is 9 or higher, increases shadow property magical damage by 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
reduces variable casting time by 5%, Matk + 2%, increases Curse Explosion damage by 10%.

If the sum of refine rate of Imperial Explosion Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases Curse Explosion damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Soul Reaper

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41072.png Imperial Picky Robe [1] Atk + 75.

If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases long ranged physical damage by 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
reduces delay after skill by 5%, Atk + 2%, increases Picky Peck damage by 10%.

If the sum of refine rate of Imperial Picky Robe, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
reduces delay after skill by additional 10%, Atk + 3%, increases Picky Peck damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Summoner (Doram)

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41073.png Imperial Catnip Robe [1] Matk + 75.

If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases neutral property magical damage by 7%.

When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring,
reduces variable casting time by 5%, Matk + 2%, increases Catnip Meteor damage by 10%.

If the sum of refine rate of Imperial Catnip Robe, Imperial Magic Manteau and Imperial Magic Boots is 27 or higher,
reduces variable casting time by additional 5%, Matk + 3%, increases Catnip Meteor damage by additional 15%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Summoner (Doram)

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41123.png Imperial Super Novice Suit [1] Atk + 75.

If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, MaxHP + 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
MaxHP + 5%, Atk + 2%, increases critical damage by 5%.

If the sum of refine rate of Imperial Super Novice Suit, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
MaxHP + 5%, Atk + 3%, increases critical damage by additional 5%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Super Novice

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41124.png Imperial Super Novice Robe [1] Matk + 75.

If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, MaxHP + 7%.

When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring,
MaxHP + 5%, Matk + 2%, has a chance to auto-cast Psychic Wave level 1 when dealing normal melee physical damage.

If the sum of refine rate of Imperial Super Novice Robe, Imperial Attack Manteau and Imperial Attack Boots is 27 or higher,
MaxHP + 5%, Matk + 3%, increases Psychic Wave damage by 7%.
Class: Armor
Defense: 90
Weight: 0
Required Level: 125
Usable Jobs: Super Novice

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41218.png Imperial Attack Boots [1] Atk + 15, Hit + 15.

If refine rate is 7 or higher, reduces fixed casting time by 0.5 seconds.
If refine rate is 9 or higher, increases long ranged physical damage by 7%.
Class: Shoes
Defense: 25
Weight: 0
Required Level: 125
Usable Jobs: All

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41219.png Imperial Magic Boots [1] Matk + 15, Flee + 15.

If refine rate is 7 or higher, reduces fixed casting time by 0.5 seconds.
If refine rate is 9 or higher, increases all property magical damage by 7%.
Class: Shoes
Defense: 25
Weight: 0
Required Level: 125
Usable Jobs: All

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41316.png Imperial Attack Manteau [1] Increases attack speed (reduces delay after attack by 5%).

If refine rate is 7 or higher, reduces delay after skill by 5%.
If refine rate is 9 or higher, increases physical damage against all size enemies by 7%.
Class: Garment
Defense: 25
Weight: 0
Required Level: 125
Usable Jobs: All

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41317.png Imperial Magic Manteau [1] Reduces variable casting time by 7%.

If refine rate is 7 or higher, reduces delay after skill by 5%.
If refine rate is 9 or higher, increases all property magical damage by 7%.
Class: Garment
Defense: 25
Weight: 0
Required Level: 125
Usable Jobs: All

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41417.png Imperial Attack Ring [1] Increases attack speed (reduces delay after attack by 5%).

Reduces variable casting time by 7%.
Increases critical damage by 7%.
Class: Accessory (Right)
Defense: 8
Weight: 0
Required Level: 125
Usable Jobs: All

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor
41418.png Imperial Magic Ring [1] Increases attack speed (reduces delay after attack by 5%).

Reduces variable casting time by 7%.
Increases all property magical damage by 7%.
Class: Accessory (Right)
Defense: 8
Weight: 0
Required Level: 125
Usable Jobs: All

@go Exchanger - NPC: Imperial Exchanger - 10x 25155.png Schwarzwald's Token of Honor



  • Imperial Enchantment
    • Information on the enchantments can be found here



Recap Episode - Illusion Dungeons

Enchants
  • The NPC Illusion Manager that handles every Enchant and Reset and is located in @go special
  • Additionally illusion weapons that drop from monsters in Illusion Dungeons can have from 1 to 3 enchants if the monster isn't a MvP and from 3 to 4 enchants if the monster is an MvP. The full list of possible enchants can be found here


Illusion of Moonlight

Image Name Effect How to obtain
19209.png Illusion Nurse Cap [1] INT + 1

Additional + 1 INT every 2 refines.
Increases heal effectives by 3% every 2 refines.


[+ 15195.png Illusion Puente Robe [1] ]
Increases moviment speed
Increases healling effectiveness by 10%

Class: Headgear
Defense: 1
Weight: 20
Required Level: 99
Job: Acolyte Classes

3762.png
Resentful Sohee



Craftable at @go special (217,220) for

  1. 1x + 9 2277.png Nurse Cap
  2. 10x 25271.png Illusion Stone
  3. 100x 25257.png Bloodstained Love Letter
19210.png Illusion Apple O' Archer [1] DEX + 3

Additional DEX + 1 per 2 refine rate.

Class: Headgear
Defense: 4
Weight: 10
Required Level: 99
Job: Every Job

3763.png
Resentful Archer Skeleton



Craftable at @go special (217,220) for

  1. 1x + 9 5649.png Apple of Archer
  2. 10x 25271.png Illusion Stone
  3. 100x 25258.png Broken Arrow
20838.png Illusion Muffler [1] MaxHP + 100, MaxSP + 10

Additional MaxHP + 100 and MaxSP + 5 per refine.

Class: Garment
Defense: 8
Weight: 40
Required Level: 99
Job: Every Job

3762.png
Resentful Sohee



Craftable at @go special (217,220) for

  1. 1x + 9 2504.png Muffler [1]
  2. 10x 25271.png Illusion Stone
  3. 100x 23228.png Cloudy Moon Cake
22133.png Illusion Shoes [1] MaxHP + 100, MaxSP + 10

Additional MaxHP + 100 and MaxSP + 5 per refine.

Class: Garment
Defense: 10
Weight: 40
Required Level: 99
Job: Every Job

3760.png
Resentful Munak



Craftable at @go special (217,220) for

  1. 1x + 9 2404.png Shoes [1]
  2. 10x 25271.png Illusion Stone
  3. 100x 23228.png Cloudy Moon Cake
15195.png Illusion Puente Robe [1] Reduces fixed casting time by 3%

Increases heal effectiveness by 5%


Increases heal effectiveness by additional 1% per refine rate.


[+ 16063.png Illusion Long Mace [1] ]
MATK + 100
Increases heal effectiveness by 20%.


If the refine rate of both are 7 or higher:
Additional MATK + 50


If the sum of refine rate is 18 or higher:
Increases heal effectiveness by additional 15%


If the sum of refine rate is 22 or higher:
Reduces delay after skill by 15%

Class: Armor
Defense: 52
Weight: 40
Required Level: 90
Job: Every Job

3762.png
Resentful Sohee



Craftable at @go special (217,220) for

  1. 1x + 9 15012.png Puente Robe [1]
  2. 10x 25271.png Illusion Stone
  3. 100x 23228.png Cloudy Moon Cake
Image Name Effect How to obtain
26109.png Illusion Staff of Bordeaux [2] MATK + 180, INT + 3, DEX +2

If user learned Dragonology at maximum level:
Reduces SP consumption of skills by 15%, MATK + 5%
Reduces SP consumption of skills by additional 5% and additional MATK + 1% per 3 refine rate.


[+ 20838.png Illusion Muffler [1] ]
Increases Psychic Wave damage by 10%


If the refine rate of both are 7 or higher:
Increases Earth Grave damage by 40%


If the sum of refine rate is 18 or higher:
Increases Neutral and Earth property magical damage by 10%


If the sum of refine rate is 22 or higher:
Increases Water property magical damage by 10%

Class: One-handed Staff
Attack: 60
Weight: 50
Weapon Level: 4
Required Level: 99
Jobs: Mage Classes

3762.png
Resentful Sohee


3759.png
Furious Nine Tail

3758.png
Furious Moonlight Flower



Craftable at @go special (217,220) for

  1. 1x +9 1648.png Staff of Bordeaux
  2. 30x 25271.png Illusion Stone
  3. 100x 25256.png Hazy Dream Fragment
16063.png Illusion Long Mace [2] 3 cells attack range

Reduces damage taken from long ranged physical attacks by 10%


Reduces damage taken from long ranged physical attacks by additional 3% per 2 refine rate.

Class: Mace
Attack: 185
Weight: 80
Weapon Level: 4
Required Level: 99
Jobs: Acolyte Classes

3763.png
Resentful Archer Skeleton


3760.png
Resentful Munak

3758.png
Furious Moonlight Flower



Craftable at @go special (217,220) for

  1. 1x +9 1525.png Long Mace
  2. 10x 25271.png Illusion Stone
  3. 20x 25256.png Hazy Dream Fragment
28725.png Illusion Moonlight Dagger [1] MaxSP +10%

Restores 3 SP when dealing damage to enemies


If the refine rate is 10 or higher:
Restores additional 4 SP when dealing damage to enemies.

Class: Dagger
Attack: 150
Weight: 70
Weapon Level: 4
Required Level: 99
Jobs: Swordman Classes, Mage Classes, Archer Classes, Merchant Classes, Thief Classes, Soul Linker Classes and Ninja Classes

3761.png
Resentful Bongun


3764.png
Truthful Wizard

3758.png
Furious Moonlight Flower



Craftable at @go special (217,220) for

  1. 1x +9 1234.png Moonlight Dagger
  2. 60x 25271.png Illusion Stone
  3. 100x 25256.png Hazy Dream Fragment
26007.png Illusion Spectral Spear [2] Increases physical damage against Shadow property, Demon and Undead races enemies by 20%.

Increases physical damage against Shadow property, Demon and Undead races enemies by additional 3% per 2 refine rate.


Reduces damage taken from Shadow property, Demon and Undead races enemies by 10%.


Reduces damage taken from Shadow property, Demon and Undead races enemies by additional 3% per 2 refine rate.


Restores 50 HP when killing an enemy with melee physical damage.


Restores 1 SP per 2 refine rate of the item when killing an enemy with melee physical damage


Has a chance to inflict confusion status on user.


[+ 22133.png Illusion Shoes [1] ]
Increases attack speed by 8%


If the refine rate of both are 7 or higher:
Increases the damage of Banishing Point by 20%.


If the sum of refine rate is 18 or higher:
Increases long ranged physical damage by 10%.


If the sum of refine rate is 22 or higher:
Increases the damage of Banishing Point by additional 30%

Class: Two-handed Spear
Attack: 240
Weight: 80
Weapon Level: 4
Required Level: 99
Jobs: Swordman Classes

3762.png
Resentful Sohee


3765.png
Furious Hero

3758.png
Furious Moonlight Flower



Craftable at @go special (217,220) for

  1. 1x +9 1477.png Spectral Spear
  2. 30x 25271.png Illusion Stone
  3. 100x 25256.png Hazy Dream Fragment


Illusion of Vampire

Image Name Effect How to obtain
20840.png Illusion Ancient Cape [1] AGI +2

Additional AGI +1 per 2 refine rate (up to +10)


[+ 28725.png Illusion Moonlight Dagger [1] ]
MATK + 80


If the refine rate of both are 7 or higher:
Additional MATK + 80


If the sum of refine rate is 18 or higher:
Additional MATK + 40


If the sum of refine rate is 22 or higher:
Increases Fire property magical damage by 15%

Class: Garment
Defense: 18
Weight: 60
Required Level: 100
Job: Every Job

3757.png
Furious Dracula



Craftable at @go special (217,220) for

  1. 1x +9 2525.png Ancient Cape [1]
  2. 50x 25271.png Illusion Stone
  3. 200x 25263.png Short Bat Fur
28509.png Illusion Ring [1] STR + 3

If base Str is 100 or higher:
ATK + 30.

Class: Headgear
Defense: 4
Weight: 10
Required Level: 99
Job: Every Job

3757.png
Furious Dracula



Craftable at @go special (217,220) for

  1. 1x 2621.png Ring [1]
  2. 50x 25271.png Illusion Stone
  3. 400x 25267.png Suspicious Magical Circle
28508.png Illusion Skull Ring [1] Has a 50% chance to inflict curse to either enemies or yourself when dealing melee physical damage.

Class: Accessory (Right)
Defense: 1
Weight: 10
Required Level: 100
Job: Every Class

3753.png
Restless Ghoul



Craftable at @go special (217,220) for

  1. 1x 2715.png Skull Ring [1]
  2. 50x 25271.png Illusion Stone
  3. 400x 25266.png Dried Yggdrasil Leaf
Image Name Effect How to obtain
28022.png Illusion Infiltrator [2] DEF + 3, FLEE + 5, Perfect Dodge + 2

Increases the damage against Demihuman enemies by 60%


If the refine rate is 9 or higher:
Additional FLEE + 5, Perfect Dodge + 2


If the refine rate is 10 or higher:
ATK + 5%


[+ 28509.png Illusion Ring [1] ]
Increases attack speed by 10%.


If the refine rate is 9 or higher:
Increases critical damage by 10%


If the refine rate is 11 or higher:
Increases the damage against Brute race enemies by 25%

Class: Katar
Attack: 200
Weight: 150
Weapon Level: 4
Required Level: 100
Jobs: Assassin Cross Classes

3754.png
Sweet Nightmare


3755.png
Ghastly Black Mushroom

3750.png
Matt Draniliar

3757.png
Furious Dracula



Craftable at @go special (217,220) for

  1. 1x +9 1266.png Infiltrator [1]
  2. 80x 25271.png Illusion Stone
  3. 20x 25261.png Ripped Paper Sheet
28023.png Illusion Sharpened Legbone of Ghoul [2] While dealing melee physical damage, has a 4% chance of transform into Ghoul for 6 seconds.

While in Ghoul form, enchants your armor with Undead property and gain Endure effect

Class: Katar
Attack: 220
Weight: 170
Weapon Level: 3
Required Level: 100
Jobs: Assassin Cross Classes

3753.png
Restless Ghoul



Craftable at @go special (217,220) for

  1. 1x +9 1260.png Sharpened Legbone of Ghoul
  2. 80x 25271.png Illusion Stone
  3. 100x 25264.png Clump of Nightmares
2039.png Illusion Wizardry Staff [2] INT + 6, DEX + 2, MATK + 250

INT + 1 and DEX + 1 per 2 refine rate. (Up to refine +10)

Class: Two-handed Staff
Attack: 150
Weight: 240
Weapon Level: 4
Required Level: 100
Jobs: Mage Classes

3752.png
Restless Zombie


3756.png
Bomi

3757.png
Furious Dracula



Craftable at @go special (217,220) for

  1. 1x +9 1473.png Wizardry Staff
  2. 40x 25271.png Illusion Stone
  3. 100x 25267.png Suspicious Magic Circle
18149.png Illusion Ballista [2] Increases long-range physical damage by 1% per refine rate.

[+ 19210.png Illusion Apple o' Archer [1] ]
Increases long-range physical damage by additional 5%


If the refine rate of both are 7 or higher:
Increases the damage of Arrow Storm by 20%.


If the sum of refine rate is 18 or higher:
ATK + 10%


If the sum of refine rate is 22 or higher:
Increases the damage of Arrow Storm by additional 30%

Class: Bow
Attack: 200
Weight: 350
Weapon Level: 4
Required Level: 100
Jobs: Archer Classes

3755.png
Gashly Black Mushroom

3753.png
Restless Ghoul

3757.png
Furious Dracula




Craftable at @go special (217,220) for

  1. 1x +9 1727.png Ballista [1]
  2. 50x 25271.png Illusion Stone
  3. 100x 25265.png Gloowing Spores
28612.png Illusion Book of the Apocalypse [2] Increases the damage against Water, Earth, Fire and Wind property enemies by 10%

Increases the damage against Holy property enemies by 10%


Increases the damage against Water, Earth, Fire and Wind property enemies by additional 10% per 3 refine rate. (Up to +10)


Increases the damage taken from Holy property by 30%


[+ 28508.png Illusion Skull Ring [1] ]
Increases attack speed by 8%.
Increases critical damage by 5% per 2 refines.


If the refine rate is 9 or higher:
CRIT + 15
Grants immunity to Curse status


If the refine rate is 11 or higher:
ATK + 100

Class: Book
Attack: 170
Weight: 80
Weapon Level: 4
Required Level: 100
Jobs: Star Gladiator, Priest Classes and Sage Classes

3754.png
Sweet Nightmare


3756.png
Bomi

3757.png
Furious Dracula



Craftable at @go special (217,220) for

  1. 1x +9 1557.png Book of the Apocalypse
  2. 50x 25271.png Illusion Stone
  3. 10x 25262.png Well-Dried Clover


Illusion of Frozen

Image Name Effect How to obtain
19223.png Illusion Cap [1] ATK + 1%

ATK + 2 per refine rate

Class: Headgear
Defense: 15
Weight: 40
Required Level: 120
Job: Swordsman Classes, Novice Classes, Thief Classes, Merchant Classes

Craftable at @go special (217,220) for
  1. 1x +9 2227.png Cap [1]
  2. 100x 25271.png Illusion Stone
  3. 100x 25297.png Frozen Stone
20847.png Illusion Survivor's Manteau [1] VIT + 15

[+ 1620.png Survivor's Rod [1] ]
MaxHP + 100
MATK - 50


MATK + 20 per refine rate of 1620.png Survivor's Rod [1] (Up to +10)
Reduces delay after skill by 3% per 3 refine rate of 1620.png Survivor's Rod [1]
Reduces damage taken from Neutral property attacks by 1% per 2 refine rate of 20847.png Illusion Survivor's Manteau [1] (Up to +10)


[+ 2039.png Illusion Wizardry Staff [2] ]
Increases Crimson Rock damage by 10%


If the refine rate of both are 7 or higher:
Increases Hell Inferno damage by 40%


If the sum of refine rate is 18 or higher:
Increase Wind and Shadow property magical damage by 10%


If the sum of refine rate is 22 or higher:
Increases Fire property magical damage by 10%

Class: Garment
Defense: 30
Weight: 55
Required Level: 130
Job: Mage Classes, Soul Linker Classes

3796.png
Awakened Ktullanux



Craftable at @go special (217,220) for

  1. 1x 2509.png Surivor's Manteau [1]
  2. 100x 25271.png Illusion Stone
  3. 200x 25297.png Frozen Stone
28922.png Illusion Sacred Mission [1] VIT + 3, INT + 2

Increases Earth Drive damage by 7% per refine rate

Class: Shield
Defense: 190
Weight: 160
Required Level: 120
Job: Royal Guard Classes

3796.png
Awakened Ktullanux



Craftable at @go special (217,220) for

  1. 1x +2128.png Sacred Mission [1]
  2. 100x 25271.png Illusion Stone
  3. 300x 25298.png Soul-contained Gemstone
Image Name Effect How to obtain
1846.png Illusion Combo Battle Glove [2] Increases Sky Blow and Dragon Combo damage by 10%

Increases Sky Blow and Dragon Combo damage by additonal 5% per 2 refine rate
Increases Tiger Cannon damage by 5% per 3 refine rate


[+ 20838.png Illusion Muffler [1] ]
ATK + 40


If the refine rate of both are 7 or higher:
Increases the damage of Tiger Cannon by additional 20%


If the sum of refine rate is 18 or higher:
Reduces cooldown of Flash Combo by 1 second


If the sum of refine rate is 22 or higher:
Increases the damage of Tiger Cannon by additional 15%

Class: Claw
Attack: 250
Weight: 50
Weapon Level: 4
Required Level: 120
Jobs: Sura Classes

3793.png
Furious Snowier


3792.png
Furious Gazeti

3794.png
Furious Ice Titan

3796.png
Awaken Ktullanux



Craftable at @go special (217,220) for

  1. 1x +9 1822.png Combo Battle Glove [4]
  2. 100x 25271.png Illusion Stone
  3. 100x 25299.png White Snowball
13337.png Illusion Humma Fluttering Snow [2] MATK + 50

ATK + 30 per 3 refine rate
Increases long-range physical damage by 3% per refine rate


[+ 19210.png Illusion Apple o' Archer [1] ]
Reduces variable cast time by 15%


If the refine rate of both are 7 or higher:
Increases the damage of Swirling Petal by 15%.


If the sum of refine rate is 18 or higher:
Increases the damage of Swirling Petal by 15%


If the sum of refine rate is 22 or higher:
Reduces the cooldown of Swirling Petal by 1 second

Class: Huuma
Attack: 250
Weight: 150
Weapon Level: 4
Required Level: 120
Jobs: Ninja Classes

3793.png
Furious Snowier


3795.png
Solid Iceicle

3796.png
Awaken Ktullanux



Craftable at @go special (217,220) for

  1. 1x +9 13314.png Huuma Fluttering Snow
  2. 100x 25271.png Illusion Stone
  3. 20x 25300.png Ktullanux's Eye


Illusion of Abyss

Image Name Effect How to obtain
19247.png Illusion Fancy Flower [1] MATK + 1%

MATK + 2 per refine rate

Class: Headgear
Defense: 0
Weight: 10
Required Level: 120
Job: Every Job

3803.png
Ominous Heater



Craftable at @go special (217,220) for

  1. 1x +9 2207.png Fancy Flower [1]
  2. 50x 25271.png Illusion Stone
  3. 50x 25312.png Beautiful Old Doll
Image Name Effect How to obtain
13469.png Illusion Immaterial Sword [2] Has a 8% chance to drain 30% SP from enemy when dealing physical attacks. The chance is increased by 2% per refine rate.

Each attack drains 1 SP from owner


If the refine rate is 12 or higher:
Increases SP drain from enemy by 20%


Indestructible


[+ 20840.png Illusion Ancient Cape [1] ]
MATK + 100


If the refine rate of both is 7 or higher:
Additional MATK + 50


If the sum of refine rate is 18 or higher:
Has a chance of auto-cast bolt spells when dealing physical damage


If the sum of refine rate is 22 or higher:
Has a chance to increase damage of Storm Gust, Meteor Storm, Lord of Vermilion and Heaven's Drive by 30% for 10 seconds when dealing physical damage.

Class: One-handed Sword
Attack: 180
Weight: 90
Weapon Level: 4
Required Level: 120
Jobs: Swordsman Classes, Thief Classes, Merchant Classes

3799.png
Ominous Assauiter


3804.png
Ominous Turtle General



Craftable at @go special (217,220) for

  1. 1x +9 1141.png Immaterial Sword
  2. 100x 25271.png Illusion Stone
  3. 50x 25314.png Logbook
1326.png Illusion War Axe [2] STR + 2, DEX + 2, LUK + 2

Increases the damage of Axe Tornado and Axe Boomerang by 100%
Increases the damage of Cart Tornado by 75%


If the refine rate is 7 or higher:
Increases the damage of Axe Tornado, Axe Boomerang and Cart Tornado by additional 20%


If the refine rate is 9 or higher:
Increases the damage of Axe Tornado, Axe Boomerang and Cart Tornado by additional 20%


[+ 22133.png Illusion Shoes [1] ]
ATK + 40


If the refine rate of both is 7 or higher:
Increases the damage of Axe Boomerang by additional 15%


If the sum of refine rate is 18 or higher:
ATK + 10%


If the sum of refine rate is 22 or higher:
Increases long-range physical damage by 10%

Class: Two-handed Axe
Attack: 180
Weight: 420
Weapon Level: 4
Required Level: 120
Jobs: Merchant Classes

3800.png
Ominous Turtle Permeter


3804.png
Ominous Turtle General



Craftable at @go special (217,220) for

  1. 1x +9 1306.png War Axe [1]
  2. 100x 25271.png Illusion Stone
  3. 200x 25311.png Black Soul Pieces
32005.png Illusion Pole Axe [2] STR + 3, INT + 2, DEX + 2

If the refine rate is 9 or higher:
Reduces the cooldown of Hundread Spear by 1 second


If the refine rate is 13 or higher:
Reduces the cooldwon of Hundread Spear by additional 1 second


[+ 22133.png Illusion Shoes [1] ]
ATK + 40


If the refine rate of both are 7 or higher:
Increases damage of Hundred Spear by 20%


If the sum of refine rate is 18 or higher:
ATK + 10%


If the sum of refine rate is 22 or higher:
Increases the damage of Hundred Spear by additional 20%

Class: One-handed Spear
Attack: 190
Weight: 150
Weapon Level: 4
Required Level: 120
Jobs: Swordman Classes

3801.png
Ominous Freezer


3804.png
Ominous Turtle General



Craftable at @go special (217,220) for

  1. 1x +9 1417.png Pole Axe [1]
  2. 100x 25271.png Illusion Stone
  3. 200x 25311.png Black Soul Piece
13338.png Illusion Wing Shiruken [2] DEX + 2

Increases the damage of Kunai Splash by 9% per refine rate


[+ 19210.png Illusion Apple o' Archer [1] ]
ATK + 50


If the refine rate of both are 7 or higher:
Increases the damage of Kunai Splash by additional 30%.


If the sum of refine rate is 18 or higher:
Increases long-range physical damage by 10%


If the sum of refine rate is 22 or higher:
Increases the damage of Kunai Splash by additional 30%

Class: Huuma
Attack: 300
Weight: 150
Weapon Level: 4
Required Level: 120
Jobs: Ninja Classes

3799.png
Ominous Assulter


3802.png
Ominous Solider

3804.png
Ominous Turtle General



Craftable at @go special (217,220) for

  1. 1x +9 13300.png Wing Shuriken [1]
  2. 100x 25271.png Illusion Stone
  3. 200x 25313.png Old Shell
16065.png Illusion Iron Driver [2] ASPD + 1 per 2 refine rate

Increases the damage of Duple Light by 3% per refine rate


[+ 20838.png Illusion Muffler [1] ]
Increases attack speed by 10%


If the refine rate of both are 7 or higher:
Increases damage of Duple Light by 25%


If the sum of refine rate is 18 or higher:
CRIT + 20


If the sum of refine rate is 22 or higher:
Increases critical damage by 20%.

Class: Mace
Attack: 210
Weight: 200
Weapon Level: 4
Required Level: 120
Jobs: Arch Bishop Classes

3803.png
Ominous Heater


3804.png
Ominous Turtle General



Craftable at @go special (217,220) for

  1. 1x +9 1529.png Iron Driver
  2. 100x 25271.png Illusion Stone
  3. 200x 25313.png Old Shell


Illusion of Luanda

Image Name Effect How to obtain
19366.png Illusion Goibne's Helm [1] VIT + 3, MDEF + 3

If the refine rate is 7 or higher:
Additional VIT + 5


If the refine rate is 9 or higher:
Reduces delay after skill by 12%


[+ 15348.png Illusion Goibne's Armor [1] ,22192.png Illusion Goibne's Graves [1] , 20923.png Illusion Goibne's Spaulders [1] ]
MaxHP +15%, MaxSP + 5%, VIT + 5, DEF + 5, MDEF + 15


Reduces damage taken from Water, Wind, Earth and Fire property by 10%


If the refine rate of each 7 or higher:
Additional MaxHP + 10%


If the sum of the refine rate is 36 or higher:
Reduces fixed cast time by 0.7 second


If the sum of the refine rate is 40 or higher:
Reduces delay after skill by additional 20%

Class: Headgear
Defense: 25
Weight: 100
Required Level: 130
Job: All except Novice

Craftable at @go special (217,220) for
  1. 1x + 9 5128.png Goibne's Helm
  2. 120x 25271.png Illusion Stone
  3. 30x 54021.png Wootan Defender's Shield Fragment
  4. 150x 54020.png Wootan Token
15348.png Illusion Goibne's Armor [1] MaxHP + 10%

If the refine rate is 7 or higher:
DEF + 50


If the refine rate is 9 or higher:
Additional DEF + 100

Class: Armor
Defense: 158
Weight: 350
Required Level: 130
Job: All except Novice



Craftable at @go special (217,220) for
  1. 1x + 9 2354.png Goibne's Armor
  2. 80x 25271.png Illusion Stone
  3. 100x 54022.png Solid Clay
  4. 150x 54017.png Megalith Token
22192.png Illusion Goibne's Graves [1] MaxHP + 5%, MaxSP + 5%

If the refine rate is 7 or higher:
Reduces variable cast time by 5%


If the refine rate is 9 or higher:
Increases long-range physical damage by 10%

Class: Shoes
Defense: 42
Weight: 120
Required Level: 130
Job: All except Novice

Craftable at @go special (217,220) for
  1. 1x + 9 2419.png Goibne's Graves
  2. 80x 25271.png Illusion Stone
  3. 100x 54023.png Wootan Warrior's Hair
  4. 150x 54020.png Wootan Token
20923.png Illusion Goibne's Spaulders [1] VIT + 1, MDEF + 2

If the refine rate is 7 or higher:
Increases physical damage against Water, Wind, Earth and Fire property enemies by 5%


If the refine rate is 9 or higher:
Increases physical damage against Water, Wind, Earth and Fire property enemies by additional 10%




Class: Garment
Defense: 47
Weight: 100
Required Level: 130
Job: All except Novice

Craftable at @go special (217,220) for
  1. 1x + 9 2520.png Goibne's Spaulders
  2. 120x 25271.png Illusion Stone
  3. 30x 54024.png Lightning Stone Fragment
  4. 150x 54017.png Megalith Token
Image Name Effect How to obtain
28626.png Illusion Tablet [2] Increases physical damage against Shadow, Undead, Poison and Ghost property enemies by 10%.

Increases physical damage against Shadow, Undead, Poison and Ghost property enemies by additional 10% per 3 refine rate. (Up to +10)


Increases physical damage taken from Shadow property enemies by 30%


[+ 28509.png Illusion Ring [1] ]
Increases attack speed by 8%


Increases critical damage by 5% per 2 refine rate


If the refine rate is 9 or higher:
CRIT + 15


If the refine rate is 11 or higher:
ATK + 100

Class: Book
Attack: 170
Weight: 80
Weapon Level: 4
Required Level: 100
Jobs: Sage Classes, Priest Classes, Star Gladiator Classes

20270.png
Ancient Tri Joint


20275.png
Ancient Wootan Shooter

20272.png
Ancient Megalith

20273.png
Ancient Tao Gunka

20277.png
Ancient Wootan Defender



Craftable at @go special (217,220) for

  1. 1x +9 1552.png Tablet [1]
  2. 50x 25271.png Illusion Stone
  3. 100x 54025.png Fragile Worm
18174.png Illusion Hunter Bow [2] [+ 1774.png Hunting Arrow ]

Increases long range physical damage by 50%


CRIT + 1 per refine rate


If the refine rate is 7 or higher:
Increases attack speed by 10%


If the refine rate is 9 or higher:
Increases critical damage by 15%


If the refine rate is 11 or higher:
Increases damage against Insect and Brute race enemies by 30%


[+ 22190.png Illusion Boots [1] ]
ATK + 10%


If the refine rate of both are 7 or higher:
ASPD + 2


If the sum of the refine rate is 18 or higher:
Increases critical damage by additional 10%


If the sum of the refine rate is 22 or higher
When dealing normal long-range physical damage, has a chance to activate Hunter's Sight for 10 seconds


[Hunter's Sight]
Additional ATK + 100
Increases critical damage by additional 15%
Increases physical damage against Insect and Brute race enemies by additional 50%

Class: Bow
Attack: 165
Weight: 150
Weapon Level: 4
Required Level: 120
Jobs: Ranger Classes

20271.png
Ancient Stalictic Golem


20274.png
Ancient Stone Shooter

20276.png
Ancient Wootan Fighter

20273.png
Ancient Tao Gunka

20277.png
Ancient Wootan Defender



Craftable at @go special (217,220) for

  1. 1x +9 1726.png Hunter Bow [1]
  2. 80x 25271.png Illusion Stone
  3. 50x 54018.png Shooting Good Stone
  4. 50x 54016.png Flowerpot Stone
  5. 50x 54019.png Hair-like leaf


Illusion of Teddy Bear

Image Name Effect How to obtain
22190.png Illusion Boots [1] Increases attack speed by 1% per refine rate

CRIT + 5 per 3 refine rate

Class: Shoes
Defense: 16
Weight: 60
Required Level: 100
Job: Swordsman Classes, Merchant Classes, Thief Classes, Archer Classes, Gunslinger Classes, Star Gladiator Classes

Craftable at @go special (217,220) for
  1. 1x +9 2406.png Boots [1]
  2. 85x 25271.png Illusion Stone
  3. 50x 54026.png Green Bearopy
  4. 50x 54030.png Gothic Porcelain Doll
19344.png Illusion Hot-blooded Headband [1] STR + 2

ATK + 10 per 2 refine rate


If the refine rate is 7 or higher:
Increases physical damage against Water, Wind, Earth and Neutral property enemies by 10%


If the refine rate is 9 or higher:
Increases physical damage against Small and Large size enemies by 15%

Class: Headgear
Defense: 3
Weight: 10
Required Level: 120
Job: All except Novice

Craftable at @go special (217,220) for
  1. 1x +9 5070.png Hot-blooded Headband
  2. 115x 25271.png Illusion Stone
  3. 5x 54029.png Clay Figurine
  4. 50x 54027.png Finest Chonchon Doll
  5. 100x 54028.png Nasarian's Soulstone
Image Name Effect How to obtain
28745.png Illusion Counter Dagger [2] CRIT + 90

Increases critical damage by 3% per 2 refine rate


If the refine rate is 7 or higher:
ATK + 5%


If the refine rate is 9 or higher:
Increases physical damage against All sizes enemies by 20%


If the refine rate is 11 or higher:
Increases physical damage against All property enemies by 20%


[+ 20847.png Illusion Suvivor's Manteau [1] ]
Increases attack speed by 10%


If the refine rate of both are 7 or higher:
Increases critical damage by additional 15%


If the sum of refine rate is 18 or higher:
Increases attack speed by additional 15%


If the sum of refine rate is 22 or higher:
Enable the use of Double Attack Level 4

Class: Dagger
Attack: 170
Weight: 90
Weapon Level: 4
Required Level: 120
Jobs: Mage Classes, Soul Linker Classes

20262.png
Soul Fragment


20258.png
White Teddy Bear

20255.png
Red Teddy Bear

20260.png
Shiny Teddy Bear



Craftable at @go special (217,220) for

  1. 1x +9 1242.png Dagger of Counter
  2. 95x 25271.png Illusion Stone
  3. 75x 54022.png Solid Clay
  4. 50 54017.png Megalith Token
28244.png Illusion Gate Keeper-DD [2] Splash attack

DEX + 1


Increases long-range physical damage by 5% per 2 refine rate


If the refine rate is 7 or higher:
Increases attack speed by 15%


If the refine rate is 9 or higher:
Increases long-range physical damage by additional 5%


If the refine rate is 11 or higher:
When dealing long-range physical damage, has a change to auto-cast Spread Attack Level 6 (If user has higher level, that level will be auto-cast instead).


[+ 19344.png Illusion Hot-blooded Headband [1] ]
ATK + 10%


If the refine rate of both are 7 or higher:
ASPD + 2


If the sum of refine rate is 18 or higher:
Increases long-range physical damage by additional 10%


If the sum of refine rate is 22 or higher:
Increases Spread Attack damage by 30%

Class: Shotgun
Attack: 240
Weight: 130
Weapon Level: 4
Required Level: 120
Jobs: Rebelion Classes

20263.png
Haunted Obsidian


20259.png
Blue Teddy Bear

20256.png
Yellow Teddy Bear

20260.png
Shiny Teddy Bear



Craftable at @go special (217,220) for

  1. 1x +9 13167.png Gate Keeper-DD
  2. 95x 25271.png Illusion Stone
  3. 75x 54023.png Wootan Warrior's Hair
  4. 150x 54020.png Wootan Token
2051.png Illusion Survivor's Staff [2] Can't be destroyed

INT + 2, DEX + 2, MATK + 240, MaxHP + 600


MATK + 1% per 2 refine rate


If the refine rate is 7 or higher:
Increases magical damage against Small and Medium size enemies by 15%


If the refine rate is 9 or higher:
Reduces damage taken from Small and Medium size enemies by 15%


If the refine rate is 11 or higher:
Reduces damage taken from Water, Wind, Earth and Fire property enemies by 15%


[+ 20847.png Illusion Survivor's Manteau [1] ]
Additional MATK + 50


If the refine rate of both are 7 or higher:
Increases Water, Wind, Earth and Fire property magical damage by 10%


If the sum of refine rate is 18 or higher:
Increases magical damage against Water, Wind, Earth and Fire property enemies by 15%


If the sum of refine rate is 22 or higher:
Reduces delay after skill by 15%

Class: Two-handed Staff
Attack: 100
Weight: 120
Weapon Level: 4
Required Level: 120
Jobs: Mage Classes, Soul Linker Classes

20261.png
Hardworking Pitman


20257.png
Green Teddy Bear

20260.png
Shiny Teddy Bear



Craftable at @go special (217,220) for

  1. 1x +9 1617.png Survivor's Rod
  2. 125x 25271.png Illusion Stone
  3. 15x 54024.png Lightning Stone Fragment
  4. 100x 54017.png Megalith Token
  5. 100x 54027.png Fine Chonchon Doll


Illusion of Labyrinth

Image Name Effect How to obtain
19428.png Illusion Morpheus's Hood [1] INT + 10, MDEF + 15, MaxSP + 20%

Reduces variable casting time by 3% per 2 refine rate


If refine rate is 7 or higher:
MATK + 30


If refine rate is 9 or higher:
Skill cast can't be interrupted


[+ 20948.png Illusion Morpheu's Shawl [1] , 32239.png Illusion Morpheus's Bracelet [1] , 32238.png Illusion Morpheus's Ring [1] ]
INT + 5, MaxSP + 10%, DEF + 100


Increases Water, Earth and Neutral property magical damage by 10%


If the refine rate of both are 7 or higher:
Additional MATK + 40


If the sum of refine rate is 18 or higher:
Additional MATK + 40
Increases Ghost, Wind and Holy property magical damage by 15%


If the sum of refine rate is 22 or higher:
MATK + 10%
Ignores magic defense of Formless, Brute and Demon race enemies by 50%

Class: Headgear
Defense: 15
Weight: 20
Required Level: 130
Job: Every Class

Craftable at @go special (217,220) for
  1. 1x +9 5126.png Morpheus's Hood
  2. 100x 25271.png Illusion Stone
  3. 100x 54031.png Fluffy Cloth Piece
  4. 50x 54032.png Cold Holy Water
20948.png Illusion Morpheus's Shawl [1] MaxSP + 10%, MDEF + 5

If the refine rate is 7 or higher:
Reduces variable cast time by 10%


If the refine rate is 9 or higher:
Reduces variable cast time by additional 10%

Class: Garment
Defense: 8
Weight: 60
Required Level: 130
Job: Every Class

Craftable at @go special (217,220) for
  1. 1x +9 2518.png Morpheu's Shawl
  2. 100x 25271.png Illusion Stone
  3. 100x 54033.png Twinkle Jelly Piece
  4. 50x 54034.png Medicine Bad
32238.png Illusion Morpheus's Ring [1] INT +3, MaxSP + 5%

[+ 32239.png Illusion Morpheus's Bracelet [1] ]
Reduces variable cast time by 10%

Class: Accessory (Right)
Defense: 0
Weight: 10
Required Level: 130
Job: Every Class

Craftable at @go special (217,220) for
  1. 1x 2648.png Morpheus's Ring
  2. 100x 25271.png Illusion Stone
  3. 100x 54035.png Very Hard Purple Shell
  4. 50x 54036.png Small Pretty Candle
  5. 15x 54037.png Demonic Essence
32239.png Illusion Morpheus's Bracelet [1] INT + 3, MaxSP + 5%

[+ 32238.png Illusion Morpheus's Ring [1] ]
MATK + 10%

Class: Accessory (Left)
Defense: 0
Weight: 10
Required Level: 130
Job: Every Class

Craftable at @go special (217,220) for
  1. 1x 2649.png Morpheus's Ring
  2. 100x 25271.png Illusion Stone
  3. 100x 54038.png Doubtful Sap
  4. 50x 54039.png Small Flashlight
  5. 15x 54037.png Demonic Essence
Image Name Effect How to obtain
28254.png Illusion Butcher [2] Increases long-range physical damage by 2% per 15 base STR

ATK + 10 per refine rate


If the refine rate is 7 or higher:
Increases Fire Rain damage by 20%


If the refine rate is 9 or higher:
Increases Round Trip damage by 15%


If the refine rate is 11 or higher:
Increases physical damage against Brute and Demon race enemies by 30%


[+ 22190.png Illusion Boots [1] ]
ATK + 10%


If the refine rate of both are 7 or higher:
Increases long-range physical damage by additional 5%


If the sum of the refine rate is 18 or higher:
Increases Fire Rain damage by additional 20%
Reduces the cooldown of Fire Rain by 2 seconds


If the sum of the refine rate is 22 or higher:
When using Round Trip, has a chance to gain additional ATK + 50 and increases physical damage against Brute and Demon race enemies by additional 50% for 10 seconds.

Class: Gattling Gun
Attack: 210
Weight: 250
Weapon Level: 4
Required Level: 120
Jobs: Gunslinger Classes

20521.png
Chaotic Andrea


20525.png
Chaotic Baphomet Jr.

20530.png
Chaotic Killer Mantis

20520.png
Chaotic Baphomet



Craftable at @go special (217,220) for

  1. 1x +9 13159.png Butcher [1]
  2. 120x 25271.png Illusion Stone
  3. 150x 54040.png Delicious Juice
21050.png Illusion Tae Goo Lyeon [2] Perfect Dodge + 10

Increases long-range physical damage by 2% per refine


If the refine rate is 7 or higher:
Reduces SP consumption of skills by 20%


If the refine rate is 9 or higher:
Reduces delay after skill by 20%


If the refine rate is 11 or higher:
MaxHP + 10%, MaxSP + 10%


[+ 22190.png Illusion Boots [1] ]
Increases long-range physical damage by additional 3%


If the refine rate of both are 7 or higher:
Reduces variable cast time by 10%.


If the sum of refine rate is 18 or higher:
Reduces fixed cast time by 0.5 second


If the sum of refine rate is 22 or higher:
Increases the damage of Dragon Breath and Dragon Breath - Water by 20%

Class: Two-handed Sword
Attack: 250
Weight: 200
Weapon Level: 4
Required Level: 120
Jobs: Swordsman Classes

20522.png
Chaotic Anes


20526.png
Chaotic Side Winder

20531.png
Chaotic Poporing

20520.png
Chaotic Baphomet



Craftable at @go special (217,220) for

  1. 1x +9 1181.png Tae Goo Lyeon [2]
  2. 120x 25271.png Illusion Stone
  3. 150x 54043.png Short Lasso
32301.png Illusion Gold Lux [2] HIT + 10

Increases damage long-range physical damage by 3% per 2 refines


If the refine rate is 7 or higher:
Increases Desperado damage by 40%


If the refine rate is 9 or higher:
Reduces the cooldown of Heat Barrel by 2 seconds


If the refine rate is 11 or higher:
Increases Fire Dance damage by 30%


[+ 19344.png Illusion Hot-blooded Headband [1] ]
ATK + 30


If the refine rate of both is 7 or higher:
ATK + 5%


If the sum of the refine rate is 18 or higher:
Reduces damage taken from Small and Medium enemies by 20%


If the sum of the refine rate is 22 or higher:
When using Fire Dance, has a chance to gain additional ATK + 100 and increases long-range physical damage by additional 15% for 10 seconds

Class: Pistol
Attack: 160
Weight: 180
Weapon Level: 4
Required Level: 120
Jobs: Gunslinger Classes

20523.png
Chaotic Silvano


20527.png
Chaotic Hunter Fly

20532.png
Chaotic Stem Worm

20520.png
Chaotic Baphomet



Craftable at @go special (217,220) for

  1. 1x +9 13106.png Gold Lux
  2. 120x 25271.png Illusion Stone
  3. 150x 54041.png Snake Poison
28762.png Illusion Bazerald [2] INT + 5, MATK + 170

MATK + 1% per 2 refines


If refine rate is 7 or higher:
Increases Fire property magical damage by 10%


If refine rate is 9 or higher:
Increases Fire Bolt and Fire Ball damage by 40%


If refine rate is 11 or higher:
Increases Meteor Storm and Crimson Rock damage by 30%


[+ 19247.png Illusion Fancy Flower [1] ]
MATK + 50


If the refine rate of both are 7 or higher:
Reduces variable cast time by 10%


If the sum of the refine rate is 18 or higher:
Increases magical damage against Small and Medium size enemies by 15%


If the sum of the refine rate is 22 or higher:
When dealing magical damage, has a chance to gain additional MATK + 50 and increases Fire property magical damage by additional 20% for 10 seconds

Class: Dagger
Attack: 120
Weight: 50
Property: Fire
Weapon Level: 4
Required Level: 120
Jobs: Swordsman classes, Archer Classes, Thief Classes, Mage Classes, Merchant Classes, Ninja Classes, Soul Linker Classes

20524.png
Chaotic Cecilia


20528.png
Chaotic Mantis

20529.png
Chaotic Ghostring

20520.png
Chaotic Baphomet



Craftable at @go special (217,220) for

  1. 1x +9 1231.png Bazerald
  2. 120x 25271.png Illusion Stone
  3. 150x 54042.png Mantis Flower


Illusion of Under Water

Image Name Effect How to obtain
450144.png Illusion Saint Robe [1] MaxHP + 10%, MaxSP + 10%, MDEF + 10

If the refine rate is 9 or higher:
Reduces damage taken from Fish race monsters by 15%


If the refine rate is 11 or higher:
Ignores defense rate of Fish race monsters by 20%


[+ 1846.png Illusion Combo Battle Glove [2] ]
ATK + 30


If the refine rate of both are 7 or higher:
ATK + 5%


If the sum of refine rate is 18 or higher:
Increases Sky Blow damage by 20%


If the sum of refine rate is 22 or higher:
Reduces delay after skill by 10%

Class: Armor
Defense: 60
Weight: 60
Required Level: 120
Job: Acolyte Classes, Merchant Classes

Craftable at @go special (217,220) for
  1. 1x +9 2326.png Saint's Robe [1]
  2. 90x 25271.png Illusion Stone
  3. 100x 25893.png Deep Sea Fish Tail
  4. 20x 25899.png Deep Sea Essence
450145.png Illusion Saphien's Armor of Ocean [1] MaxHP + 10%,

MaxHP + 125 per refine rate


If the refine rate is 7 or higher:
DEF + 50


If the refine rate is 9 or higher:
When dealing physical damage, has a chance to reduce the damage taken from Water property by 15% for 5 seconds

Class: Armor
Property: Water
Defense: 50
Weight: 220
Required Level: 120
Job: Swordsman Classes, Merchant Classes

Craftable at @go special (217,220) for
  1. 1x +9 2347.png Saphien's Armor of Ocean [1]
  2. 90x 25271.png Illusion Stone
  3. 100x 25896.png Deep Sea Crab
  4. 20x 25899.png Deep Sea Essence
450146.png Illusion Chain Mail [1] MaxHP + 10%, MaxSP + 10%

ATK + 4 per refine rate


Increases physical damage against Fire and Water property enemies by 4% per 3 refine rate


If the refine rate is 9 or higher:
ATK + 10%


[+ 610012.png Illusion Katar of Frozen Icicle [2] ]
Additional ATK + 5% If the refine rate of both are 7 or higher:
CRIT + 5


If the sum of refine rate is 18 or higher:
Increases critical damage by 15%


If the sum of refine rate is 22 or higher:
Increases physical damage against Fire property and Insect race enemies by additional 10%

Class: Armor
Defense: 70
Weight: 330
Required Level: 120
Job: Swrodsman Classes, Merchant Classes, Thief Classes

Craftable at @go special (217,220) for
  1. 1x +9 2315.png Chain Mail [1]
  2. 90x 25271.png Illusion Stone
  3. 100x 25895.png Deep Sea Starfish
  4. 20x 25899.png Deep Sea Essence
400053.png Illusion Morrigane's Helm [1] STR + 5, CRIT + 5

If the refine rate is 7 or higher:
ATK +50


If the refine rate is 9 or higher:
Increases attack speed by 10%


[+ 480054.png Illusion Morrigane's Manteau [1] , 490069.png Illusion Morrigane's Belt [1] , 490070.png Illusion Morrigane's Pendant [1] ]
STR + 5, ATK + 10%, CRIT + 5, MaxHP + 10%, MaxSP + 10%


Increases physical damage against Small size enemies by 20%


If the sum of the refine rate is 18 or higher:
Perfect Dodge + 10, additional ATK + 50


If the sum of the refine rate is 22 or higher:
Increases critical damage by 20%
Increases physical damage against Medium size enemies by 20%

Class: Headgear
Defense: 15
Weight: 50
Required Level: 130
Job: All except Novice

Craftable at @go special (217,220) for
  1. 1x +9 5127.png Morrigane's Helm
  2. 100x 25271.png Illusion Stone
  3. 100x 25896.png Deep Sea Crab
  4. 50x 25899.png Deep Sea Essence
480054.png Illusion Morrigane's Manteau [1] LUK + 5, Flee + 20

If the refine rate is 7 or higher:
Increases physical damage against Demon, Fish, Insect and Demihuman race enemies by 5%


If the refine rate is 9 or higher:
Increases physical damage against Demon, Fish, Insect and Demihuman race enemies by additional 10%

Class: Garment
Defense: 12
Weight: 60
Required Level: 130
Job: All except Novice

Craftable at @go special (217,220) for
  1. 1x +9 2519.png Morrigane's Manteau
  2. 90x 25271.png Illusion Stone
  3. 100x 25894.png Corrupt Deep Sea Fish
  4. 20x 25899.png Deep Sea Essence
490069.png Illusion Morrigane's Belt [1] STR + 3, MaxHP + 5%

[+ 490070.png Illusion Morrigane's Pendant [1] ]
Increases attack speed by 10%

Class: Accessory (Right)
Defense: 0
Weight: 20
Required Level: 130
Job: All except Novice

Craftable at @go special (217,220) for
  1. 1x 2650.png Morrigane's Belt
  2. 100x 25271.png Illusion Stone
  3. 100x 25893.png Deep Sea Fish Tail
  4. 50x 25899.png Deep Sea Essence
  5. 15x 7324.png Deep Sea Kraken Tentacle
490070.png Illusion Morrigane's Pendant [1] ATK +20, CRIT + 5

[+ 490069.png Illusion Morrigane's Belt [1] ]
ATK + 10%
Class: Accessory (Left)
Defense: 0
Weight: 20
Required Level: 130
Job: All except Novice

Craftable at @go special (217,220) for
  1. 1x 2651.png Morrigane's Pendant
  2. 100x 25271.png Illusion Stone
  3. 100x 25892.png Deep Sea Shells
  4. 50x 25899.png Deep Sea Essence
  5. 15x 25897.png Deep Sea Witch's Crown
Image Name Effect How to obtain
580008.png Illusion Electric Eel [2] MATK + 180

Additional MATK + 6 and increases long-range physical damage by 3% per 2 refine rate


If the refine rate is 7 or higher:
Increases Neutral property magical damage by 10%
Reduces the SP consumption of Severe Rainstorm by 10%


If the refine rate is 9 or higher:
Increases the Reverberation and Severe Rainstorm damage by 15%


If the refine rate is 11 or higher:
Increases magical damage against Water property enemies by 10%
Reduces the cooldown of Severe Rainstorm by 1 second


[+ 20838.png Illusion Muffler [1] ]
ATK + 30


If the refine rate of both are 7 or higher:
Increases long-range physical damage by additional 5%


If the sum of refine rate is 18 or higher:
Increases Severe Rainstorm damage by additional 20%


If the sum of refine rate is 22 or higher:
Reduces the cooldown of Severe Rainstorm by additional 1 second


[+ 22133.png Illusion Shoes [1] ]
Additional MATK + 40


If the refine rate of both are 7 or higher:
Increases Neutral property magical damage by additional 5%


If the sum of refine rate is 18 or higher:
Increases Reverberation damage by additional 20%


If the sum of refine rate is 22 or higher:
Reduces fixed casted time of Reverberation by 0.5 second

Class: Whip
Attack: 170
Weight: 180
Weapon Level: 4
Required Level: 120
Jobs: Wanderer Classes

20801.png
Deep Sea Sropho


20807.png
Deep Sea Swordfish

20811.png
Deep Sea Kraken

20843.png
Deep Sea Witch



Craftable at @go special (217,220) for

  1. 1x +9 1972.png Electric Eel [2]
  2. 120x 25271.png Illusion Stone
  3. 150x 25895.png Deep Sea Starfish
570008.png Illusion Electric Guitar [2] MATK + 180

Additional MATK + 6 and increases long-range physical damage by 3% per 2 refine rate


If the refine rate is 7 or higher:
Increases Neutral property magical damage by 10%
Reduces the SP consumption of Severe Rainstorm by 10%


If the refine rate is 9 or higher:
Increases the Reverberation and Severe Rainstorm damage by 15%


If the refine rate is 11 or higher:
Increases magical damage against Water property enemies by 10%
Reduces the cooldown of Severe Rainstorm by 1 second


[+ 20838.png Illusion Muffler [1] ]
ATK + 30


If the refine rate of both are 7 or higher:
Increases long-range physical damage by additional 5%


If the sum of refine rate is 18 or higher:
Increases Severe Rainstorm damage by additional 20%


If the sum of refine rate is 22 or higher:
Reduces the cooldown of Severe Rainstorm by additional 1 second


[+ 22133.png Illusion Shoes [1] ]
Additional MATK + 40


If the refine rate of both are 7 or higher:
Increases Neutral property magical damage by additional 5%


If the sum of refine rate is 18 or higher:
Increases Reverberation damage by additional 20%


If the sum of refine rate is 22 or higher:
Reduces fixed casted time of Reverberation by 0.5 second

Class: Musical Instrument
Attack: 170
Weight: 180
Weapon Level: 4
Required Level: 120
Jobs: Minstrel Classes

20802.png
Deep Sea Obeaune


20808.png
Deep Sea Strouf

20811.png
Deep Sea Kraken

20843.png
Deep Sea Witch



Craftable at @go special (217,220) for

  1. 1x +9 1913.png Electric Guitar
  2. 120x 25271.png Illusion Stone
  3. 150x 25895.png Deep Sea Starfish
630006.png Illusion Brionac [2] ATK + 10%

Increases Overbrand damage by 5% per 2 refine rate


If the refine rate is 7 or higher:
Increases Overbrand damage by additional 20%


If the refine rate is 9 or higher:
Increases physical damage against Medium and Large size enemies by 15%


If the refine rate is 11 or higher:
Increases physical damage against Fish and Demon race enemies by 30%


[+ 450145.png Illusion Saphien's Armor of Ocean [1] ]
Additional ATK + 5%


If the refine rate of both are 7 or higher:
Reduces delay after skill by 5%


If the sum of refine rate is 18 or higher:
Increases Overbrand damage by additional 20%


If the sum of refine rate is 22 or higher:
When using Overbrand, has a change to gain additional ATK + 50 and increases physical damage against Fish and Demon race by adittional 50% for 10 seconds

Class: Two-handed Spear
Attack: 210
Weight: 300
Weapon Level: 4
Required Level: 120
Jobs: Swordsman Classes

20803.png
Deep Sea Deviace


20809.png
Deep Sea Phen

20811.png
Deep Sea Kraken

20843.png
Deep Sea Witch



Craftable at @go special (217,220) for

  1. 1x +9 1470.png Brionac
  2. 120x 25271.png Illusion Stone
  3. 150x 25893.png Deep Sea Fish Tail
610012.png Illusion Katar of Frozen Icicle [2] ATK + 5 per refine rate

If the refine rate is 7 or higher:
Increases Cross Impact damage by 20%


If the refine rate is 9 or higher:
Increases attack speed by 10%


If the refine rate is 11 or higher:
CRIT + 15
Increases physical damage against Fire property and Insect race enemies by 10%


[+ 28509.png Illusion Ring [1] ]
ATK + 5%


If the refine rate is 9 or higher:
Increases critical damage by 20%


If the refine rate is 11 or higher:
Gains CRIT + 15 for 30 seconds when using Venom Impress

Class: Katar
Attack: 220
Weight: 120
Weapon Level: 4
Required Level: 120
Jobs: Assassin Classes

20804.png
Deep Sea Marse


20810.png
Deep Sea King Dramoh

20811.png
Deep Sea Kraken

20843.png
Deep Sea Witch



Craftable at @go special (217,220) for

  1. 1x +9 1256.png Katar of Cold Icicle
  2. 120x 25271.png Illusion Stone
  3. 150x 25896.png Deep Sea Crab
600011.png Illusion Death Guidance [2] ATK + 4 per refine rate

If refine rate is 7 or higher:
Increases Storm Blast damage by 20%


If refine rate is 9 or higher:
When dealing physical damage, has 3% chance to recover HP as 50 times of refine rate for 4 seconds


If refine rate is 11 or higher:
CRIT + 15
Increases critical damage by 15%


[+ 450146.png Illusion Chain Mail [1] ]
Additional ATK + 30


If the refine rate of both are 7 or higher:
CRIT + 5


If the sum of the refine rate is 18 or higher:
Increases Storm Blast damage by 20%


If the sum of the refine rate is 22 or higher:
Increases physical damage against Water property and Fish race enemies by 15%

Class: Two-handed Sword
Attack: 240
Weight: 200
Weapon Level: 4
Required Level: 120
Jobs: Swordsman Classes

20805.png
Deep Sea Merman


20810.png
Deep Sea King Dramoh

20811.png
Deep Sea Kraken

20843.png
Deep Sea Witch



Craftable at @go special (217,220) for

  1. 1x +9 1186.png Death Guidance
  2. 120x 25271.png Illusion Stone
  3. 150x 25894.png Corrupted Deep Sea Fish
630007.png Illusion Zephyrus [2] ATK + 4 per refine rate

Increases long-range physical damage by 3% per 2 refine rate


If refine rate is 7 or higher:
Increases Clashing Spiral damage by 20%


If refine rate is 9 or higher:
Increases long-range physical damage by additional 5%


If refine rate is 11 or higher:
HIT + 10
Increases physical damage against Medium and Large size enemies by 10%


[+ 450146.png Illusion Chain Mail [1] ]
Additional ATK + 30


If the refine rate of both are 7 or higher:
Increases long-range physical damage by 5%


If the sum of the refine rate is 18 or higher:
Increases Clashing Spiral damage by 20%


If the sum of the refine rate is 22 or higher:
Increases physical damage against Water property and Fish race enemies by 15%

Class: Two-handed Spear
Attack: 250
Weight: 330
Weapon Level: 4
Required Level: 120
Jobs: Swordsman Classes

20806.png
Deep Sea Sedora


20809.png
Deep Sea Phen

20811.png
Deep Sea Kraken

20843.png
Deep Sea Witch



Craftable at @go special (217,220) for

  1. 1x +9 1481.png Zephyrus
  2. 120x 25271.png Illusion Stone
  3. 150x 25892.png Deep Sea Shells


Illusion of Twins

Image Name Effect How to obtain
Illusion Sprint Mail.png
Illusion Sprint Mail [1] VIT + 5

Increases HP recovery rate by 20%


Refine is +7 or higher:

Increases HP recovery rate by additional 20%


Refine is +9 or higher:

Reduces delay after skill by 5%


Refine is +11 or higher:

Reduces delay after skill by additional 7%


[+  Illusion Sprint Shoes [1] ]

ATK + 10%


If refine of each is +7 or higher:

ATK + 70


If the sum of refine is 18 or higher:

Increases melee and long ranged physical damage by 15%


If the sum of refine is 22 or higher:

Reduces fixed casting time by 0.7 seconds

Increases physical damage against boss monsters by 25%


[+  Illusion Sprint Ring [1] ,  Illusion Sprint Gloves [1] ]

MaxHP + 15%

MaxSP + 15%

Class: Armor

Defense: 40

Weight: 150

Required Level: 130

Job: All

Craftable at @go special (217,220) for
  1. 1x +9 2387.png Sprint Mail
  2. 125x 1000517.png Bat's Wool
  3. 25x 1000514.png Gaias' Worn Hat
  4. 100x 25271.png Illusion Stone
Illusion Sprint Shoes.png
Illusion Sprint Shoes [1] AGI + 5

Increases SP recovery rate by 20%


Refine is +7 or higher: Increases SP recovery rate by additional 20%


Refine is +9 or higher: MaxHP + 5% MaxSP + 5%


Refine is +11 or higher: Increases physical damage against all size enemies by 15%


[+ 490120.png Illusion Sprint Ring [1] Drains 500 HP per second Has a low chance to gain STR + 150 when dealing physical damage


[+ 490121.png Illusion Sprint Gloves [1] ] Drains 50 SP per second Has a low chance to gain AGI + 150 when dealing physical damage Class: Shoes Defense: 20 Weight: 70 Required Level: 120 Job: All

Craftable at @go special (217,220) for
  1. 1x +9 2440.png Sprint Shoes
  2. 125x 1000511.png Ant Leg
  3. 75x 1000515.png Shovel
  4. 100x 25271.png Illusion Stone
Illusion Guard.png Illusion Guard [1] ASPD + 2

Perfect Hit + 3 per 2 refines (up to refine 12) Class: Shield Defense: 60 Weight: 60 Required Level: 120 Job: All

Craftable at @go special (217,220) for
  1. 1x +9 2101.png Guard
  2. 125x 1000517.png Bat's Wool
  3. 55x 1000510.png Ant Antennae
  4. 100x 25271.png Illusion Stone
Illusion Silver Guard.png Illusion Silver Guard [1] Reduces variable casting time by 7%

Reduces delay after skill by 1% per 2 refines (up to refine 12)

Class: Guard Defense: 60 Weight: 30 Required Level: 120 Job: All

Craftable at @go special (217,220) for
  1. 1x +9 2146.png Silver Guard
  2. 125x 1000510.png Ant Antennae
  3. 55x 1000512.png Ant Jaw
  4. 100x 25271.png Illusion Stone
Illusion Sprint Ring.png Illusion Sprint Ring [1] Reduces variable casting time by 10%

[+ 450182.png Illusion Sprint Mail [1] ] Reduces delay after skill by 10% Class: Accessory (Left) Defense: 0 Weight: 10 Required Level: 130 Job: All

Craftable at @go special (217,220) for
  1. 1x +9 2744.png Sprint Ring
  2. 125x 1000510.png Ant Antennae
  3. 75x 1000513.png Dangerous Acid
  4. 100x 25271.png Illusion Stone
Illusion Sprint Glove.png Illusion Sprint Glove [1] Reduces delay after skill by 3%

[+ 490120.png Illusion Sprint Ring [1] ] Reduces delay after skill by 5%


[+ 450182.png Illusion Sprint Mail [1] ] Reduces variable casting time by 10%

Class: Accessory (Right) Defense: 0 Weight: 10 Required Level: 130 Job: All

Craftable at @go special (217,220) for
  1. 125x 1000510.png Ant Antennae
  2. 55x 1000512.png Ant Jaw
  3. 100x 25271.png Illusion Stone
Image Name Effect How to obtain
Illusion Ancient Dagger.png Illusion Ancient Dagger [2] MATK + 180

MaxSP + 100, increases SP recovery rate by 10% Has a chance to gain MATK + 10% and MATK + 70 for 10 seconds when dealing physical damage


If the refine rate is 7 or higher: Increases All property magical damage by 15%


If the refine rate is 9 or higher: Increases magical damage against medium and large size enemies by 15%


If the refine rate is 11 or higher: Has a chance to gain magical damage bonus against all race monsters by 15% for 10 seconds when dealing magical damage


[+ 460017.png Illusion Guard [1] ] MATK + 50


If the refine rate of each is 7 or higher: Perfect Hit +10


If the sum of refine rate is 18 or higher: Increases All property magical damage by 15% Has a chance to cast Killing Cloud level 3 when dealing melee physical damage


If the sum of refine rate is 22 or higher: When Killing Cloud is cast, has a chance to auto-cast Poison Burst level 4 when dealing magical damage for 30 seconds

Class: Dagger Attack: 107 Weight: 60 Weapon Level: 4 Required Level: 120 Jobs: Shadow Chaser Class

21387.png
Diligent Soldier Andre


21393.png
Gusty Familiar

21395.png
Silent Maya

Illusion Gelerdria.png Illusion Gelerdria [2] MaxHP + 10%, Crit + 15

ATK +20 and increases attack speed by 2% per 3 refine


If the refine rate is 7 or higher: Increases Cannon Spear damage by 25% Increases critical damage by 30%


If the refine rate is 9 or higher: Increases Vanishing Point damage by 25% Increases long range physical damage by 15%


If the refine rate is 11 or higher: Increases Cannon Spear and Vanishing Point damage by 25%


[+ 19344.png Illusion Hot-blooded Headband [1] ] Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell


If the refine rate of each are 7 or higher: Increases long ranged physical damage by 15%


If the sum of refine rate is 18 or higher: Increases physical damage against all race monsters by 15%


If the sum of refine rate is 22 or higher: Increases Cannon Spear and Vanishing Point damage as percentual equal to 2 times of the sum of refine of set

Class: One-Handed Spear Attack: 170 Weight: 200 Weapon Level: 4 Required Level: 120 Jobs: Royal Guard

21388.png
Diligent Andre Larva


21395.png
Silent Maya

Illusion Thorn Staff of Darkness.png Illusion Thorn Staff of Darkness [2] MATK + 180, INT + 3, DEX + 3

Ignores magical defense of all race monsters (except players) by 3% per refine


If the refine rate is 7 or higher: MATK + 7% Reduces variable casting time by 7%


If the refine rate is 9 or higher: Increases magical damage against Holy property enemies and Angel race monsters by 20%


If the refine rate is 11 or higher: Increases Poison, Shadow, Undead and Ghost property magical damage by 15%


[+ 19428.png Illusion Morpheus's Hood [1] ] MATK + 20


If the refine rate of each is 7 or higher: Increases magical property against all property monsters by 10%


If the sum of refine rate is 18 or higher: Increases magical damage against shadow property enemies and demon race monsters by 20%


If the sum of refine rate is 22 or higher: Increases magical damage against all size monsters by 15% Reduces fixed casting time by 0.5 seconds

Class: One-Hand Staff Attack: 60 Weight: 120 Property: Shadow Weapon Level: 4 Required Level: 120 Jobs: Mage Class, Acolyte Class, Soul Linker Class

21389.png
Diligent Deniro


21394.png
Diligent Vitata

21395.png
Silent Maya

Illusion Staff of Thea.png Illusion Staff of Thea [2] MATK + 190, INT + 6, VIT + 2

Has a low chance to recover 150 SP every second 4 times when dealing magical damage Increases Judex damage by 20% per 3 refine


If refine rate is 7 or higher: Increases Holy property magical damage by 15%


If refine rate is 9 or higher: Increases Judex damage by additional 30% Reduces delay after skill by 15%


If refine rate is 11 or higher: Increases magical damage against all size enemies by 20% for 15 seconds when using Magnus Exorcismus


[+ 450144.png Illusion Saint Robe [1] ] MATK + 50 Reduces delay after skill by additional 10%


If refine rate of each are 7 or higher: MATK + 10% ASPD + 2


If the sum of the refine rate is 18 or higher: Increases magical damage against all race monsters by 20%


If the sum of the refine rate is 22 or higher: Reduces variable casting time by 15% Reduces delay after skill by additional 10% Class: One-Handed Staff Attack: 50 Weight: 100 Weapon Level: 4 Property: Holy Required Level: 120 Jobs: Archbishop Classes

21390.png
Diligent Piere


21393.png
Gusty Familiar

21395.png
Silent Maya

Illusion Doom Slayer.png Illusion Doom Slayer [2] Can't be destroyed

Reduces variable casting time by 5%


If base STR is 100 or higher: ATK + 75


If refine rate is 7 or higher: Reduces variable casting time by additional 10%


If refine rate is 9 or higher: Increases melee and long-range physical damage by 15% Increases physical damage against all size enemies by 20%


If refine rate is 11 or higher: Reduces delay after skill by 10%


[+ 450146.png Illusion Chain Mail [1] ] Additional ATK + 50 Reduces delay after skill by 15%


If the refine rate of each is 7 or higher: Increases attack speed by 15%


If the sum of the refine rate is 18 or higher: Increases physical damage against all race monsters by 20%


If the sum of the refine rate is 22 or higher: ATK + 15% Reduces variable casting time by 10%

Class: Two-Handed Axe Attack: 250 Weight: 700 Weapon Level: 4 Required Level: 120 Jobs: Merchant Classes

21391.png
Mushy Ant Egg


21392.png
Gusty Giearth

21395.png
Silent Maya




16th Anniversary

Combination Bundle

Combination Bundles are obtained from all field MvP's that have a green aura.

Box Receiveable Item(s) Material 1 Material 2 Chance
23818.png Orc Hero Headress Combination Scroll 5375.png Orc Headdress 25731.png 10x Zelunium 25508.png 5x Orc Warlord's Token 100%
23819.png Crimson Rose Combination Scroll 5548.png Crimson Rose 25731.png 10x Zelunium 7510.png 5x Valhalla's Flower 100%
23820.png Grand Peco Hairband Combination Scroll 5476.png Grand Peco Headdress 25731.png 10x Zelunium 7754.png 5x Broken Crown 100%
23821.png Moonlight Flower Hat Combination Scroll 5214.png Moonlight Flower Hat 25731.png 10x Zelunium 7020.png 5x Mother's Nightmare 100%
23822.png 8 Forms Purgatory Wing Combination Scroll 5936.png 8 Forms Purgatory Wing 25731.png 10x Zelunium 7450.png 5x Skeletal Armor Piece 100%
23823.png Drooping Neko Crew Combination Scroll 18528.png Drooping Neko Crew 25731.png 10x Zelunium 7020.png 5x Mother's Nightmare 100%
23824.png Glory FB Hat Combination Scroll 5859.png Glory FB Hat 25731.png 10x Zelunium 7109.png 5x Shining Spear Blade 100%
23825.png Evil Marching Hat Combination Scroll 18522.png Evil Marching Hat 25731.png 10x Zelunium 751.png 5x Osiris Doll 100%
23826.png Wandering Wolf Helm Combination Scroll 5498.png Wandering Wolf Helm 25731.png 10x Zelunium 7036.png 5x Fang of Hatii 100%
23832.png Amistr Cap Combination Scroll 5766.png Amistr Cap 25731.png 20x Zelunium 750.png 5x Baphomet Doll 100%
23833.png King Tiger Doll Hat Combination Scroll 5497.png King Tiger Doll Hat 25731.png 20x Zelunium 1030.png 5x Tiger's Footskin 100%
23834.png Zaha Doll Hat Combination Scroll 5464.png Zaha Doll Hat 25731.png 20x Zelunium 25622.png 5x White Snake's Tear 100%
23835.png Candy Bag Backpack Combination Scroll Randomly get 1 of these:
20842.png Candy Bag Backpack (Physical) [1]

20843.png Candy Bag Backpack (Ranged) [1]
20844.png Candy Bag Backpack (Magical) [1]

25731.png 20x Zelunium 7300.png 5x Gemstone 100%
23836.png Golden Fish Head Cap Combination Scroll 19264.png Golden Fish Head Cap 25731.png 20x Zelunium 7018.png 5x Young Twig 100%
23837.png Survivor's Combination Scroll Randomly get 1 of these:
19266.png Survivor's Circlet [1]

19267.png Survivor's Orb

25731.png 20x Zelunium 7169.png 5x Ba Gua 100%
23838.png Toy Syringe Combination Scroll 19240.png Toy Syringe 25731.png 20x Zelunium 7562.png 5x Ice Scale 100%
23839.png Indigo Rear Ribbon Combination Scroll 19243.png Indigo Rear Ribbon 25731.png 20x Zelunium 7300.png 5x Gemstone 100%
23840.png Magical Booster Combination Scroll 19241.png Magical Booster 25731.png 20x Zelunium 6091.png 5x Darkred Scale Piece 100%
23841.png Rosary Necklace Combination Scroll 19244.png Rosary Necklace 25731.png 20x Zelunium 7020.png 5x Mother's Nightmare 100%
23842.png Elemental Crown Combination Scroll 19177.png Elemental Crown 25731.png 20x Zelunium 7754.png 5x Broken Crown 100%
23843.png Palace Guard's Cap Combination Scroll 18878.png Palace Guard's Cap 25731.png 20x Zelunium 1030.png 5x Tiger's Footskin 100%
23844.png Bandit's Hood Combination Scroll 5944.png Bandit's Hood 25731.png 20x Zelunium 7019.png 5x Loki's Whispers 100%
23845.png Fallen Angel Blessing Combination Scroll 19176.png Fallen Angel Blessing 25731.png 20x Zelunium 7513.png 5x Pocket Watch 100%
23846.png Rabbit Magic Hat Combination Scroll 19179.png Rabbit Magic Hat 25731.png 20x Zelunium 7114.png 5x Masque of Tutankhamen 100%
23847.png Anubis Helm Combination Scroll 19180.png Anubis Helm 25731.png 20x Zelunium 7113.png 5x Broken Pharaoh Emblem 100%
23848.png Imp Hat Combination Scroll 5658.png Imp Hat 25731.png 20x Zelunium 6091.png 5x Darkred Scale Piece 100%
23849.png Holy Marching Hat Combination Scroll 5654.png Holy Marching Hat 25731.png 20x Zelunium 7451.png 5x Fire Dragon Scale 100%
23850.png Mask Of Ifrit Combination Scroll 5420.png Mask Of Ifrit 25731.png 20x Zelunium 25629.png 5x Knotted Leather 100%
23851.png Drooping Morocc Minion Combination Scroll 5671.png Drooping Morocc Minion 25731.png 20x Zelunium 751.png 5x Osiris Doll 100%
23852.png Samambaia Combination Scroll 5511.png Samambaia 25731.png 20x Zelunium 25508.png 5x Orc Warlord's Token 100%
23853.png Chick Hat Combination Scroll 5283.png Chick Hat 25731.png 20x Zelunium 7018.png 5x Young Twig 100%
23894.png Wickebine's Black Cat Ears Combination Scroll 5360.png Wickebine's Black Cat Ears 25731.png 20x Zelunium 6326.png 5x Piece of Queen's Wing 100%
23863.png Mad Bunny Combination Scroll Randomly 1 of these:

28901.png Cursed Mad Bunny
28902.png Mad Bunny

25731.png 25x Zelunium 751.png 5x Osiris Doll 100%
23864.png Archangel Wings Combination Scroll 2573.png Archangel Wings 25731.png 25x Zelunium 7510.png 5x Valhalla's Flower 100%
23865.png Smokie's Transformation Leaf Combination Scroll 19265.png Smokie's Transformation Leaf 25731.png 25x Zelunium 6091.png 5x Darkred Scale Piece 100%
23866.png Ears Of Ifrit Combination Scroll 5421.png Ears Of Ifrit 25731.png 25x Zelunium 7566.png 5x Will of Red Darkness 100%
23867.png Heart Wing Hairband Combination Scroll 18563.png Heart Wing Hairband 25731.png 25x Zelunium 7020.png 5x Mother's Nightmare 100%
23868.png Sigrun's Wings Combination Scroll 5592.png Sigrun's Wings 25731.png 25x Zelunium 7562.png 5x Ice Scale 100%
23869.png Kitten Headdress Combination Scroll 19242.png Kitten Headdress 25731.png 25x Zelunium 7754.png 5x Broken Crown 100%
23870.png Noble Mask Combination Scroll 5985.png Noble Mask 25731.png 25x Zelunium 7566.png 5x Will of Red Darkness 100%
23876.png Fallen Angel Wing Combination Scroll 2589.png Fallen Angel Wing 25731.png 30x Zelunium 7510.png 5x Valhalla's Flower 100%
23877.png Adventurer's Backpack Combination Scroll 2576.png Adventurer's Backpack 25731.png 30x Zelunium 7754.png 5x Broken Crown 100%
23879.png Spell Circuit Combination Scroll 19249.png Spell Circuit 25731.png 30x Zelunium 7211.png 5x Fragment of Rossata Stone 100%
23880.png New Wave Sunglasses Combination Scroll 18813.png New Wave Sunglasses 25731.png 30x Zelunium 7019.png 5x Loki's Whispers 100%
23881.png Giant Snake Breath Combination Scroll 19268.png Giant Snake Breath 25731.png 30x Zelunium 6649.png 5x Broken Horn 100%
23882.png Korean Judge Hat Combination Scroll 18572.png Korean Judge Hat 25731.png 30x Zelunium 7169.png 5x Ba Gua 100%
23883.png Ruff Officer Combination Scroll 19300.png Ruff Officer 25731.png 30x Zelunium 7036.png 5x Fang of Hatii 100%
23884.png Fancy Feather Hat Combination Scroll 19296.png Fancy Feather Hat 25731.png 30x Zelunium 7114.png 5x Gemstone 100%
23885.png Amistr Beret Combination Scroll 19308.png Amistr Beret 25731.png 30x Zelunium 7018.png 5x Young Twig 100%
23886.png General Helm Combination Scroll 19263.png General Helm 25731.png 30x Zelunium 7108.png 5x Piece of Shield 100%
23887.png Cursed Knight's Shield Combination Scroll 28942.png Cursed Knight's Shield 25731.png 30x Zelunium 7109.png 5x Shining Spear Blade 100%


Episode 17

Episode 17.1 - Appear, Illusion!

  • Illusion OS Equipment & Weapons
Image Name Description How to obtain
15376.png Illusion Armor A-type [1] ATK + 100.

ATK + 10 per 2 refine rate.


If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 10%).


[+ 20933.png Illusion Engine Wing A-type [1] ]
ATK + 50.


[+ 20934.png Illusion Engine Wing B-type [1] ]
Reduces delay after skill by 10%.

Class: Armor
Defense: 105
Weight: 100
Required Level: 130
Usable Jobs: All

@go exchanger
NPC: Illusion OS
Cost: 50x 25723.png Cor Core
15377.png Illusion Armor B-type [1] MATK + 100.

MATK + 10 per 2 refine rate.


If refine rate is 7 or higher:
Reduces variable casting time by 10%.


[+ 20933.png Illusion Engine Wing A-type ]
Increases attack speed (reduces delay after attack by 10%).


[+ 20934.png Illusion Engine Wing B-type ]
MATK + 50.

Class: Armor
Defense: 105
Weight: 100
Required Level: 130
Usable Jobs: All

@go exchanger
NPC: Illusion OS
Cost: 50x 25723.png Cor Core
20933.png Illusion Engine Wing A-type [1] MaxHP + 1000.

MaxHP + 100 per 2 refine rate.


If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 5%).


[+ 22196.png Illusion Leg A-type ]
Increases critical damage by 10%.


[+ 22197.png Illusion Leg B-type ]
Reduces variable casting time by 10%.

Class: Garment
Defense: 50
Weight: 90
Required Level: 130
Usable Jobs: All

@go exchanger
NPC: Illusion OS
Cost: 50x 25723.png Cor Core
20934.png Illusion Engine Wing B-type [1] MaxHP + 1000.

MaxHP + 100 per 2 refine rate.


If refine rate is 7 or higher:
Reduces variable casting time by 5%.


[+ 22196.png Illusion Leg A-type ]
Increases long ranged physical damage by 10%.


[+ 22197.png Illusion Leg B-type ]
Increases all properties magic damage by 10%.

Class: Garment
Defense: 50
Weight: 90
Required Level: 130
Usable Jobs: All

@go exchanger
NPC: Illusion OS
Cost: 50x 25723.png Cor Core
22196.png Illusion Leg A-type [1] MaxSP + 200

MaxSP + 20 per 2 refine rate.


If refine rate is 7 or higher:
Increases long ranged physical damage by 5%.


[+ 15376.png Illusion Armor A-type ]
ATK + 5%.


[+ 15377.png Illusion Armor B-type ]
Increases attack speed (reduces delay after attack by 5%).

Class: Shoes
Defense: 20
Weight: 50
Required Level: 130
Usable Jobs: All

@go exchanger
NPC: Illusion OS
Cost: 50x 25723.png Cor Core
22197.png Illusion Leg B-type [1] MaxSP + 200

MaxSP + 20 per 2 refine rate.


If refine rate is 7 or higher:
Increases all properties magical damage by 5%.


[+ 15376.png Illusion Armor A-type ]
MaxSP + 5%.


[+ 15377.png Illusion Armor B-type ]
MATK + 5%.

Class: Shoes
Defense: 20
Weight: 50
Required Level: 130
Usable Jobs: All

@go exchanger
NPC: Illusion OS
Cost: 50x 25723.png Cor Core
32207.png Illusion Booster R [1] ATK + 5%.


Class: Accessory (right)
Defense: 0
Weight: 10
Required Level: 130
Usable Jobs: All

@go exchanger
NPC: Illusion OS
Cost: 50x 25723.png Cor Core
32208.png Illusion Booster L [1] ATK + 5%.


Class: Accessory (left)
Defense: 0
Weight: 10
Required Level: 130
Usable Jobs: All

@go exchanger
NPC: Illusion OS
Cost: 50x 25723.png Cor Core
32209.png Illusion Battle chip R [1] MATK + 5%.


Class: Accessory (right)
Defense: 0
Weight: 10
Required Level: 130
Usable Jobs: All

@go exchanger
NPC: Illusion OS
Cost: 50x 25723.png Cor Core
32210.png Illusion Battle chip L [1] MATK + 5%.


Class: Accessory (left)
Defense: 0
Weight: 10
Required Level: 130
Usable Jobs: All

@go exchanger
NPC: Illusion OS
Cost: 50x 25723.png Cor Core



Modification Modules can be crafted for 25723.png Cor Core x5 and 25669.png Unknown Parts x30 at the Illusion OS NPC in Fortessa 84/112 You can use @go exchanger to get to the NPC


Illusion Equipment can be modified with a number of different module types. Each piece of equipment can have a maximum of 3 modules. Though certain modules have a restriction on the number of times it can be place on the equipment.


Armor
Module Effect
25670.png Defense

Up to 3 modules can be placed on equipment

  • Def + 25
  • If refine rate is 7 or higher:
    Def + 10
  • If refine rate is 9 or higher:
    Def + 10
25671.png Magic Defense

Up to 3 modules can be placed on equipment

  • Mdef + 2
  • If refine rate is 7 or higher:
    Mdef + 3
  • If refine rate is 9 or higher:
    Mdef + 3
25687.png Power

Up to 2 modules can be placed on equipment

  • ATK + 5%.
  • If refine rate is 7 or higher:
    ATK + 25.
  • If refine rate is 9 or higher:
    additional ATK + 25.
25688.png Magic

Up to 2 modules can be placed on equipment

  • MATK + 5%.
  • If refine rate is 7 or higher:
    MATK + 25.
  • If refine rate is 9 or higher:
    additional MATK + 25.
25689.png Shooter

Up to 2 modules can be placed on equipment

  • Increases long ranged physical damage by 3%.
  • If refine rate is 7 or higher:
    increases long ranged physical damage by additional 2%.
  • If refine rate is 9 or higher:
    increases long ranged physical damage by additional 2%.
25693.png Delay After Skill

Up to 1 modules can be placed on equipment

  • Reduces delay after skill by 5%.
  • If refine rate is 7 or higher:
    reduces delay after skill by an additional 5%.
  • If refine rate is 9 or higher:
    reduces delay after skill by an additional 5%.
Engine Wing
Module Effect
25670.png Defense

Up to 3 modules can be placed on equipment

  • Def + 25
  • If refine rate is 7 or higher:
    Def + 10
  • If refine rate is 9 or higher:
    Def + 10
25671.png Magic Defense

Up to 3 modules can be placed on equipment

  • Mdef + 2
  • If refine rate is 7 or higher:
    Mdef + 3
  • If refine rate is 9 or higher:
    Mdef + 3
25690.png Fast

Up to 2 modules can be placed on equipment

  • ASPD + 1.
  • If refine rate is 7 or higher:
    increases attack speed (reduces delay after attack by 3%).
  • If refine rate is 9 or higher:
    increases attack speed (reduces delay after attack by additional 3%).
25691.png Caster

Up to 2 modules can be placed on equipment

  • Reduces variable casting time by 5%.
  • If refine rate is 7 or higher:
    reduces variable casting time by an additional 3%.
  • If refine rate is 9 or higher:
    reduces variable casting time by an additional 3%.
25692.png Critical

Up to 2 modules can be placed on equipment

  • Critical Rate + 10.
  • If refine rate is 7 or higher:
    increases critical damage by 5%.
  • If refine rate is 9 or higher:
    increases critical damage by an additional 5%.
25695.png Above All

Up to 1 modules can be placed on equipment

  • Reduces physical and magical damage taken from all property enemies by 5%.
  • If refine rate is 7 or higher:
    reduces physical and magical damage taken from all size enemies by 5%.
  • If refine rate is 9 or higher:
    reduces physical and magical damage taken from all race enemies by 5% (excludes player).
Leg
Module Effect
25670.png Defense

Up to 3 modules can be placed on equipment

  • Def + 25
  • If refine rate is 7 or higher:
    Def + 10
  • If refine rate is 9 or higher:
    Def + 10
25671.png Magic Defense

Up to 3 modules can be placed on equipment

  • Mdef + 2
  • If refine rate is 7 or higher:
    Mdef + 3
  • If refine rate is 9 or higher:
    Mdef + 3
25684.png Vital

Up to 2 modules can be placed on equipment

  • MaxHP + 5%.
  • If refine rate is 7 or higher:
    MaxHP + 500
  • If refine rate is 9 or higher:
    additional MaxHP + 750
25685.png Mental

Up to 2 modules can be placed on equipment

  • MaxSP + 5%.
  • If refine rate is 7 or higher:
    MaxSP + 100
  • If refine rate is 9 or higher:
    additional MaxSP + 150
25686.png Heal

Up to 2 modules can be placed on equipment

  • Increases heal effectiveness by 5%.
  • If refine rate is 7 or higher:
    increases heal effectiveness by additional 5%.
  • If refine rate is 9 or higher:
    increases heal effectiveness by additional 5%.
25694.png Fixed Casting

Up to 1 modules can be placed on equipment

  • Reduces fixed casting time by 0.3 second.
  • If refine rate is 7 or higher:
    reduces fixed casting time by additional 0.2 second.
  • If refine rate is 9 or higher:
    reduces fixed casting time by additional 0.2 second.
25700.png Unlimited Vital

Only 1 Legendary module per equipment

  • Has a chance to gain "Everlasting Life" for 10 seconds when receiving physical or magical damage.
  • Everlasting Life
  • Vit + 50, recover 400 HP per 0.5 second, drains 20 SP per second for 10 seconds.
25701.png Spell Buster

Only 1 Legendary module per equipment

  • Has a chance to gain "Magic Storm" for 10 seconds when dealing magical damage.
  • Magic Storm
  • Int + 50, MATK + 15%, ATK - 15% for 10 seconds.
25702.png Firing Shot

Only 1 Legendary module per equipment

  • Has a chance to gain "Plunging Shooter" for 10 seconds when dealing physical damage.
  • Plunging Shooter
  • Dex + 50, increases long ranged physical damage by 10%, drains 20 SP per second for 10 seconds.
25703.png Overpower

Only 1 Legendary module per equipment

  • Has a chance to gain "Raging Fight" for 10 seconds when dealing physical damage.
  • Raging Fight
  • Str + 50, ATK + 15%, MATK - 15% for 10 seconds.
25704.png Fatal Flash

Only 1 Legendary module per equipment

  • Has a chance to gain "Deadly Lightspeed" for 10 seconds when dealing physical damage.
  • Deadly Lightspeed
  • Agi + 50, increases critical damage by 10%, drains 300 HP per second for 10 seconds.
25705.png Lucky Strike

Only 1 Legendary module per equipment

  • Has a chance to gain "Good Fortune" for 10 seconds when dealing magical damage.
  • Good Fortune
  • When it procs, Luk + 50, increases all property magical damage by 10%, drains 300 HP per second for 10 seconds.
Booster R & Battle Chip R
Module Effect
25672.png Vit

Up to 3 modules can be placed on equipment

  • Vit +3
25673.png Luk

Up to 3 modules can be placed on equipment

  • Luk +3
25674.png Str

Up to 3 modules can be placed on equipment

  • Str +3
25675.png Agi

Up to3 modules can be placed on equipment

  • Agi +3
25678.png HP Recovery

Up to 2 modules can be placed on equipment

  • HP Recovery +20%
25680.png Spell

Up to 1 modules can be placed on equipment

  • MATK +18
  • Reduce Variable Cast Time by 10%
25681.png Attack Speed

Up to 1 modules can be placed on equipment

  • Increase attack speed (reduce delay after attack) by 10%
25682.png Fatal

Up to 1 modules can be placed on equipment

  • Critical Rate +4
  • Increase critical damage by 10%
25683.png Expert Archer

Up to 1 modules can be placed on equipment

  • Increase Long Range Physical damage by 10%
25696.png Drain Life

Up to 1 modules can be placed on equipment

  • Has a 2% chance to restore 2% of damage as HP when dealing physical damage
25698.png Magic Healing

Up to 1 modules can be placed on equipment

  • Has a 2% chance to recover 400 HP per 0.5 second for 10 seconds when dealing magical damage
Booster L & Battle Chip L
Module Effect
25672.png Vit

Up to 3 modules can be placed on equipment

  • VIT +3
25673.png LUK

Up to 3 modules can be placed on equipment

  • LUK +3
25676.png INT

Up to 3 modules can be placed on equipment

  • INT +3
25677.png Dex

Up to 3 modules can be placed on equipment

  • DEX +3
25679.png SP Recovery

Up to 2 modules can be placed on equipment

  • SP recovery +20%
25680.png Spell

Up to 1 modules can be placed on equipment

  • MATK +18
  • Reduce Variable Cast Time by 10%
25681.png Attack Speed

Up to 1 modules can be placed on equipment

  • Increase attack speed (reduce delay after attack) by 10%
25682.png Fatal

Up to 1 modules can be placed on equipment

  • Critical Rate +4
  • Increase critical damage by 10%
25683.png Expert Archer

Up to 1 modules can be placed on equipment

  • Increase Long Range Physical damage by 10%
25697.png Drain Soul

Up to 1 modules can be placed on equipment

  • Has a 1% chance to restore 1% of damage as SP when dealing physical damage
25699.png Magic Soul

Up to 1 modules can be placed on equipment

  • Has a 1% chance to recovery 80 SP per 0.5 second for 10 seconds when dealing magical damage


Image Name Description How to obtain
1862.png Burning Knuckle-OS [2] ATK + 3%.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:
Increases Rampage Blast damage by 15%.


If refine rate is 11 or higher:
Increases damage against medium and large size enemies by 20%.

Class: Knuckle
Attack: 175
Weight: 90
Weapon Level: 4
Required Level: 130
Usable Jobs: Sura

@go exchanger
NPC: Illusion OS
Cost: 1x 25668.png Broken Weapon and 50x 25723.png Cor Core
13493.png Cannon Rapier-OS [2] MATK + 150.

When dealing melee physical damage, has a chance to auto cast Fireball, level of Fireball is equal to level of refine rate (up to level 10).


If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:
Increases Fireball damage by 30%.


If refine rate is 11 or higher:
When dealing melee physical damage, has a chance to auto cast Hell Inferno level 3.

Class: Sword
Attack: 160
Weight: 80
Weapon Level: 4
Required Level: 130
Usable Jobs: Swordsman classes, Novice classes, Thief classes, Merchant classes.

@go exchanger
NPC: Illusion OS
Cost: 1x 25668.png Broken Weapon and 50x 25723.png Cor Core
16088.png Saphir Mace-OS [2] Can't be destroyed.

ATK + 3%.


If refine rate is 7 or higher:
Reduces variable casting time by 7%.


If refine rate is 9 or higher:
Increases Cart Cannon damage by 20%.


If refine rate is 11 or higher:
Increases long ranged physical damage by 15%.

Class: Mace
Attack: 185
Weight: 80
Weapon Level: 4
Required Level: 130
Usable Jobs: Genetic

@go exchanger
NPC: Illusion OS
Cost: 1x 25668.png Broken Weapon and 50x 25723.png Cor Core
16089.png Ultio-OS [2] MATK + 170.

MATK + 3%.


If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:
Increases Adoramus damage by 20%.


If refine rate is 11 or higher:
Increases holy property magical damage by 15%.

Class: Mace
Attack: 150
Weight: 120
Weapon Level: 4
Required Level: 130
Usable Jobs: Archbishop

@go exchanger
NPC: Illusion OS
Cost: 1x 25668.png Broken Weapon and 50x 25723.png Cor Core
18178.png Virtual Bow-OS [2] ATK + 3%.

If refine rate is 7 or higher:
Increases long ranged physical damage by 7%.


If refine rate is 9 or higher:
Increases Arrow Storm damage by 30%.


If refine rate is 11 or higher:
Increases Arrow Storm damage by additional 20%.

Class: Bow
Attack: 200
Weight: 120
Weapon Level: 4
Required Level: 130
Usable Jobs: Ranger

@go exchanger
NPC: Illusion OS
Cost: 1x 25668.png Broken Weapon and 50x 25723.png Cor Core
18179.png MH-P89-OS [2] ATK + 3%.

If refine rate is 7 or higher:
Increases long ranged physical damage by 7%.


If refine rate is 9 or higher:
Reduces cooldown of Severe Rainstorm by 2 seconds.


If refine rate is 11 or higher:
Increases Severe Rainstorm damage by 15%.

Class: Bow
Attack: 170
Weight: 120
Weapon Level: 4
Required Level: 130
Usable Jobs: Minstrel, Wanderer

@go exchanger
NPC: Illusion OS
Cost: 1x 25668.png Broken Weapon and 50x 25723.png Cor Core
18180.png AC-B44-OS [2] MATK + 135.

Increase bow damage by 5%.


If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:
Increases Triangle Shot damage by 15%.


If refine rate is 11 or higher:
Increases bow damage by 10%.

Class: Bow
Attack: 190
Weight: 60
Weapon Level: 4
Required Level: 130
Usable Jobs: Shadow Chaser

@go exchanger
NPC: Illusion OS
Cost: 1x 25668.png Broken Weapon and 50x 25723.png Cor Core
21047.png Beam Claymor-OS [2] Can't be destroyed.

Cri + 5.


If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:
Increases critical damage by 15%.


If refine rate is 11 or higher:
Increases damage against small and medium size enemies by 20%.

Class: Two-handed Sword
Attack: 250
Weight: 180
Weapon Level: 4
Required Level: 130
Usable Jobs: Swordsman classes

@go exchanger
NPC: Illusion OS
Cost: 1x 25668.png Broken Weapon and 50x 25723.png Cor Core
26151.png Rutilus Stick-OS [2] Can't be destroyed.

MATK + 175.
Increases magical damage against neutral and earth property enemies by 5%.


If refine rate is 7 or higher:
Reduces variable casting time by 7%.


If refine rate is 9 or higher:
When dealing magical damage, has a chance to increases fire property magical damage by 30% for 10 seconds.


If refine rate is 11 or higher:
Reduces delay after skill by 10%.

Class: One-handed Staff
Attack: 80
Weight: 90
Weapon Level: 4
Required Level: 130
Usable Jobs: Novice classes, Mage classes, Acolyte classes, Soul Linker classes

@go exchanger
NPC: Illusion OS
Cost: 1x 25668.png Broken Weapon and 50x 25723.png Cor Core
28038.png Meuchler-OS [2] ATK + 3%.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:
Increases Cross Ripper Slasher damage by 15%.


If refine rate is 11 or higher:
Increases damage against small and medium size enemies by 20%.



Class: Katar
Attack: 190
Weight: 130
Weapon Level: 4
Required Level: 130
Usable Jobs: Assassin classes.

@go exchanger
NPC: Illusion OS
Cost: 1x 25668.png Broken Weapon and 50x 25723.png Cor Core
28136.png Blasti-OS [2] Can't be destroyed.

Reduces damage taken from medium and large enemies by 10%.


If refine rate is 7 or higher:
Reduces damage taken from medium and large enemies by additional 15%.


If refine rate is 9 or higher:
Increases long ranged physical damage by 15%.


If refine rate is 11 or higher:
Reduces delay after skill by 10%.

Class: Two-handed Axe
Attack: 400
Weight: 450
Weapon Level: 4
Required Level: 130
Usable Jobs: Mechanic

@go exchanger
NPC: Illusion OS
Cost: 1x 25668.png Broken Weapon and 50x 25723.png Cor Core
28253.png HR-55-OS [2] ATK + 3%.

If refine rate is 7 or higher:
Increases long ranged physical damage by 7%.


If refine rate is 9 or higher:
Increases Hammer of God damage by 20%.


If refine rate is 11 or higher:
Reduces cooldown of Hammer of God by 5 seconds.



Class: Rifle
Attack: 250
Weight: 100
Weapon Level: 4
Required Level: 130
Usable Jobs: Gunslinger classes.

@go exchanger
NPC: Illusion OS
Cost: 1x 25668.png Broken Weapon and 50x 25723.png Cor Core
28629.png Circuit Board-OS [2] ATK + 3%.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:
Increases damage against small and medium size enemies by 20%.


If refine rate is 11 or higher:
Increases critical damage by 20%.

Class: Book
Attack: 180
Weight: 120
Weapon Level: 4
Required Level: 130
Usable Jobs: Sage classes, Priest classes, Star Gladiator classes

@go exchanger
NPC: Illusion OS
Cost: 1x 25668.png Broken Weapon and 50x 25723.png Cor Core
28755.png Kuroiro-OS [2] MATK + 150.

Increases physical and magical damage against shadow and undead property enemies by 5%.


If refine rate is 7 or higher:
Increases physical and magical damage against shadow and undead property enemies by additional 10%.


If refine rate is 9 or higher:
Increases Kunai Splash damage by 20%.


If refine rate is 11 or higher:
Increases physical and magical damage against demon and undead race enemies by 10%.

Class: Dagger
Attack: 150
Weight: 90
Weapon Level: 4
Required Level: 130
Usable Jobs: Ninja classes

@go exchanger
NPC: Illusion OS
Cost: 1x 25668.png Broken Weapon and 50x 25723.png Cor Core
32019.png Boost Lance-OS [2] Increases attack speed (reduces delay after attack by 3%).

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:
Increases Vanishing Point damage by 20%.


If refine rate is 11 or higher:
Increases Vanishing Point damage by additional 15%.



Class: One-hand Spear
Attack: 190
Weight: 100
Weapon Level: 4
Required Level: 130
Usable Jobs: Royal Guard

@go exchanger
NPC: Illusion OS
Cost: 1x 25668.png Broken Weapon and 50x 25723.png Cor Core
26164.png Electric Fox-OS [2] MATK + 350

MATK + 5%.


If refine rate is 7 or higher:
Increases Silvervine Stem Spear damage by 20%.


If refine rate is 9 or higher:
Reduces variable casting time by 10%
Increases earth, fire, water, wind, ghost and neutral property magical damage by 15%.


If refine rate is 11 or higher:
Increases Catnip Meteor damage by 30%.

Class: One-handed Staff
Attack: 250
Weight: 120
Weapon Level: 4
Required Level: 130
Usable Jobs: Summoner (Doram)

@go exchanger
NPC: Illusion OS
Cost: 1x 25668.png Broken Weapon and 50x 25723.png Cor Core


There are a total of 6 different Enchanting Items, list can be found here.

  • Modification Modules can be crafted for  Cor Core x5 and  Unknown Parts x30 at the Illusion OS NPC in Fortessa 84/112 You can use @go exchanger to get to the NPC
  • Illusion Equipment can be modified with a number of different module types. Each piece of equipment can have a maximum of 3 modules. Though certain modules have a restriction on the number of times it can be place on the equipment.
  • There are a total of 6 different Enchanting Items, list can be found here.

Grace Equipment

Image Name Description How to obtain
41086.png Grace Breath Armor [1] MaxHP + 10%.

If refine rate is 7 or higher:
Reduces variable casting time by 20%.


If refine rate is 9 or higher:
MaxHP + 10%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
Reduces delay after skill by 10%
MaxHP + 5%
Increases Dragon Breath and Dragon Breath - Water by 15%.


If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 10%
MaxHP + 5%
Increases Dragon Breath and Dragon Breath - Water by additional 15%.

Class: Armor
Defense: 130
Weight: 0
Required Level: 150
Usable Jobs: Rune Knight

@go exchanger

NPC: Grace Exchanger
20x 25669.png Unknown Parts

41087.png Grace Knight Armor [1] ATK + 100.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:
Increases critical damage by 10%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
ASPD + 1
Increases critical damage by 5%
Increases Ignition Break damage by 15%.


If the sum of refine rate of the set is 27 or higher:
ASPD + 1
Increases critical damage by additional 5%
Increases Ignition Break damage by additional 15%.

Class: Armor
Defense: 130
Weight: 0
Required Level: 150
Usable Jobs: Rune Knight

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41088.png Grace Spear Armor [1] ATK + 100.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
ASPD + 1
Increases long ranged physical damage by 5%
Increases Cannon Spear damage by 15%.


If the sum of refine rate of the set is 27 or higher:
ASPD + 1
Increases long ranged physical damage by additional 5%
Increases Cannon Spear damage by additional 15%.

Class: Armor
Defense: 130
Weight: 0
Required Level: 150
Usable Jobs: Royal Guard

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41089.png Grace Genesis Armor [1] MATK + 100.

If refine rate is 7 or higher:
Increases holy property magical damage by 10%.


If refine rate is 9 or higher:
Increases holy property magical damage by additional 10%.


[+ 41319.png Grace Magic Manteau [1] , 41221.png Grace Magic Boots [1] , 41420.png Grace Magic Ring [1] ]
MATK + 25
Reduces delay after skill by 10%
Increases Genesis Ray damage by 15%.


If the sum of refine rate of the set is 27 or higher:
MATK + 25
Reduces delay after skill by additional 10%
Increases Genesis Ray damage by additional 15%.

Class: Armor
Defense: 130
Weight: 0
Required Level: 150
Usable Jobs: Royal Guard

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41090.png Grace Sharp Suit [1] ATK + 100.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
Reduces delay after skill by 10%
Increases critical damage by 5%
Increases Focused Arrow Strike damage by 15%.


If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 10%
Increases critical damage by additional 10%
Increases Focused Arrow Strike damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Ranger

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41091.png Grace Aimed Suit [1] ATK + 100.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
Reduces delay after skill by 10%
ATK + 2%
Increases Aimed Bolt damage by 15%.


If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 10%
ATK + 3%
Increases Aimed Bolt damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Ranger

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41092.png Grace Severe Suit [1] ATK + 100.

If refine rate is 7 or higher:
Reduces variable casting time by 20%.


If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
Increases long ranged physical damage by 5%
ATK + 2%
Increases Severe Rainstorm damage by 15%.


If the sum of refine rate of the set is 27 or higher:
Increases long ranged physical damage by additional 5%
ATK + 3%
Increases Severe Rainstorm damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Minstrel, Wanderer

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41093.png Grace Reverb Suit [1] MATK + 100.

If refine rate is 7 or higher:
Increases neutral property magical damage by 10%.


If refine rate is 9 or higher:
Increases neutral property magical damage by additional 10%.


[+ 41319.png Grace Magic Manteau [1] , 41221.png Grace Magic Boots [1] , 41420.png Grace Magic Ring [1] ]
Reduces variable casting time by 5%
MATK + 2%
Increases Reverberation damage by 15%.


If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Reverberation damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Minstrel, Wanderer

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41094.png Grace Adora Robe [1] MATK + 100.

If refine rate is 7 or higher:
Increases holy property magical damage by 10%.


If refine rate is 9 or higher:
Increases holy property magical damage by additional 10%.


[+ 41319.png Grace Magic Manteau [1] , 41221.png Grace Magic Boots [1] , 41420.png Grace Magic Ring [1] ]
Reduces variable casting time by 5%
MATK + 2%
Increases Adoramus damage by 15%.


If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Adoramus damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Archbishop

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41095.png Grace Duple Robe [1] ATK + 100.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:
Increases critical damage by 10%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
ASPD + 1
ATK + 2%
Increases Duple Light damage by 15%.


If the sum of refine rate of the set is 27 or higher:
ASPD + 1
ATK + 3%
Increases Duple Light damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Archbishop

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41096.png Grace Knuckle Suit [1] ATK + 100.

If refine rate is 7 or higher:
MaxSP + 20%.


If refine rate is 9 or higher:
Increases physical damage against all size enemies by 10%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
Reduces delay after skill by 10%
ATK + 2%
Increases Knuckle Arrow damage by 15%.


If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 10%
ATK + 3%
Increases Knuckle Arrow damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Sura

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41097.png Grace Tiger Suit [1] MaxSP + 10%.

If refine rate is 7 or higher:
MaxHP + 5%.


If refine rate is 9 or higher:
MaxHP + 5%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
MaxHP + 5%
ATK + 2%
Increases Tiger Cannon damage by 15%.


If the sum of refine rate of the set is 27 or higher:
MaxHP + 5%
ATK + 3%
Increases Tiger Cannon damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Sura

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41098.png Grace Tornado Armor [1] ATK + 100.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:
Increases physical damage against all size enemies by 10%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
ASPD + 1
Reduces delay after skill by 10%
Increases Axe Tornado damage by 15%.


If the sum of refine rate of the set is 27 or higher:
ASPD + 1
Reduces delay after skill by additional 10%
Increases Axe Tornado damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Mechanic

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41099.png Grace Vulcan Armor [1] ATK + 100.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
ASPD + 1
Increases long ranged physical damage by 5%
Increases Vulcan Arm damage by 15%.


If the sum of refine rate of the set is 27 or higher:
ASPD + 1
Increases long ranged physical damage by additional 5%
Increases Vulcan Arm damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Mechanic

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41100.png Grace Cart Cannon Suit [1] ATK + 100.

If refine rate is 7 or higher:
Reduces variable casting time by 20%.


If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
Reduces variable casting time by 5%
ATK + 2%
Increases Cart Cannon damage by 15%.


If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
ATK + 3%
Increases Cart Cannon damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Genetic

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41101.png Grace Cart Tornado Suit [1] ATK + 100.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:
Increases physical damage against all size enemies by 10%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
ASPD + 1
ATK + 2%
Increases Cart Tornado damage by 15%.


If the sum of refine rate of the set is 27 or higher:
ASPD + 1
ATK + 3%
Increases Cart Tornado damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Genetic

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41102.png Grace Rolling Suit [1] ATK + 100.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
Reduces delay after skill by 10%
ATK + 2%
Increases Rolling Cutter damage by 15%.


If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 10%
ATK + 3%
Increases Rolling Cutter damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Guillotine Cross

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41103.png Grace Assassin Suit [1] ATK + 100.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:
Increases critical damage by 10%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
ASPD + 1
Increases critical damage by 5%
ATK + 2%.


If the sum of refine rate of the set is 27 or higher:
ASPD + 1
Increases critical damage by additional 5%
ATK + 3%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Guillotine Cross

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41104.png Grace Fatal Suit [1] ATK + 100.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:
Increases physical damage against all size enemies by 10%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
Reduces delay after skill by 10%
ATK + 2%
Increases Fatal Menace damage by 15%.


If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 10%
ATK + 3%
Increases Fatal Menace damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Shadow Chaser

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41105.png Grace Stalker Suit [1] MATK + 100.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:
Increases fire property magical damage by 10%.


[+ 41319.png Grace Magic Manteau [1] , 41221.png Grace Magic Boots [1] , 41420.png Grace Magic Ring [1] ]
ASPD + 1
MATK + 2%
Increases Meteor Storm damage by 30%.


If the sum of refine rate of the set is 27 or higher:
ASPD + 1
MATK + 3%
Increases Meteor Storm damage by additional 30%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Shadow Chaser

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41110.png Grace Crimson Robe [1] MATK + 100.

If refine rate is 7 or higher:
Reduces variable casting time by 20%.


If refine rate is 9 or higher:
Increases fire property magical damage by 10%.


[+ 41319.png Grace Magic Manteau [1] , 41221.png Grace Magic Boots [1] , 41420.png Grace Magic Ring [1] ]
Reduces variable casting time by 5%
MATK + 2%
Increases Crimson Rock damage by 15%.


If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Crimson Rock damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Warlock

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41111.png Grace Frost Robe [1] MATK + 100.

If refine rate is 7 or higher:
Reduces variable casting time by 20%.


If refine rate is 9 or higher:
Increases water property magical damage by 10%.


[+ 41319.png Grace Magic Manteau [1] , 41221.png Grace Magic Boots [1] , 41420.png Grace Magic Ring [1] ]
Reduces variable casting time by 5%
MATK + 2%
Increases Jack Frost damage by 15%.


If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Jack Frost damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Warlock

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41112.png Grace Psychic Robe [1] MATK + 100.

If refine rate is 7 or higher:
Reduces variable casting time by 20%.


If refine rate is 9 or higher:
Increases neutral property magical damage by 10%.


[+ 41319.png Grace Magic Manteau [1] , 41221.png Grace Magic Boots [1] , 41420.png Grace Magic Ring [1] ]
Reduces variable casting time by 5%
MATK + 2%
Increases Psychic Wave damage by 15%.


If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Psychic Wave damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Sorcerer

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41113.png Grace Dust Robe [1] MATK + 100.

If refine rate is 7 or higher:
Reduces variable casting time by 20%.


If refine rate is 9 or higher:
Increases water property magical damage by 10%.


[+ 41319.png Grace Magic Manteau [1] , 41221.png Grace Magic Boots [1] , 41420.png Grace Magic Ring [1] ]
Reduces variable casting time by 5%
MATK + 2%
Increases Diamond Dust damage by 15%.


If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Diamond Dust damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Sorcerer

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41116.png Grace Ninja Suit [1] MATK + 100.

If refine rate is 7 or higher:
Reduces variable casting time by 20%.


If refine rate is 9 or higher:
Increases all property magical damage by 10%.


[+ 41319.png Grace Magic Manteau [1] , 41221.png Grace Magic Boots [1] , 41420.png Grace Magic Ring [1] ]
Reduces variable casting time by 5%
MATK + 2%
Increases Flaming Petals, Freezing Spear and Wind Blade damage by 15%.


If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Kagerou, Oboro

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41117.png Grace Kunai Suit [1] ATK + 100.

If refine rate is 7 or higher:
ATK + 10%.


If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
Increases long ranged physical damage by 5%
ATK + 2%
Increases Kunai Splash damage by 15%.


If the sum of refine rate of the set is 27 or higher:
Increases long ranged physical damage by additional 5%
ATK + 3%
Increases Kunai Splash damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Kagerou, Oboro

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41108.png Grace Trip Suit [1] ATK + 100.

If refine rate is 7 or higher:
ATK + 10%.


If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
Increases long ranged physical damage by 5%
ATK + 2%
Increases Round Trip damage by 15%.


If the sum of refine rate of the set is 27 or higher:
Increases long ranged physical damage by additional 10%
ATK + 3%
Increases Round Trip damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Rebellion

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41109.png Grace Fire Rain Suit [1] ATK + 100.

If refine rate is 7 or higher:
ATK + 10%.


If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
ASPD + 1
ATK + 2%
Increases Fire Rain damage by 15%.


If the sum of refine rate of the set is 27 or higher:
ASPD + 1
ATK + 3%
Increases Fire Rain damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Rebellion

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41114.png Grace Sun Suit [1] ATK + 100.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:
ATK + 10%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
ASPD + 1
ATK + 2%
Increases Solar Burst damage by 15%.


If the sum of refine rate of tjhe set is 27 or higher:
ASPD + 1
ATK + 3%
Increases Solar Burst damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Star Emperor

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41115.png Grace Moon Suit [1] ATK + 100.

If refine rate is 7 or higher:
Increases physical damage against all size enemies by 10%.


If refine rate is 9 or higher:
ATK + 10%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
Increases physical damage against all size enemies by 5%
ATK + 2%
Increases Full Moon Kick damage by 15%.


If the sum of the set is 27 or higher:
Increases physical damage against all size enemies by additional 5%
ATK + 3%
Increases Full Moon Kick damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Star Emperor

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41118.png Grace Eswhoo Robe [1] MATK + 100.

If refine rate is 7 or higher:
Increases shadow property magical damage by 10%.


If refine rate is 9 or higher:
Increases shadow property magical damage by 10%.


[+ 41319.png Grace Magic Manteau [1] , 41221.png Grace Magic Boots [1] , 41420.png Grace Magic Ring [1] ]
Reduces variable casting time by 5%
MATK + 2%
Increases Eswhoo damage by 15%.


If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Eswhoo damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Soul Reaper

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41119.png Grace Explosion Robe [1] MATK + 100.

If refine rate is 7 or higher:
Increases shadow property magical damage by 10%.


If refine rate is 9 or higher:
Increases shadow property magical damage by 10%.


[+ 41319.png Grace Magic Manteau [1] , 41221.png Grace Magic Boots [1] , 41420.png Grace Magic Ring [1] ]
Reduces variable casting time by 5%
MATK + 2%
Increases Curse Explosion damage by 10%.


If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Curse Explosion damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Soul Reaper

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41106.png Grace Picky Robe [1] ATK + 100.

If refine rate is 7 or higher:
Reduces variable casting time by 20%.


If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
Reduces delay after skill by 10%
ATK + 2%
Increases Picky Peck damage by 15%.


If the sum of refine rate of the set is 27 or higher:
Reduces delay after skill by additional 10%
ATK + 3%
Increases Picky Peck damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Summoner (Doram)

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41107.png Grace Catnip Robe [1] MATK + 100.

If refine rate is 7 or higher:
Reduces variable casting time by 20%.


If refine rate is 9 or higher:
Increases neutral property magical damage by 10%.


[+ 41319.png Grace Magic Manteau [1] , 41221.png Grace Magic Boots [1] , 41420.png Grace Magic Ring [1] ]
Reduces variable casting time by 5%
MATK + 2%
Increases Catnip Meteor damage by 15%.


If the sum of refine rate of the set is 27 or higher:
Reduces variable casting time by additional 5%
MATK + 3%
Increases Catnip Meteor damage by additional 15%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Summoner (Doram)

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41125.png Grace Super Novice Suit [1] ATK + 100.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:
MaxHP + 10%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
MaxHP + 5%
ATK + 2%
Increases critical damage by 5%.


If the sum of refine rate of the set is 27 or higher:
MaxHP + 5%
ATK + 3%
Increases critical damage by additional 5%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Super Novice

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41126.png Grace Super Novice Robe [1] MATK + 100.

If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%).


If refine rate is 9 or higher:
MaxHP + 10%.


[+ 41318.png Grace Attack Manteau [1] , 41220.png Grace Attack Boots [1] , 41419.png Grace Attack Ring [1] ]
MaxHP + 5%
MATK + 2%
Has a chance to auto-cast Psychic Wave level 1 when dealing normal melee physical damage.


If the sum of refine rate of the set is 27 or higher:
MaxHP + 5%
MATK + 3%
Increases Psychic Wave damage by 10%.

Class: Armor
Defense: 100
Weight: 0
Required Level: 150
Usable Jobs: Super Novice

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41220.png Grace Attack Boots [1] ATK + 20

Hit + 20.


If refine rate is 7 or higher:
Reduces fixed casting time by 0.5 seconds.


If refine rate is 9 or higher:
Increases long ranged physical damage by 10%.

Class: Shoes
Defense: 30
Weight: 0
Required Level: 150
Usable Jobs: All

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41221.png Grace Magic Boots [1] MATK + 20

Flee + 20.


If refine rate is 7 or higher:
Reduces fixed casting time by 0.5 seconds.


If refine rate is 9 or higher:
Increases all property magical damage by 10%.

Class: Shoes
Defense: 30
Weight: 0
Required Level: 150
Usable Jobs: All

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41318.png Grace Attack Manteau [1] Increases attack speed (reduces delay after attack by 7%).

If refine rate is 7 or higher:
Reduces delay after skill by 5%.


If refine rate is 9 or higher:
Increases physical damage against all size enemies by 10%.

Class: Garment
Defense: 30
Weight: 0
Required Level: 150
Usable Jobs: All

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41319.png Grace Magic Manteau [1] Reduces variable casting time by 10%.

If refine rate is 7 or higher:
Reduces delay after skill by 5%.


If refine rate is 9 or higher:
Increases all property magical damage by 10%.

Class: Garment
Defense: 30
Weight: 0
Required Level: 150
Usable Jobs: All

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41419.png Grace Attack Ring [1] Increases attack speed (reduces delay after attack by 7%).

Reduces variable casting time by 10%.
Increases critical damage by 10%.

Class: Accessory (Right)
Defense: 10
Weight: 0
Required Level: 150
Usable Jobs: All

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
41420.png Grace Magic Ring [1] Increases attack speed (reduces delay after attack by 7%).

Reduces variable casting time by 10%.
Increases all property magical damage by 10%.

Class: Accessory (Right)
Defense: 10
Weight: 0
Required Level: 150
Usable Jobs: All

@go exchanger
NPC: Grace Exchanger
20x 25669.png Unknown Parts
  • Grace Equipment Enchantment
    • All armors and garments can be enchanted with 2 enchants .
    • This enchants can be overwritten with another enchant.
    • More information about the enchantments can be found here

EDDA Fall of Glast Heim

Image Name Description How to obtain
15388.png King Schmidt's Suit [1] Increases physical and magical damage against medium and large size enemies by 10%.

If refine rate is 7 or higher:
Increases physical and magical damage against fire and shadow property enemies by 10%.


If refine rate is 9 or higher:
Reduces physical damage taken from dragon and formless race monsters by 15%.


If refine rate is 11 or higher:
Reduces physical and magical damage taken from medium and large size enemies by 10%.


[+ 15389.png King Schmidt's Manteau [1] ]
MaxHP + 5%, MaxSP + 5%.


If the sum of the set refine rate is 22 or above:
Reduces delay after skill by 15%.

Class: Armor
Defense : 150
Weight : 90
Required Level : 130
Usable Jobs : All

King Schmidt Von Walter (Hard)

Craftable at @go exchanger (71,148) for
# 5x 25739.png Curse-eroded Crystal

  1. 10x 6607.png Temporal Crystal .
15389.png King Schmidt's Manteau [1] Increases physical and magical damage against fire and shadow property enemies by 2% per 3 refine rate.

If refine rate is 7 or higher:
Reduces physical damage taken from dragon and formless race monsters by 5%.


If refine rate is 11 or higher:
Increases physical and magical damage against dragon and formless race monsters by 15%.

Class: Garment
Defense : 70
Weight : 60
Required Level : 130
Usable Jobs : All

King Schmidt Von Walter (Normal)

Craftable at @go exchanger (71,148) for

  1. 5x 25739.png Curse-eroded Crystal
  2. 10x 6607.png Temporal Crystal .
32228.png King Schmidt's Strong Insignia [1] Atk + 10%.

[+ 15388.png King Schmidt's Suit [1] , 15389.png King Schmidt's Manteau [1] ]
Atk + 25, Hit + 10.

Class: Accessory (Left)
Defense : 10
Weight : 20
Required Level : 150
Usable Jobs : All

Obtained randomly from 100445.png Insignia Box

Craftable at @go exchanger (71,148) for
5x 25740.png Curse-eroded Gemstone
and
5x 6755.png Contaminated Magic .

32229.png King Schmidt's Divine Power Insignia [1] Matk + 10%.

[+ 15388.png King Schmidt's Suit [1] , 15389.png King Schmidt's Manteau [1] ]
Matk + 25, reduces variable casting time by 8%.

Class: Accessory (Left)
Defense : 10
Weight : 20
Required Level : 150
Usable Jobs : All

Obtained randomly from 100445.png Insignia Box

Craftable at @go exchanger (71,148) for
5x 25740.png Curse-eroded Gemstone
and
5x 6755.png Contaminated Magic .

32230.png King Schmidt's Hundred Luck Insignia [1] Increases critical damage by 7%.

[+ 15388.png King Schmidt's Suit [1] , 15389.png King Schmidt's Manteau [1] ]
Increases critical damage by 7%, Atk + 5%.

Class: Accessory (Left)
Defense : 10
Weight : 20
Required Level : 150
Usable Jobs : All

Obtained randomly from 100445.png Insignia Box

Craftable at @go exchanger (71,148) for
5x 25740.png Curse-eroded Gemstone
and
5x 6755.png Contaminated Magic .

32231.png King Schmidt's Rigid Insignia [1] MaxHP + 10%.

[+ 15388.png King Schmidt's Suit [1] , 15389.png King Schmidt's Manteau [1] ]
MaxHP + 5%, reduces after-cast delay by 5%.

Class: Accessory (Left)
Defense : 10
Weight : 20
Required Level : 150
Usable Jobs : All

Obtained randomly from 100445.png Insignia Box

Craftable at @go exchanger (71,148) for
5x 25740.png Curse-eroded Gemstone
and
5x 6755.png Contaminated Magic .

32232.png King Schmidt's Flash Insignia [1] Increases attack speed (reduces delay after attack by 5%).

[+ 15388.png King Schmidt's Suit [1] , 15389.png King Schmidt's Manteau [1] ]
Increases attack speed (reduces delay after attack by 3%), Cri + 7.

Class: Accessory (Left)
Defense : 10
Weight : 20
Required Level : 150
Usable Jobs : All

Obtained randomly from 100445.png Insignia Box

Craftable at @go exchanger (71,148) for
5x 25740.png Curse-eroded Gemstone
and
5x 6755.png Contaminated Magic .

32233.png King Schmidt's Thousand Bow Insignia [1] Increases long ranged physical damage by 7%.

[+ 15388.png King Schmidt's Suit [1] , 15389.png King Schmidt's Manteau [1] ]
Increases long ranged physical damage by 3%, ASPD + 1.

Class: Accessory (Left)
Defense : 10
Weight : 20
Required Level : 150
Usable Jobs : All

Obtained randomly from 100445.png Insignia Box

Craftable at @go exchanger (71,148) for
5x 25740.png Curse-eroded Gemstone
and
5x 6755.png Contaminated Magic .




Episode 17.2 - Sage Legacy

Automatic OS Equipment

Image Name Description How to obtain
450127.png Automatic Armor A-type [1] ATK + 125

ATK + 10 per 2 refine rate


If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 15%)


[+ 480020.png Automatic Engine wing A-Type [1] ]
ATK + 50


[+ 480021.png Automatic Engine wing B-Type [1] ]
Reduces delay after skill by 10%

Class: Armor
Defense: 135
Weight: 100
Required Level: 160
Usable Jobs: All

@go exchanger
NPC: Automatic Doll
Cost:900x 1000103.png Varmeal Tickets
+9 15376.png Illusion Armor A-Type [1]
450128.png Automatic Armor B-type [1] MATK + 125

MATK + 10 per 2 refine rate


If refine rate is 7 or higher:
Reduces variable casting time by 15%


[+ 480020.png Automatic Engine wing A-Type [1] ]
Increases attack speed (reduces delay after attack by 10%)


[+ 480021.png Automatic Engine wing B-Type [1] ]
MATK + 50

Class: Armor
Defense: 135
Weight: 100
Required Level: 160
Usable Jobs: All

@go exchanger
NPC: Automatic Doll
Cost: 900x 1000103.png Varmeal Tickets
+9 15377.png Illusion Armor B-Type [1]
480020.png Automatic Engine wing A-type [1] MaxHP + 1500

MaxHP + 100 per 2 refine rate


If refine rate is 7 or higher:
Increases attack speed (reduces delay after attack by 7%)


[+ 470022.png Automatic Leg A-Type [1] ]
Increases critical damage by 15%


[+ 470023.png Automatic Leg B-Type [1] ]
reduces variable casting time by 15%

Class: Garment
Defense: 70
Weight: 90
Required Level: 160
Usable Jobs: All

@go exchanger
NPC: Automatic Doll
Cost: 900x 1000103.png Varmeal Tickets
+9 20933.png Illusion Engine wing A-Type [1]
480021.png Automatic Engine wing B-type [1] MaxHP + 1500

MaxHP + 100 per 2 refine rate


If refine rate is 7 or higher:
Reduces variable casting time by 7%


[+ 470022.png Automatic Leg A-Type [1] ]
Increases long ranged physical damage by 7%


[+ 470023.png Automatic Leg B-Type [1] ]
Increases all properties magic damage by 15%

Class: Garment
Defense: 70
Weight: 90
Required Level: 160
Usable Jobs: All

@go exchanger
NPC: Automatic Doll
Cost: 900x 1000103.png Varmeal Tickets
+9 20934.png Illusion Engine wing B-Type [1]
470022.png Automatic Leg A-type [1] MaxSP + 250

MaxSP + 20 per 2 refine rate


If refine rate is 7 or higher:
Increases long ranged physical damage by 7%


[+ 450127.png Automatic Leg A-Type [1] ]
ATK + 7%


[+ 450128.png Automatic Leg B-Type [1] ]
Increases attack speed (reduces delay after attack by 7%)

Class: Shoes
Defense: 70
Weight: 50
Required Level: 160
Usable Jobs: All

@go exchanger
NPC: Automatic Doll
Cost: 900x 1000103.png Varmeal Tickets
+9 22196.png Illusion Leg A-Type [1]
470023.png Automatic Leg B-type [1] MaxSP + 250

MaxSP + 20 per 2 refine rate


If refine rate is 7 or higher:
Increases all properties magical damage by 7%


[+ 450127.png Automatic Leg A-Type [1] ]
MaxSP + 7%


[+ 450128.png Automatic Leg B-Type [1] ]
MATK + 7%

Class: Shoes
Defense: 70
Weight: 50
Required Level: 160
Usable Jobs: All

@go exchanger
NPC: Automatic Doll
Cost: 900x 1000103.png Varmeal Tickets
+9 22197.png Illusion Leg B-Type [1]
490024.png Automatic Booster R [1] ATK + 5%

MaxHP + 5%

Class: Accessory (right)
Defense: 0
Weight: 10
Required Level: 160
Usable Jobs: All

@go exchanger
NPC: Automatic Doll
Cost: 1500x 1000103.png Varmeal Tickets
32207.png Illusion Booster R [1]
490025.png Automatic Booster L [1] ATK + 5%

MaxSP + 5%

Class: Accessory (left)
Defense: 0
Weight: 10
Required Level: 160
Usable Jobs: All

@go exchanger
NPC: Automatic Doll
Cost: 1500x 1000103.png Varmeal Tickets
32208.png Illusion Booster L [1]
490026.png Automatic Battle chip R [1] MATK + 5%

MaxHP + 5%

Class: Accessory (right)
Defense: 0
Weight: 10
Required Level: 160
Usable Jobs: All

@go exchanger
NPC: Automatic Doll
Cost: 1500x 1000103.png Varmeal Tickets
32209.png Illusion Battle Chip R [1]
490027.png Automatic Battle chip L [1] MATK + 5%

MaxSP + 5%

Class: Accessory (left)
Defense: 0
Weight: 10
Required Level: 160
Usable Jobs: All

@go exchanger
NPC: Automatic Doll
Cost: 1500x 1000103.png Varmeal Tickets
32210.png Illusion Battle Chip L [1]



Blueprints

Automatic Modification Modules can be obtained in a variety of ways. 100160.png Automatic Module Box and 100161.png Epic Module Box are dropped from 17.2 instance bosses. The Automatic Module Box can contain any automatic module except skill modules. The Epic Module Box can contain any skill module.

in @go exchanger (fortessa 89/154) Automatic Doll will trade any skill module for 300x 1000104.png Magical Soapstone which is obtained from doing the Hidden Garden (Hard) instance. Or she will attempt to craft a random module for 90x 10000103.png Varmeal Ticket . Keep in mind, the higher the rarity the more likely the process will fail.

Crafting Categories
Rarity Possible Modules
Normal
  • Defense, Magic Defense, STR, AGI, VIT, DEX, INT, LUK.
Rare
  • HP Recovery, SP Recovery, Spell, Attack Speed, Fatal, Expert Archer, Vital, Mental, Heal, Attack Power, Magic Power, Shooter, Fast, Caster, Critical.
Unique
  • Magical Force, Attacker Force, Range Force, Critical Force, Recovery Force, Mirror Counter, Delay after skill, Fixed Casting, Above All, Drain Life, Drain Soul, Magic Healing, Magic Soul, Power Force, Robust, Powerful, All Force, Reflection Reject.
Legendary
  • Unlimited Vital, Spell Buster, Firing Shot, Overpower, Fatal Flash, Lucky Strike.
Epic
  • Skill specific modules


Automatic Equipment can be modified with a number of different module types. Each piece of equipment can have a maximum of 3 modules. Though certain modules have a restriction on the number of times it can be place on the equipment.


Armor
Module Effect
1000105.png Defense

Up to 3 modules can be placed on equipment

  • Def + 150
  • If refine rate is 9 or higher, Def + 75
  • If refine rate is 11 or higher, Def + 75
1000106.png Magic Defense

Up to 3 modules can be placed on equipment

  • Mdef + 15
  • If refine rate is 9 or higher, Mdef + 7
  • If refine rate is 11 or higher, Mdef + 7
1000122.png Attack Power

Up to 2 modules can be placed on equipment

  • Atk + 5%
  • Atk +75
  • If refine rate is 9 or higher, Melee physical damage + 2%.
  • If refine rate is 11 or higher, additional Melee physical damage + 3%.
1000123.png Magic Power

Up to 2 modules can be placed on equipment

  • Matk + 5%
  • Matk + 75
  • If refine rate is 9 or higher, Matk + 2%.
  • If refine rate is 11 or higher, additional Matk + 3%.
1000124.png Shooter

Up to 2 modules can be placed on equipment

  • Increases long ranged physical damage by 3%.
  • If refine rate is 9 or higher, increases long ranged physical damage by additional 3%.
  • If refine rate is 11 or higher, increases long ranged physical damage by additional 3%.
1000128.png Magical Force

Up to 1 modules can be placed on equipment

  • Matk +20
  • Reduce variable cast time by 10%
  • increase all property magical damage by 2%
  • If refine rate is 9 or higher, increase all property magical damage by additional 1%
  • If refine rate is 11 or higher, increase all property magical damage by additional 2%
1000129.png Attacker Force

Up to 1 modules can be placed on equipment

  • Atk +20
  • Increase melee physical damage by 10%
  • Increase physical damage against All size enemies by 3%
  • If refine rate is 9 or higher, increase physical damage against All size enemies by additional 1%
  • If refine rate is 11 or higher, increase physical damage against All size enemies by additional 1%
1000130.png Range Force

Up to 1 modules can be placed on equipment

  • Atk +20
  • Increase long ranged physical damage by 10%
  • Increase physical damage against All size enemies by 3%
  • If refine rate is 9 or higher, increase physical damage against All size enemies by additional 1%
  • If refine rate is 11 or higher, increase physical damage against All size enemies by additional 1%
1000131.png Critcal Force

Up to 1 modules can be placed on equipment

  • Crit Rate +5
  • Increase critical damage by 10%
  • Increase physical damage against All size enemies by 3%
  • If refine rate is 9 or higher, increase physical damage against All size enemies by additional 1%
  • If refine rate is 11 or higher, increase physical damage against All size enemies by additional 1%
1000132.png Recovery Force

Up to 1 modules can be placed on equipment

  • Matk +20
  • Reduce variable cast time by 10%
  • Increase heal effectiveness by 5%
  • If refine rate is 9 or higher, increase heal effectiveness by additional 5%
  • If refine rate is 11 or higher, increase heal effectiveness by additional 5%
1000207.png Mirror Counter

Up to 1 modules can be placed on equipment

  • Reduces damage taken from reflect damage by 2%
  • If refine rate is 9 or higher, reduce damage taken from reflect damage by additional 2%
  • If refine rate is 11 or higher, reduce damage taken from reflect damage by additional 3%
1000133.png Delay After Skill

Up to 1 modules can be placed on equipment

  • Reduces delay after skill by 4%.
  • If refine rate is 9 or higher, reduces delay after skill by an additional 6%.
  • If refine rate is 11 or higher, reduces delay after skill by an additional 6%.
1000140.png Power Force

Up to 1 modules can be placed on equipment

  • Atk +3%
  • Matk +3%
  • If refine rate is 9 or higher, Atk +3% and Matk +3%
  • If refine rate is 11 or higher, Atk +4% and Matk +4%
1000152.png Dragonic Breath

Up to 2 modules can be placed on equipment

  • Increase Dragon Breath and Dragon Breath -Water damage by 15%
  • If refine rate is 9 or higher, increase Dragon Breath and Dragon Breath -Water damage by additional 3%
  • If refine rate is 11 or higher, increase Dragon Breath and Dragon Breath -Water damage by additional 7%
1000153.png Wave Break

Up to 2 modules can be placed on equipment

  • Increase Sonic Wave and Ignition Break damage by 15%
  • If refine rate is 9 or higher, increase Sonic Wave and Ignition Break damage by additional 3%
  • If refine rate is 11 or higher, increase Sonic Wave and Ignition Break damage by additional 7%, reduce cooldown of Ignition Break by 0.25 seconds
1000154.png Hundred Spiral

Up to 2 modules can be placed on equipment

  • Increase Clashing Spiral and Hundred Spear damage by 15%
  • If refine rate is 9 or higher, increase Clashing Spiral and Hundred Spear damage by additional 3%
  • If refine rate is 11 or higher, increase Clashing Spiral and Hundred Spear damage by additional 7%
1000155.png Drive Press

Up to 2 modules can be placed on equipment

  • Increase Earth Drive and Shield Press damage by 15%
  • If refine rate is 9 or higher, increase Earth Drive and Shield Press damage by additional 3%
  • If refine rate is 11 or higher, increase Earth Drive and Shield Press damage by additional 7%
1000156.png Vanishing Cannon

Up to 2 modules can be placed on equipment

  • Increase Vanishing Point and Cannon Spear damage by 15%
  • If refine rate is 9 or higher, increase Vanishing Point and Cannon Spear damage by additional 3%
  • If refine rate is 11 or higher, increase Vanishing Point and Cannon Spear damage by additional 7%
1000157.png Genesis Pressure

Up to 2 modules can be placed on equipment

  • Increase Gloria Domini and Genesis Ray damage by 15%
  • If refine rate is 9 or higher, increase Gloria Domini and Genesis Ray damage by additional 3%
  • If refine rate is 11 or higher, increase Gloria Domini and Genesis Ray damage by additional 7%
1000158.png Boost Cannon

Up to 2 modules can be placed on equipment

  • Increase Knuckle Boost and Arm Cannon damage by 15%
  • If refine rate is 9 or higher, increase Knuckle Boost and Arm Cannon damage by additional 3%
  • If refine rate is 11 or higher, increase Knuckle Boost and Arm Cannon damage by additional 7%
1000159.png Cold Flare

Up to 2 modules can be placed on equipment

  • Increase Ice Launcher and Flame Launcher damage by 15%
  • If refine rate is 9 or higher, increase Ice Launcher and Flame Launcher damage by additional 3%
  • If refine rate is 11 or higher, increase Ice Launcher and Flame Launcher damage by additional 7%
1000160.png Tornado Swing

Up to 2 modules can be placed on equipment

  • Increase Axe Tornado and Power Swing damage by 15%
  • If refine rate is 9 or higher, increase Axe Tornado and Power Swing damage by additional 3%
  • If refine rate is 11 or higher, increase Axe Tornado and Power Swing damage by additional 7%
1000161.png Cannon Tornado

Up to 2 modules can be placed on equipment

  • Increase Cart Cannon and Cart Tornado damage by 15%
  • If refine rate is 9 or higher, increase Cart Cannon and Cart Tornado damage by additional 3%
  • If refine rate is 11 or higher, increase Cart Cannon and Cart Tornado damage by additional 7%
1000162.png Crazy Mandragora

Up to 2 modules can be placed on equipment

  • Increase Crazy Vines damage by 15%, reduces cooldown of Mandragora Howl by 0.3 seconds
  • If refine rate is 9 or higher, increase Crazy Vines damage by additional 3%, reduces cooldown of Mandragora Howl by additional 0.3 seconds
  • If refine rate is 11 or higher, increase Crazy Vines damage by additional 7%, reduces cooldown of Mandragora Howl by additional 0.4 seconds
1000163.png Acid Explosion

Up to 2 modules can be placed on equipment

  • Increase Acid Bomb and Spore Explosion damage by 15%
  • If refine rate is 9 or higher, increase Acid Bomb and Spore Explosion damage by additional 3%
  • If refine rate is 11 or higher, increase Acid Bomb and Spore Explosion damage by additional 7%
1000164.png Sonic Impact

Up to 2 modules can be placed on equipment

  • Increase Sonic Blow and Cross Impact damage by 15%
  • If refine rate is 9 or higher, increase Sonic Blow and Cross Impact damage by additional 3%
  • If refine rate is 11 or higher, increase Sonic Blow and Cross Impact damage by additional 7%
1000165.png Cutter Slasher

Up to 2 modules can be placed on equipment

  • Increase Rolling Cutter and Cross Ripper Slasher damage by 15%
  • If refine rate is 9 or higher, increase Rolling Cutter and Cross Ripper Slasher damage by additional 3%
  • If refine rate is 11 or higher, increase Rolling Cutter and Cross Ripper Slasher damage by additional 7%
1000166.png Berserk Slash

Up to 2 modules can be placed on equipment

  • Increase Soul Destroyer and Counter Slash damage by 15%
  • If refine rate is 9 or higher, increase Soul Destroyer and Counter Slash damage by additional 3%
  • If refine rate is 11 or higher, increase Soul Destroyer and Counter Slash damage by additional 7%
1000167.png Fatal Raid

Up to 2 modules can be placed on equipment

  • Increase Fatal Menace and Sightless Mind damage by 15%
  • If refine rate is 9 or higher, increase Fatal Menace and Sightless Mind damage by additional 3%
  • If refine rate is 11 or higher, increase Fatal Menace and Sightless Mind damage by additional 7%
1000168.png Shadow Spell

Up to 2 modules can be placed on equipment

  • Increase all property magical damage by 15%
  • If refine rate is 9 or higher, increase all property magical damage by additional 3%
  • If refine rate is 11 or higher, increase all property magical damage by additional 7%
1000169.png Angle Shot

Up to 2 modules can be placed on equipment

  • Increase Triangle Shot damage by 15%, increase long ranged physical damage by 10%
  • If refine rate is 9 or higher, increase Triangle Shot damage by additional 3%
  • If refine rate is 11 or higher, increase Triangle Shot damage by additional 7%, increase long ranged physical damage by additional 5%
1000170.png Crimson Strain

Up to 2 modules can be placed on equipment

  • Increase Crimson Rock and Earth Strain damage by 15%
  • If refine rate is 9 or higher, increase Crimson Rock and Earth Strain damage by additional 3%
  • If refine rate is 11 or higher, increase Crimson Rock and Earth Strain damage by additional 7%
1000171.png Jack Lightning

Up to 2 modules can be placed on equipment

  • Increase Jack Frost and Chain Lightning damage by 15%
  • If refine rate is 9 or higher, increase Jack Frost and Chain Lightning damage by additional 3%
  • If refine rate is 11 or higher, increase Jack Frost and Chain Lightning damage by additional 7%
1000172.png Comet Cortex

Up to 2 modules can be placed on equipment

  • Increase Comet and Tetra Vortex damage by 15%
  • If refine rate is 9 or higher, increase Comet and Tetra Vortex damage by additional 3%
  • If refine rate is 11 or higher, increase Comet and Tetra Vortex damage by additional 7%
1000173.png Double Bolt

Up to 2 modules can be placed on equipment

  • Increase Fire Bolt, Cold Bolt, and Lightning Bolt damage by 15%
  • If refine rate is 9 or higher, increase Fire Bolt, Cold Bolt, and Lightning Bolt damage by additional 3%
  • If refine rate is 11 or higher, increase Fire Bolt, Cold Bolt, and Lightning Bolt damage by additional 7%
1000174.png Warm Wave

Up to 2 modules can be placed on equipment

  • Increase Psychic Wave damage by 15%, reduce cooldown of Warmer by 1 second
  • If refine rate is 9 or higher, increase Psychic Wave damage by additional 3%, reduces cooldown of Warmer by additional 2 seconds
  • If refine rate is 11 or higher, increase Psychic Wave damage by additional 7%, reduces cooldown of Warmer by additional 4 seconds
1000175.png Diamond Grave

Up to 2 modules can be placed on equipment

  • Increase Diamond Dust and Earth Grave damage by 15%
  • If refine rate is 9 or higher, increase Diamond Dust and Earth Grave damage by additional 3%
  • If refine rate is 11 or higher, increase Diamond Dust and Earth Grave damage by additional 7%
1000176.png Magnusmus

Up to 2 modules can be placed on equipment

  • Increase Magnus Exorcismus and Adoramus damage by 15%
  • If refine rate is 9 or higher, increase Magnus Exorcismus and Adoramus damage by additional 3%
  • If refine rate is 11 or higher, increase Magic Exorcismus and Adoramus damage by additional 7%
1000177.png Holy Judex

Up to 2 modules can be placed on equipment

  • Increase Holy Light and Judex damage by 15%
  • If refine rate is 9 or higher, increase Holy Light and Judex damage by additional 3%
  • If refine rate is 11 or higher, increase Holy Light and Judex damage by additional 7%
1000178.png Duple lica

Up to 2 modules can be placed on equipment

  • Increase Duple Light damage by 15%, reduces cooldown of Basilica by 2 seconds
  • If refine rate is 9 or higher, increase Duple Light damage by additional 3%, reduces cooldown of Basilica by additional 3 seconds
  • If refine rate is 11 or higher, increase Duple Light damage by additional 7%, reduces cooldown of Basilica by additional 5 seconds
1000179.png Tiger Empire

Up to 2 modules can be placed on equipment

  • Increase Tiger Cannon and Fallen Empire damage by 15%
  • If refine rate is 9 or higher, increase Tiger Cannon and Fallen Empire damage by additional 3%
  • If refine rate is 11 or higher, increase Tiger Cannon and Fallen Empire damage by additional 7%
1000180.png Rampage Arrow

Up to 2 modules can be placed on equipment

  • Increase Rampage Blast and Knuckle Arrow damage by 15%
  • If refine rate is 9 or higher, increase Rampage Blast and Knuckle Arrow damage by additional 3%
  • If refine rate is 11 or higher, increase Rampage Blast and Knuckle Arrow damage by additional 7%
1000181.png Raging Combo

Up to 2 modules can be placed on equipment

  • Increase Raging Thrust and Chain Crush Combo damage by 15%
  • If refine rate is 9 or higher, increase Raging Thrust and Chain Crush Combo damage by additional 3%
  • If refine rate is 11 or higher, increase Raging Thrust and Chain Crush Combo damage by additional 7%
1000182.png Cluster

Up to 2 modules can be placed on equipment

  • Increase Bomb Cluster damage by 15%
  • If refine rate is 9 or higher, increase Bomb Cluster damage by additional 3%
  • If refine rate is 11 or higher, increase Bomb Cluster damage by additional 7%
1000183.png Breeze Shooting

Up to 2 modules can be placed on equipment

  • Increase Focused Arrow Strike damage by 15%, increase critical damage by 10%
  • If refine rate is 9 or higher, increase Focused Arrow Strike damage by additional 3%
  • If refine rate is 11 or higher, increase Focused Arrow Strike damage by additional 7%, increaes critical damage by additional 5%
1000184.png Aimed Storm

Up to 2 modules can be placed on equipment

  • Increase Aimed Bolt and Arrow Storm damage by 15%
  • If refine rate is 9 or higher, increase Aimed Bolt and Arrow Storm damage by additional 3%
  • If refine rate is 11 or higher, increase Aimed Bolt and Arrow Storm damage by additional 7%
1000185.png Metal Echo

Up to 2 modules can be placed on equipment

  • Increase Metallic Sound and Great Echo damage by 15%
  • If refine rate is 9 or higher, increase Metallic Sound and Great Echo damage by additional 3%
  • If refine rate is 11 or higher, increase Metallic Sound and Great Echo damage by additional 7%
1000186.png Reverberation

Up to 2 modules can be placed on equipment

  • Increase Reverberation damage by 15%
  • If refine rate is 9 or higher, increase Reverberation damage by additional 3%
  • If refine rate is 11 or higher, increase Reverberation damage by additional 7%
1000187.png Vulcan Severe

Up to 2 modules can be placed on equipment

  • Increase Arrow Vulcan and Severe Rainstorm damage by 15%
  • If refine rate is 9 or higher, increase Arrow Vulcan and Severe Rainstorm damage by additional 3%
  • If refine rate is 11 or higher, increase Arrow Vulcan and Severe Rainstorm damage by additional 7%
1000188.png Prominence Burst

Up to 2 modules can be placed on equipment

  • Increase Prominence Kick and Solar Burst damage by 15%
  • If refine rate is 9 or higher, increase Prominence Kick and Solar Burst damage by additional 3%
  • If refine rate is 11 or higher, increase Prominence Kick and Soalr Burst damage by additional 7%
1000189.png Moon Kick

Up to 2 modules can be placed on equipment

  • Increase New Moon Kick and Full Moon Kick damage by 15%
  • If refine rate is 9 or higher, increase New Moon Kick and Full Moon Kick damage by additional 3%
  • If refine rate is 11 or higher, increase New Moon Kick and Full Moon Kick damage by additional 7%, increase critical damage by 5%
1000190.png Flash Falling

Up to 2 modules can be placed on equipment

  • Increase Flash Kick and Falling Star damage by 15%
  • If refine rate is 9 or higher, increase Flash Kick and Falling Star damage by additional 3%
  • If refine rate is 11 or higher, increase Flash Kick and Falling Star damage by additional 7%
1000191.png Eswhoo

Up to 2 modules can be placed on equipment

  • Increase Esma and Eswhoo damage by 15%
  • If refine rate is 9 or higher, increase Esma and Eswhoo damage by additional 3%
  • If refine rate is 11 or higher, increase Esma and Eswhoo damage by additional 7%
1000192.png Espa

Up to 2 modules can be placed on equipment

  • Increase Espa damage by 15%
  • If refine rate is 9 or higher, increase Espa damage by additional 3%
  • If refine rate is 11 or higher, increase Espa damage by additional 7%
1000193.png Curse Explosion

Up to 2 modules can be placed on equipment

  • Increase Curse Explosion damage by 15%
  • If refine rate is 9 or higher, increase Curse Explosion damage by additional 3%
  • If refine rate is 11 or higher, increase Curse Explosion damage by additional 7%
1000194.png Des Hammer Dance

Up to 2 modules can be placed on equipment

  • Increase Desperado, Fire Dance and Hammer of God damage by 15%
  • If refine rate is 9 or higher, increase Desperado, Fire Dance and Hammer of God damage by additional 3%
  • If refine rate is 11 or higher, increase Desperado, Fire Dance and Hammer of God damage by additional 7%
1000195.png Fire Howling Tail

Up to 2 modules can be placed on equipment

  • Increase Fire Rain, Howling Mine and Dragon Tail damage by 15%
  • If refine rate is 9 or higher, increase Fire Rain, Howling Mine and Dragon Tail damage by additional 3%
  • If refine rate is 11 or higher, increase Fire Rain, Howling Mine and Dragon Tail damage by additional 7%
1000196.png Storm Buster Trip

Up to 2 modules can be placed on equipment

  • Increase Shattering Storm, Vanishing Buster and Round Trip damage by 15%
  • If refine rate is 9 or higher, increase Shattering Storm, Vanishing Buster and Round Trip damage by additional 3%
  • If refine rate is 11 or higher, increase Shattering Storm, Vanishing Buster and Round Trip damage by additional 7%
1000197.png Flame Ice Wind

Up to 2 modules can be placed on equipment

  • Increase Flaming Petals, Freezing Spear and Wind Blade damage by 15%
  • If refine rate is 9 or higher, increase Flaming Petals, Freezing Spear and Wind Blade damage by additional 3%
  • If refine rate is 11 or higher, increase Flaming Petals, Freezing Spear and Wind Blade damage by additional 7%
1000198.png Cross Slash

Up to 2 modules can be placed on equipment

  • Increase Cross Slash damage by 15%
  • If refine rate is 9 or higher, increase Cross Slash damage by additional 3%
  • If refine rate is 11 or higher, increase Cross Slash damage by additional 7%
1000199.png Exploding Flake Wind

Up to 2 modules can be placed on equipment

  • Increase Exploding Dragon, Snow Flake Draft and First Wind damage by 15%
  • If refine rate is 9 or higher, increase Exploding Dragon, Snow Flake Draft and First Wind damage by additional 3%
  • If refine rate is 11 or higher, increase Exploding Dragon, Snow Flake Draft and First Wind damage by additional 7%
1000200.png Power of Sea

Up to 2 modules can be placed on equipment

  • Reduce cooldown of Tuna Party and Tasty Shrimp Party by 0.5 seconds
  • If refine rate is 9 or higher, reduce cooldown of Tuna Party and Tasty Shrimp Party by additional 1 second
  • If refine rate is 11 or higher, reduce cooldown of Tuna Party and Tasty Shrimp Party by additional 1.5 seconds
1000201.png Power of Land

Up to 2 modules can be placed on equipment

  • Increase Silvervine Stem Spear and Catnip Meteor damage by 15%
  • If refine rate is 9 or higher, increase Silvervine Stem Spear and Catnip Meteor damage by additional 3%
  • If refine rate is 11 or higher, increase Silvervine Stem Spear and Catnip Meteor damage by additional 7%
1000202.png Power of Life

Up to 2 modules can be placed on equipment

  • Increase Picky Peck and Lunatic Carrot Beat damage by 15%
  • If refine rate is 9 or higher, increase Picky Peck and Lunatic Carrot Beat damage by additional 3%
  • If refine rate is 11 or higher, increase Picky Peck and Lunatic Carrot Beat damage by additional 7%
Engine Wing
Module Effect
1000105.png Defense

Up to 3 modules can be placed on equipment

  • Def + 150
  • If refine rate is 9 or higher, Def + 75
  • If refine rate is 11 or higher, Def + 75
1000106.png Magic Defense

Up to 3 modules can be placed on equipment

  • Mdef + 15
  • If refine rate is 9 or higher, Mdef + 7
  • If refine rate is 11 or higher, Mdef + 7
1000125.png Fast

Up to 2 modules can be placed on equipment

  • ASPD + 1.
  • If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 5%).
  • If refine rate is 11 or higher, increases attack speed (reduces delay after attack by additional 5%).
1000126.png Caster

Up to 2 modules can be placed on equipment

  • Reduces variable casting time by 5%.
  • If refine rate is 9 or higher, reduces variable casting time by an additional 5%.
  • If refine rate is 11 or higher, reduces variable casting time by an additional 5%.
1000127.png Critical

Up to 2 modules can be placed on equipment

  • Critical Rate + 10.
  • If refine rate is 9 or higher, increases critical damage by 5%.
  • If refine rate is 11 or higher, increases critical damage by an additional 7%.
1000135.png Above All

Up to 1 modules can be placed on equipment

  • Reduces physical and magical damage taken from all property enemies by 7%.
  • If refine rate is 7 or higher, reduces physical and magical damage taken from all size enemies by 7%.
  • If refine rate is 9 or higher, reduces physical and magical damage taken from all race enemies by 7% (excludes player).
1000142.png Powerful

Up to 1 modules can be placed on equipment

  • Increase melee and long ranged physical damage by 5%
  • Increase all property magical damage by 5%
  • If refine rate is 9 or higher, increase melee and long ranged physical damage by additional 2%, increase all property magical damage by additional 2%
  • If refine rate is 11 or higher, increase melee and long ranged physical damage by additional 3%, increse all property magical damage by additional 3%
1000208.png Reflection Reject

Up to 1 modules can be placed on equipment

  • Reduce damage taken from reflect damage by 3%
  • If refine rate is 9 or higher, reduces damage taken from reflect damage by additional 2%
  • If refine rate is 11 or higher, reduces damage taken from reflect damage by additional 4%
Leg
Module Effect
1000105.png Defense

Up to 3 modules can be placed on equipment

  • Def + 150
  • If refine rate is 9 or higher, Def + 75
  • If refine rate is 11 or higher, Def + 75
1000106.png Magic Defense

Up to 3 modules can be placed on equipment

  • Mdef + 15
  • If refine rate is 9 or higher, Mdef + 7
  • If refine rate is 11 or higher, Mdef + 7
1000119.png Vital

Up to 2 modules can be placed on equipment

  • MaxHP + 5%
  • MaxHP + 1500
  • If refine rate is 9 or higher, MaxHP + 2%
  • If refine rate is 11 or higher, additional MaxHP + 3%
1000120.png Mental

Up to 2 modules can be placed on equipment

  • MaxSP + 5%
  • MaxSP + 300
  • If refine rate is 9 or higher, MaxSP + 2%
  • If refine rate is 11 or higher, additional MaxSP + 3%
1000121.png Heal

Up to 2 modules can be placed on equipment

  • Increases heal effectiveness by 5%.
  • If refine rate is 9 or higher, increases heal effectiveness by additional 5%.
  • If refine rate is 11 or higher, increases heal effectiveness by additional 7%.
1000134.png Fixed Casting

Up to 1 modules can be placed on equipment

  • Reduces fixed casting time by 0.1 seconds.
  • If refine rate is 9 or higher, reduces fixed casting time by additional 0.2 second.
  • If refine rate is 11 or higher, reduces fixed casting time by additional 0.5 second.
1000141.png Robust

Up to 1 Modules can be placed on equipment

  • MaxHP + 2000
  • MaxSP + 300
  • MaxHP + 5%
  • MaxSP +5%
  • If refine rate is 9 or higher, additional MaxHP +2% and MaxSP +2%
  • If refine rate is 11 or higher, additional MaxHP +3% and MaxSP +3%
1000144.png Unlimited Vital

Only 1 Legendary module per equipment

  • Has a chance to gain "Enhanced Everlasting Life" for 10 seconds when receiving physical or magical damage.
  • Everlasting Life
  • Vit + 50, recover 800 HP per 0.5 second for 23 times for 10 seconds.
1000145.png Spell Buster

Only 1 Legendary module per equipment

  • Has a chance to gain "Enhanced Magic Storm" for 10 seconds when dealing magical damage.
  • Magic Storm
  • Int + 50, Matk + 25% for 10 seconds.
1000146.png Firing Shot

Only 1 Legendary module per equipment

  • Has a chance to gain "Enhanced Plunging Shooter" for 10 seconds when dealing physical damage.
  • Plunging Shooter
  • Dex + 50, increases long ranged physical damage by 15% for 10 seconds.
1000147.png Overpower

Only 1 Legendary module per equipment

  • Has a chance to gain "Enhanced Raging Fight" for 10 seconds when dealing physical damage.
  • Raging Fight
  • Str + 50, Atk + 15%, melee physical damage +10% for 10 seconds.
1000148.png Fatal Flash

Only 1 Legendary module per equipment

  • Has a chance to gain "Enhanced Deadly Lightspeed" for 10 seconds when dealing physical damage.
  • Deadly Lightspeed
  • Agi + 50, increases critical damage by 15% for 10 seconds.
1000149.png Lucky Strike

Only 1 Legendary module per equipment

  • Has a chance to gain "Enhanced Good Fortune" for 10 seconds when dealing magical damage.
  • Good Fortune
  • Luk + 50, increases all property magical damage by 15% for 10 seconds.
Booster R & Battle Chip R
Module Effect
1000107.png Vit

Up to 3 modules can be placed on equipment

  • Vit +3
  • MaxHp +1%
1000108.png Luk

Up to 3 modules can be placed on equipment

  • Luk +3
  • Increase Critical Damage 1%
1000109.png Str

Up to 3 modules can be placed on equipment

  • Str +3
  • Atk +2%
1000110.png Agi

Up to 3 modules can be placed on equipment

  • Agi +3
  • Increase attack speed (reduces delay after attack by 2%)
1000113.png HP Recovery

Up to 2 modules can be placed on equipment

  • HP Recovery +30%
1000115.png Spell

Up to 1 modules can be placed on equipment

  • Matk +20
  • Reduce Variable Cast Time by 10%
1000116.png Attack Speed

Up to 1 modules can be placed on equipment

  • Atk +20
  • Increase attack speed (reduce delay after attack by 10%)
1000117.png Fatal

Up to 1 modules can be placed on equipment

  • Critical Rate +10
  • Increase critical damage by 10%
1000118.png Expert Archer

Up to 1 modules can be placed on equipment

  • HIT +10
  • Increase Long Range Physical damage by 10%
1000136.png Drain Life

Up to 1 modules can be placed on equipment

  • Has a 2% chance to restore 3% of damage as HP when dealing physical damage
1000138.png Magic Healing

Up to 1 modules can be placed on equipment

  • Has a 2% chance to recover 500 HP per 0.4 second for 23 times when dealing magical damage
1000143.png All Force

Up to 1 modules can be placed on equipment

  • Melee physical damage +5%
  • Long ranged physical damage +5%
  • All property magical damage +5%
Booster L & Battle Chip L
Module Effect
1000107.png Vit

Up to 3 modules can be placed on equipment

  • Vit +3
  • MaxHp +1%
1000108.png Luk

Up to 3 modules can be placed on equipment

  • Luk +3
  • Increase Critical Damage 1%
1000111.png INT

Up to 3 modules can be placed on equipment

  • INT +3
  • Matk +2%
1000112.png Dex

Up to 3 modules can be placed on equipment

  • DEX +3
  • Increase long ranged physical damage 2%
1000114.png SP Recovery

Up to 2 modules can be placed on equipment

  • SP recovery +30%
1000115.png Spell

Up to 1 modules can be placed on equipment

  • Matk +20
  • Reduce Variable Cast Time by 10%
1000116.png Attack Speed

Up to 1 modules can be placed on equipment

  • Atk +20
  • Increase attack speed (reduce delay after attack by 10%)
1000117.png Fatal

Up to 1 modules can be placed on equipment

  • Critical Rate +10
  • Increase critical damage by 10%
1000118.png Expert Archer

Up to 1 modules can be placed on equipment

  • HIT +10
  • Increase Long Range Physical damage by 10%
1000137.png Drain Soul

Up to 1 modules can be placed on equipment

  • Has a 1% chance to restore 2% of damage as SP when dealing physical damage
1000139.png Magic Soul

Up to 1 modules can be placed on equipment

  • Has a 1% chance to recovery 120 SP per 0.4 second for 23 times when dealing magical damage
1000143.png All Force

Up to 1 modules can be placed on equipment

  • Melee physical damage +5%
  • Long ranged physical damage +5%
  • All property magical damage +5%



Automatic Improvement Devices

Image Name Description How to obtain
100162.png Normal Automatic Improvement Device(physical) Gain either a Normal, Advanced, or Premium Automatic Improvement Device (physical) @go exchanger
NPC: Automatic Doll
Cost: 45x 1000103.png Varmeal Tickets
100163.png Normal Automatic Improvement Device(magical) Gain either a Normal, Advanced, or Premium Automatic Improvement Device (magical) @go exchanger
NPC: Automatic Doll
Cost: 45x 1000103.png Varmeal Tickets



Sin Weapons

There are a total of 6 different Enchanting Items, list can be found here


17th Anniversary

Odin Equipment [Odin's Past]

Image Name Description How to obtain
15397.png Str Soutane [1] MaxHP + 10%, MaxSP + 10%.

Increases attack speed (reduces delay after attack by 10%)
Atk + 3% per 2 refine rate.
Str + 5 per 3 refine rate.
Increases physical damage against angel and demon race monsters by 8% per 4 refine rate.



When equipped with Clergy's Boots and Clergy's Manteau,
Str + 8, Def + 30, Mdef + 15.
Reduces damage taken from angel and demon race monsters by 15%.



If the sum of refine of set is 27 or higher,
Atk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.



Class: Armor
Defense: 100
Weight: 80
Required Level: 170
Usable Jobs: All

Randomly obtained from 23986.png Odin Relic
Dropped from monsters in odin_past
15398.png Agi Soutane [1] MaxHP + 10%, MaxSP + 10%.

Increases attack speed (reduces delay after attack by 10%)
Increases long ranged physical damage by 3% per 2 refine rate.
Agi + 5 per 3 refine rate.
Increases physical damage against angel and demon race monsters by 8% per 4 refine rate.



When equipped with Clergy's Boots and Clergy's Manteau,
Agi + 8, Def + 30, Mdef + 15.
Reduces damage taken from angel and demon race monsters by 15%.



If the sum of refine of set is 27 or higher,
Increases long ranged physical damage by 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.



Class: Armor
Defense: 100
Weight: 80
Required Level: 170
Usable Jobs: All

Randomly obtained from 23986.png Odin Relic
Dropped from monsters in odin_past
15399.png Vit Soutane [1] MaxHP + 15%, MaxSP + 5%.

Increases attack speed (reduces delay after attack by 7%)
Reduces variable casting time by 7%.
MaxHP + 2% per 2 refine rate.
Vit + 5 per 3 refine rate.
Increases physical and magical damage against angel and demon race monsters by 10% per 4 refine rate.



When equipped with Clergy's Boots and Clergy's Manteau,
Vit + 8, Def + 50, Mdef + 20.
Reduces damage taken from angel and demon race monsters by 20%.



If the sum of refine of set is 27 or higher,
Atk + 4%, Matk + 4%, reduces delay after skill by 20%, reduces fixed casting time by 20%.



Class: Armor
Defense: 100
Weight: 80
Required Level: 170
Usable Jobs: All

Randomly obtained from 23986.png Odin Relic
Dropped from monsters in odin_past
15400.png Dex Soutane [1] MaxHP + 10%, MaxSP + 10%.

Increases attack speed (reduces delay after attack by 10%)
Reduces variable casting time by 10%.
Atk + 1% and Matk + 1% per 2 refine rate.
Dex + 5 per 3 refine rate.
Increases physical and magical damage against angel and demon race monsters by 6% per 4 refine rate.



When equipped with Clergy's Boots and Clergy's Manteau,
Dex + 8, Def + 30, Mdef + 15.
Reduces damage taken from angel and demon race monsters by 15%.



If the sum of refine of set is 27 or higher,
Atk + 7%, Matk + 7%, reduces delay after skill by 20%, reduces fixed casting time by 20%.



Class: Armor
Defense: 100
Weight: 80
Required Level: 170
Usable Jobs: All

Randomly obtained from 23986.png Odin Relic
Dropped from monsters in odin_past
15401.png Int Soutane [1] MaxHP + 5%, MaxSP + 15%.

Reduces variable casting time by 10%.
Matk + 3% per 2 refine rate.
Int + 5 per 3 refine rate.
Increases magical damage against angel and demon race monsters by 6% per 4 refine rate.



When equipped with Clergy's Boots and Clergy's Manteau,
Int + 8, Def + 30, Mdef + 15.
Reduces damage taken from angel and demon race monsters by 15%.



If the sum of refine of set is 27 or higher,
Matk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.



Class: Armor
Defense: 100
Weight: 80
Required Level: 170
Usable Jobs: All

Randomly obtained from 23986.png Odin Relic
Dropped from monsters in odin_past
15402.png Luk Soutane [1] MaxHP + 10%, MaxSP + 10%.

Increases attack speed (reduces delay after attack by 10%)
Cri + 3 and increases critical damage by 4% per 2 refine rate.
Luk + 5 per 3 refine rate.
Increases physical damage against angel and demon race monsters by 8% per 4 refine rate.



When equipped with Clergy's Boots and Clergy's Manteau,
Luk + 8, Def + 30, Mdef + 15.
Reduces damage taken from angel and demon race monsters by 15%.



If the sum of refine of set is 27 or higher,
Atk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.



Class: Armor
Defense: 100
Weight: 80
Required Level: 170
Usable Jobs: All

Randomly obtained from 23986.png Odin Relic
Dropped from monsters in odin_past
20947.png Clergy's Manteau [1] MaxSP + 5%, Mdef + 10.

Reduces variable casting time by 10%.
Increases magical damage against angel and demon race monsters by 1% per 2 refine rate.
Reduces damage taken from angel and demon race monsters by 1% per 3 refine rate.



If refine rate is 7 or higher, reduces variable casting time by additional 10%.



Class: Garment
Defense: 40
Weight: 45
Required Level: 170
Usable Jobs: All

Randomly obtained from 23986.png Odin Relic
Dropped from monsters in odin_past
22209.png Clergy's Boots [1] MaxHP + 5%, Def + 30.

Increases attack speed (reduces delay after attack by 10%)
Increases physical damage against angel and demon race monsters by 1% per 2 refine rate.
Reduces damage taken from angel and demon race monsters by 1% per 3 refine rate.



If refine rate is 7 or higher, increases attack speed (reduces delay after attack by additional 10%)



Class: Shoes
Defense: 35
Weight: 40
Required Level: 170
Usable Jobs: All

Randomly obtained from 23986.png Odin Relic
Dropped from monsters in odin_past


Information on enchanting the items from odin past can be found here

Einbroch Mine Equipment [Ein Dun 03]

Image Name Description How to obtain
1867.png Safety Knuckle [2] Atk + 10%.

Increases Knuckle Arrow damage by 10%.



If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 15%)



If refine rate is 9 or higher, increases Knuckle Arrow damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.



If refine rate is 11 or higher, reduces delay after skill by 20%.



Class: Knuckle
Attack: 210
Weight: 180
Weapon Level: 4
Required Level: 170
Usable Jobs: Sura

@go exchanger
NPC: Elmen
How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x 25814.png Dynite
2058.png Detecting Staff [2] Matk + 330, can't be destroyed.

Matk + 10%.
If refine rate is 7 or higher, Matk + 60, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases fire property magical damage by 15%, has a chance to gain bonus magical damage against all size enemies by 20% for 10 seconds when dealing magical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Two-handed Staff
Attack: 180
Weight: 200
Weapon Level: 4
Required Level: 170
Usable Jobs: Warlock

@go exchanger
NPC: Elmen
How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x 25814.png Dynite
13346.png Grinder Huuma Shuriken [2] Atk + 15%, can't be destroyed.

Increases Swirling Petal damage by 15%.



If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 15%.



If refine rate is 9 or higher, increases Swirling Petal damage by additional 20%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.



If refine rate is 11 or higher, reduces cooldown of Swirling Petal by 1 second, reduces delay after skill by 20%.



Class: Huuma Shuriken
Attack: 280
Weight: 180
Weapon Level: 4
Required Level: 170
Usable Jobs: Ninja classes

@go exchanger
NPC: Elmen
How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x 25814.png Dynite
16099.png Rubber Hammer [2] Matk + 180, can't be destroyed.

Matk + 7%.
Increases heal effectiveness by 5%, increases Adoramus damage by 10%.



If refine rate is 7 or higher, icnreases holy property magical damage by 7%, reduces variable casting time by 10%.



If refine rate is 9 or higher, increases Adoramus damage by additional 15%, has a chance to gain bonus magical damage against all size enemies by 15% for 5 seconds when dealing magical damage.



If refine rate is 11 or higher, reduces delay after skill by 20%.



Class: Mace
Attack: 160
Weight: 190
Weapon Level: 4
Required Level: 170
Usable Jobs: Archbishop

@go exchanger
NPC: Elmen
How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x 25814.png Dynite
18190.png Bolt Shooter [2] Atk + 10%.

Increases Aimed Bolt damage by 10%.



If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 10%.



If refine rate is 9 or higher, increases Aimed Bolt damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.



If refine rate is 11 or higher, reduces delay after skill by 20%.



Class: Bow
Attack: 210
Weight: 170
Weapon Level: 4
Required Level: 170
Usable Jobs: Ranger

@go exchanger
NPC: Elmen
How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x 25814.png Dynite
21054.png Claw Sword [2] Atk + 15%, Cri + 5.


If refine rate is 7 or higher, increases critical damage by 25%, increases attack speed (reduces delay after attack by 10%)



If refine rate is 9 or higher, has a chance to gain bonus physical damage against all size enemies by 20% for 5 seconds when dealing physical damage.



If refine rate is 11 or higher, Cri + 7, reduces delay after skill by 20%.



Class: Two-handed Sword
Attack: 300
Weight: 350
Weapon Level: 4
Required Level: 170
Usable Jobs: Rune Knight

@go exchanger
NPC: Elmen
How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x 25814.png Dynite
26162.png Welding Wand [2] Matk + 200, can't be destroyed.

Increases neutral, water and fire property magical damage by 7%.



If refine rate is 7 or higher, Matk + 70, reduces variable casting time by 10%.



If refine rate is 9 or higher, increases neutral, water and fire property magical damage by additional 8%, has a chance to gain bonus magical damage against all size enemies by 15% for 10 seconds when dealing magical damage.



If refine rate is 11 or higher, reduces delay after skill by 20%.



Class: Staff
Attack: 160
Weight: 120
Weapon Level: 4
Required Level: 170
Usable Jobs: Mage classes, Soul Linker classes

@go exchanger
NPC: Elmen
How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x 25814.png Dynite
26215.png Safety Whip [2] Increases long ranged physical damage by 10%.

Increases Severe Rainstorm damage by 10%.
If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds, reduces delay after skill by 20%.
Class: Whip
Attack: 200
Weight: 140
Weapon Level: 4
Required Level: 170
Usable Jobs: Wanderer

@go exchanger
NPC: Elmen
How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x 25814.png Dynite
28045.png Bolt Crusher [2] Atk + 10%.

Increases Rolling Cutter damage by 10%.



If refine rate is 7 or higher, Atk + 60, increases attack speed (reduces delay after attack by 10%)



If refine rate is 9 or higher, increases Rolling Cutter damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.



If refine rate is 11 or higher, reduces delay after skill by 20%.



Class: Katar
Attack: 300
Weight: 200
Weapon Level: 4
Required Level: 170
Usable Jobs: Guillotine Cross

@go exchanger
NPC: Elmen
How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x 25814.png Dynite
28140.png Saw Axe [2] Atk + 10%, can't be destroyed.

Increases Arm Cannon damage by 10%.



If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 10%.



If refine rate is 9 or higher, increases long ranged physical damage by 10%, has a chance to gain bonus physical damage against all size enemies by 15% for 5 seconds when dealing physical damage.



If refine rate is 11 or higher, reduces delay after skill by 20%.



Class: Two-handed Axe
Attack: 350
Weight: 500
Weapon Level: 4
Required Level: 170
Usable Jobs: Mechanic

@go exchanger
NPC: Elmen
How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x 25814.png Dynite
28635.png Safety Manual [2] Atk + 10%, Cri + 3.


If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)



If refine rate is 9 or higher, increases critical damage by 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.



If refine rate is 11 or higher, reduces delay after skill by 20%.



Class: Book
Attack: 200
Weight: 70
Weapon Level: 4
Required Level: 170
Usable Jobs: Star Emperor

@go exchanger
NPC: Elmen
How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x 25814.png Dynite
28771.png Metal Detector Mk47 [2] Atk + 10%.

Increases Cross Impact damage by 10%.



If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)



If refine rate is 9 or higher, increases Cross Impact damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.



If refine rate is 11 or higher, reduces delay after skill by 20%.



Class: Dagger
Attack: 200
Weight: 100
Weapon Level: 4
Required Level: 170
Usable Jobs: Guillotine Cross

@go exchanger
NPC: Elmen
How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x 25814.png Dynite
28772.png Jewel Detector Mk47 [2] Matk + 180.

Matk + 10%.
Increases fire and neutral property magical damage by 7%.



If refine rate is 7 or higher, Matk + 40, increases attack speed (reduces delay after attack by 10%)



If refine rate is 9 or higher, increases fire and neutral property magical damage by additional 8%, has a chance to gain bonus magical damage against all size enemies by 15% for 10 seconds when dealing physical damage.



If refine rate is 11 or higher, reduces delay after skill by 20%.



Class: Dagger
Attack: 190
Weight: 100
Weapon Level: 4
Required Level: 170
Usable Jobs: Shadow Chaser

@go exchanger
NPC: Elmen
How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x 25814.png Dynite
32026.png Blocking Spear [2] Atk + 10%.

Increases Vanishing Point damage by 10%.



If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)



If refine rate is 9 or higher, increases Vanishing Point damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.



If refine rate is 11 or higher, reduces delay after skill by 20%.



Class: Spear
Attack: 210
Weight: 300
Weapon Level: 4
Required Level: 170
Usable Jobs: Royal Guard

@go exchanger
NPC: Elmen
How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x 25814.png Dynite
32110.png Safety Lute [2] Increases long ranged physical damage by 10%.

Increases Severe Rainstorm damage by 10%.



If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.



If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.



If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds, reduces delay after skill by 20%.



Class: Musical Instrument
Attack: 200
Weight: 140
Weapon Level: 4
Required Level: 170
Usable Jobs: Minstrel

@go exchanger
NPC: Elmen
How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x 25814.png Dynite
32303.png Bolt Revolver [2] Increases long ranged physical damage by 15%.

Increases Fire Dance damage by 15%.



If refine rate is 7 or higher, Atk + 60, increases attack speed (reduces delay after attack by 10%)



If refine rate is 9 or higher, increases Fire Dance damage by additional 20%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.



If refine rate is 11 or higher, reduces delay after skill by 20%.



Class: Pistol
Attack: 200
Weight: 180
Weapon Level: 4
Required Level: 170
Usable Jobs: Rebellion

@go exchanger
NPC: Elmen
How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x 25814.png Dynite
32352.png Safety Saber [2] Atk + 10%.

Increases Cart Cannon damage by 10%.



If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.



If refine rate is 9 or higher, increases Cart Cannon damage by additional 15%, increases long ranged physical damage by 7%.



If refine rate is 11 or higher, reduces delay after skill by 20%.



Class: Sword
Attack: 200
Weight: 250
Weapon Level: 4
Required Level: 170
Usable Jobs: Genetic

@go exchanger
NPC: Elmen
How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x 25814.png Dynite
550006.png Safety Foxtail [2] Matk + 350, can't be destroyed.

Atk + 7%, Matk + 7%.
Increases Catnip Meteor and Picky Peck damage by 15%.



If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), reduces variable casting time by 10%.



If refine rate is 9 or higher, increases Catnip Meteor and Picky Peck damage by additional 20%, has a chance to gain bonus physical and magical damage against all size enemies by 10% for 10 seconds when dealing physical or magical damage.



If refine rate is 11 or higher, reduces delay after skill by 20%.



Class: Staff
Attack: 300
Weight: 150
Weapon Level: 4
Required Level: 170
Usable Jobs: Summoner (Doram)

@go exchanger
NPC: Elmen
How To: Random Weapon obtained from Einbech Weapon Box which is exchanged for 50x 25814.png Dynite




Weapon Enchantment
Information on enchanting the Einbroch mine weapons can be found here



Einbech Accessories

Image Name Description How to obtain
32248.png Safety Pendant R [1] All Status + 5, increases attack speed (reduces delay after attack by 5%)


When equipped with Safety Epaulet R,
MaxHP + 10%, increases attack speed (reduces delay after attack by 15%)



When equipped with Safety Epaulet B,
MaxHP + 10%, reduces variable casting time by 15%.



When equipped with Safety Epaulet R or Safety Epaulet B and Einbech weapons, reduces fixed casting time by 0.3 seconds, reduces delay after skill by 7%, reduces damage taken from all size enemies by 3%.
Class: Accessory (Right)
Defense: 10
Weight: 10
Required Level: 170
Usable Jobs: All

@go exchanger
NPC: Elmen
Exchanged for 75x 25814.png Dynite
32249.png Safety Pendant B [1] All Status + 5, variable casting time by 5%.


When equipped with Safety Epaulet B,
MaxHP + 10%, reduces variable casting time by additional 15%.



When equipped with Safety Epaulet R,
MaxHP + 10%, increases attack speed (reduces delay after attack by 15%)



When equipped with Safety Epaulet R or Safety Epaulet B and Einbech weapons, reduces fixed casting time by 0.3 seconds, reduces delay after skill by 7%, reduces damage taken from all size enemies by 3%.
Class: Accessory (Right)
Defense: 10
Weight: 10
Required Level: 170
Usable Jobs: All

@go exchanger
NPC: Elmen
Exchanged for 75x 25814.png Dynite
32250.png Safety Epaulet R [1] Atk + 5%

Class: Accessory (Left)
Defense: 10
Weight: 10
Required Level: 170
Usable Jobs: All

@go exchanger
NPC: Elmen
Exchanged for 75x 25814.png Dynite
32251.png Safety Epaulet B [1] Matk + 5%

Class: Accessory (Left)
Defense: 10
Weight: 10
Required Level: 170
Usable Jobs: All

@go exchanger
NPC: Elmen
Exchanged for 75x 25814.png Dynite



Abyss Lake Equipment [Abyss 04]

Image Name Description How to obtain
15391.png Red Dragon Plate [1] Str + 12.

MaxHP + 15%, MaxSP + 10%.
Atk + 2% per 2 refine rate.
Increases physical damage against dragon race monsters by 7% per 3 refine rate.



If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,
Def + 50, Mdef + 8, Atk + 5%.
Atk + 15 per 15 base Str.



[Dragon's Force]
Has a chance to gain bonus Atk + 10% for 10 seconds when receiving physical or magical damage.
If base Str is 120 or higher, increases the chance to trigger Dragon's Force and adds bonus of Dragon's Force by additional Atk + 15%.If the sum of refine of set is 33 or higher,
increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.
Class: Armor
Defense: 110
Weight: 120
Required Level: 170
Usable Jobs: All

@go exchanger
NPC: Redhead.
Cost: 50x 25761.png Red Dragon Orb
+ 75x 1035.png Dragon Canine
+ 100x 1036.png Dragon Scale
+ 50x 1037.png Dragon Tail
+ 100x 7123.png Dragon Skin
+ 35x 7445.png Green Bijou
+ 35x 7446.png Blue Bijou
+ 35x 7447.png Red Bijou
+ 35x 7448.png Yellow Bijou
+ 3x 25765.png Large Dragon Bone
+ 15x 25766.png Small Dragon Bone .
15392.png Green Dragon Plate [1] Agi + 12.

MaxHP + 10%, MaxSP + 10%.
Increases long ranged physical damage by 2% per 2 refine rate.
Increases physical damage against dragon race monsters by 7% per 3 refine rate.



If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,
Def + 50, Mdef + 8, increases long ranged physical damage by 7%.
Increases attack speed (reduces delay after attack by 4%) per 15 base Agi.



[Dragon's Shot]
Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when receiving physical or magical damage.
If base Agi is 120 or higher, increases the chance to trigger Dragon's Shot and adds bonus of Dragon's Shot by increases long ranged physical damage by additional 10%.If the sum of refine of set is 33 or higher,
increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.
Class: Armor
Defense: 110
Weight: 120
Required Level: 170
Usable Jobs: All

@go exchanger
NPC: Redhead.
Cost: 50x 25759.png Green Dragon Orb
+ 75x 1035.png Dragon Canine
+ 100x 1036.png Dragon Scale
+ 50x 1037.png Dragon Tail
+ 100x 7123.png Dragon Skin
+ 35x 7445.png Green Bijou
+ 35x 7446.png Blue Bijou
+ 35x 7447.png Red Bijou
+ 35x 7448.png Yellow Bijou
+ 3x 25765.png Large Dragon Bone
+ 15x 25766.png Small Dragon Bone .
15393.png Gold Dragon Plate [1] Vit + 12.

MaxHP + 20%, MaxSP + 5%.
Increases attack speed (reduces delay after attack by 3%) and reduces variable casting time by 3% per 2 refine rate.
Increases physical and magical damage against dragon race monsters by 7% per 3 refine rate.



If refine rate is 11 or higher, increases physical and magical damage against medium and large size monsters by 6%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,
Def + 80, Mdef + 15, MaxHP + 10%.
Reduces damage taken from medium and large size monsters by 1% per 30 base Vit.



[Dragon's Health]
Has a chance to gain bonus damage reduction against all size monsters by 7% for 10 seconds when receiving physical or magical damage.
If base Vt is 120 or higher, increases the chance to trigger Dragon's Health and adds bonus of Dragon's Health by reduces damage taken from all size monsters by additional 5%.If the sum of refine of set is 33 or higher,
increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.
Class: Armor
Defense: 110
Weight: 120
Required Level: 170
Usable Jobs: All

@go exchanger
NPC: Redhead.
Cost: 50x 25762.png Gold Dragon Orb
+ 75x 1035.png Dragon Canine
+ 100x 1036.png Dragon Scale
+ 50x 1037.png Dragon Tail
+ 100x 7123.png Dragon Skin
+ 35x 7445.png Green Bijou
+ 35x 7446.png Blue Bijou
+ 35x 7447.png Red Bijou
+ 35x 7448.png Yellow Bijou
+ 3x 25765.png Large Dragon Bone
+ 15x 25766.png Small Dragon Bone .
15394.png Purple Dragon Plate [1] Dex + 12.

MaxHP + 15%, MaxSP + 10%.
Increases attack speed (reduces delay after attack by 4%) and reduces variable casting time by 4% per 2 refine rate.
Increases physical and magical damage against dragon race monsters by 8% per 3 refine rate.



If refine rate is 11 or higher, increases physical and magical damage against medium and large size monsters by 8%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,
Def + 50, Mdef + 8, Atk + 5%, Matk + 5%.
Increases attack speed (reduces delay after attack by 3%) and reduces variable casting time by 3% per 15 base Dex.



[Dragon's Speed]
Has a chance to gain bonus Flee + 50 and Perfect Dodge + 10 for 10 seconds when receiving physical or magical damage.
If base Dex is 120 or higher, increases the chance to trigger Dragon's Speed and adds bonus of Dragon's Speed by additional Flee + 30 and Perfect Dodge + 5.If the sum of refine of set is 33 or higher,
increases attack speed (reduces delay after attack by 15%), reduces variable casting time by 15%, reduces delay after skill by 25%.
Class: Armor
Defense: 110
Weight: 120
Required Level: 170
Usable Jobs: All

@go exchanger
NPC: Redhead.
Cost: 50x 25763.png Purple Dragon Orb
+ 75x 1035.png Dragon Canine
+ 100x 1036.png Dragon Scale
+ 50x 1037.png Dragon Tail
+ 100x 7123.png Dragon Skin
+ 35x 7445.png Green Bijou
+ 35x 7446.png Blue Bijou
+ 35x 7447.png Red Bijou
+ 35x 7448.png Yellow Bijou
+ 3x 25765.png Large Dragon Bone
+ 15x 25766.png Small Dragon Bone .
15395.png Blue Dragon Plate [1] Int + 12.

MaxHP + 5%, MaxSP + 20%.
Matk + 2% and increases heal effectiveness by 4% per 2 refine rate.
Increases magical damage against dragon race monsters by 7% per 3 refine rate.



If refine rate is 11 or higher, increases magical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,
Def + 50, Mdef + 8, Matk + 7%, increases heal effectiveness by 15%.
Reduces variable casting time by 4% per 15 base Int.



[Dragon's Wisdom]
Has a chance to gain bonus all property magical damage by 20% and heal effectiveness by 40% for 10 seconds when receiving physical or magical damage.
If base Int is 120 or higher, increases the chance to trigger Dragon's Wisdom and adds bonus of Dragon's Wisdom by increases all property magical damage by additional 10%.If the sum of refine of set is 33 or higher,
reduces variable casting time by 20%, reduces delay after skill by 25%.
Class: Armor
Defense: 110
Weight: 120
Required Level: 170
Usable Jobs: All

@go exchanger
NPC: Redhead.
Cost: 50x 25760.png Blue Dragon Orb
+ 75x 1035.png Dragon Canine
+ 100x 1036.png Dragon Scale
+ 50x 1037.png Dragon Tail
+ 100x 7123.png Dragon Skin
+ 35x 7445.png Green Bijou
+ 35x 7446.png Blue Bijou
+ 35x 7447.png Red Bijou
+ 35x 7448.png Yellow Bijou
+ 3x 25765.png Large Dragon Bone
+ 15x 25766.png Small Dragon Bone .
15396.png Silver Dragon Plate [1] Luk + 12.

MaxHP + 15%, MaxSP + 15%.
Cri + 2 and increases critical damage by 4% per 2 refine rate.
Increases physical damage against dragon race monsters by 7% per 3 refine rate.



If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.When equipped with Dragon Scale Boots and Dragon Scale Hood,
Def + 50, Mdef + 8, Atk + 5%.
Cri + 2 and increases critical damage by 3% per 15 base Luk.



[Dragon's Fortune]
Has a chance to gain bonus Atk + 7% and critical damage by 10% for 10 seconds when receiving physical or magical damage.
If base Luk is 120 or higher, increases the chance to trigger Dragon's Fortune and adds bonus of Dragon's Fortune by additional Atk + 10% and critical damage by additional 10%.If the sum of refine of set is 33 or higher,
increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.
Class: Armor
Defense: 110
Weight: 120
Required Level: 170
Usable Jobs: All

@go exchanger
NPC: Redhead.
Cost: 50x 25764.png Silver Dragon Orb
+ 75x 1035.png Dragon Canine
+ 100x 1036.png Dragon Scale
+ 50x 1037.png Dragon Tail
+ 100x 7123.png Dragon Skin
+ 35x 7445.png Green Bijou
+ 35x 7446.png Blue Bijou
+ 35x 7447.png Red Bijou
+ 35x 7448.png Yellow Bijou
+ 3x 25765.png Large Dragon Bone
+ 15x 25766.png Small Dragon Bone .
20946.png Dragon Scale Hood [1] Def + 20, Mdef + 2.

Increases recovery rate received from skills and items by 15%.



If refine rate is 7 or higher, reduces damage taken from dragon race monsters by 2%.



If refine rate is 9 or higher, has a chance to recover 2000 HP per second for 3 seconds when receiving physical or magical damage.



If refine rate is 11 or higher, reduces damage taken from dragon race monsters by additional 3%.



Class: Garment
Defense: 23
Weight: 50
Required Level: 170
Usable Jobs: All

@go exchanger
NPC: Redhead.
Cost: 15x 1035.png Dragon Canine
+ 75x 1036.png Dragon Scale
+ 15x 1037.png Dragon Tail
+ 75x 7123.png Dragon Skin
+ 25x 7445.png Green Bijou
+ 25x 7446.png Blue Bijou
+ 25x 7447.png Red Bijou
+ 25x 7448.png Yellow Bijou
+ 2x 25765.png Large Dragon Bone
+ 6x 25766.png Small Dragon Bone .
22208.png Dragon Scale Boots [1] MaxSP + 500.

Increases attack speed (reduces delay after attack by 7%), reduces variable casting time by 7%.



If refine rate is 7 or higher, reduces damage taken from dragon race monsters by 2%.



If refine rate is 9 or higher, has a chance to recover 500 SP per second for 3 seconds when receiving physical or magical damage.



If refine rate is 11 or higher, reduces damage taken from dragon race monsters by additional 3%.



Class: Shoes
Defense: 25
Weight: 60
Required Level: 170
Usable Jobs: All

@go exchanger
NPC: Redhead.
Cost: 30x 1035.png Dragon Canine
+ 60x 1036.png Dragon Scale
+ 40x 1037.png Dragon Tail
+ 60x 7123.png Dragon Skin
+ 25x 7445.png Green Bijou
+ 25x 7446.png Blue Bijou
+ 25x 7447.png Red Bijou
+ 25x 7448.png Yellow Bijou
+ 1x 25765.png Large Dragon Bone
+ 8x 25766.png Small Dragon Bone .



Information on enchanting the Abyss Lake equipment can be found here




Level 185 Expansion

Glast Heim - Abyss

All items are dropped by monsters in Glast Heim Abyss.

Enchants

All items are dropped with enchants automatically.

1st Enchant

  • ATK + 5~20
  • HIT + 1-10
  • Aspd % 1-10
  • Increase physical damage against x property enemies by 5~15%

2nd Enchant

  • ASPD + 1
  • Increase physical damage against x race enemies by 5~15%
  • Increase physical damage against x size enemies by 5~15%

Lava Equipment

Can be obtained by defeating monsters in Magma Dungeon 03.

Enchants

All Lava items are dropped with 2 enchants.

  • Enchant 1: DEF 50 ~ 150
  • Enchant 2: DEF 20 ~ 50

Miscellaneous Equipments

Crimson Weapons

Hugel Racing Caps

Hugel Racing caps are obtained from Hugel Monster Race or the instance shop

Rune Knight
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Rune Knight) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Increases critical damage by 5% per level of Twohand Quicken learned.

------------------------

If refine rate is 11 or higher,

Weapon becomes indestructible (except in upgrade attempts).

Enables Level 5 Double Attack.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Rune Knight  Headgear

RK Racing Stone.png
Racing (Rune Knight) Lv1 When using Twohand Quicken, increases physical damage inflicted on all size monsters by 5% for 60 seconds.
RK Racing Stone.png
Racing (Rune Knight) Lv2 Adds a 1% chance to nullify weapon size penalty for 3 seconds when dealing physical damage.


When using Twohand Quicken, increases physical damage inflicted on all size monsters by 7% for 60 seconds.

RK Racing Stone.png
Racing (Rune Knight) Lv3 Adds a 3% chance to nullify weapon size penalty for 5 seconds when dealing physical damage.


When using Twohand Quicken, ATK + 40 and increases physical damage inflicted on all size monsters by 15% for 60 seconds.

Royal Guard
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Royal Guard) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Increases damage of Rage Burst by 5% per level of Spear Mastery learned.

------------------------

If refine rate is 11 or higher,

Reduces cooldown of Earth Drive by 1 second.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Royal Guard  Headgear

RG Racing Stone.png
Racing (Royal Guard) Lv1 Reduces cooldown of Shield Press by 0.5 second.
RG Racing Stone.png
Racing (Royal Guard) Lv2 Reduces cooldown of Shield Press by 1 second.


When using Earth Drive, increases damage of Shield Press by 20% for 60 seconds.

RG Racing Stone.png
Racing (Royal Guard) Lv3 Reduces cooldown of Shield Press by 1.5 seconds.


When using Earth Drive, increases damage of Shield Press by 60% for 60 seconds.

Mechanic
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Mechanic) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Increases critical damage by 5% per level of Power-Thrust learned.

------------------------

If refine rate is 11 or higher,

Enables Level 5 Double Attack.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Mechanic  Headgear

Mechanic Racing Stone.png
Racing (Mechanic) Lv1 When using Adrenaline Rush, CRIT + 5 for 60 seconds.
Mechanic Racing Stone.png
Racing (Mechanic) Lv2 Adds a 1% chance to increase physical damage inflicted on all size monsters by 10% for 5 seconds when dealing physical damage.


When using Adrenaline Rush, CRIT + 10 for 60 seconds.

Mechanic Racing Stone.png
Racing (Mechanic) Lv3 Adds a 3% chance to increase physical damage inflicted on all size monsters by 20% for 10 seconds when dealing physical damage.


When using Adrenaline Rush, CRIT + 20 and increases critical damage by 10% for 60 seconds.

Geneticist
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Geneticist) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Increases damage of Cart Tornado by 5% per level of Axe Mastery learned.

------------------------

If refine rate is 11 or higher,

Adds a 5% chance of casting Level 2 Cart Tornado when dealing physical damage, if a higher level of this skill is known, it will be cast instead.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Geneticist  Headgear

Gen Racing Stone.png
Racing (Geneticist) Lv1 When using Cart Boost, increases physical damage inflicted on all size monsters by 5% for 60 seconds.
Gen Racing Stone.png
Racing (Geneticist) Lv2 Reduces cooldown of Howling of Mandragora by 1 second.


When using Cart Boost, increases physical damage inflicted on all size monsters by 7% for 60 seconds.

Gen Racing Stone.png
Racing (Geneticist) Lv3 Reduces cooldown of Howling of Mandragora by 5 seconds.


When using Cart Boost, ATK + 40 and increases physical damage inflicted on all size monsters by 15% for 60 seconds.

Guillotine Cross
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Guillotine Cross) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Increases critical damage by 5% per level of Lefthand Mastery user learned.

------------------------

If refine rate is 11 or higher,

Adds a 5% chance to increase critical damage by 20% for 10 seconds when dealing physical damage.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Guillotine Cross  Headgear

GX Racing Stone.png
Racing (Guillotine Cross) Lv1 When using Enchant Deadly Poison, ATK + 20 for 60 seconds.
GX Racing Stone.png
Racing (Guillotine Cross) Lv2 Increases physical damage inflicted on all size monsters by 5%.


When using Enchant Deadly Poison, ATK + 30 for 60 seconds.

GX Racing Stone.png
Racing (Guillotine Cross) Lv3 Increases physical damage inflicted on all size monsters by 10%.


When using Enchant Deadly Poison, ATK + 50 and CRIT + 10 for 60 seconds.

Shadow Chaser
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Shadow Chaser) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

MATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

MATK + 5 per level of Intimidate learned.

------------------------

If refine rate is 11 or higher,

Adds a 5% chance of casting Level 5 Mystical Amplification when dealing physical damage.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Shadow Chaser  Headgear

SC Racing Stone.png
Racing (Shadow Chaser) Lv1 When using Auto Shadow Spell, CRIT + 5 for 60 seconds.
SC Racing Stone.png
Racing (Shadow Chaser) Lv2 Increases damage of Water, Wind, Earth and Fire property magical attacks on targets by 5%.


When using Auto Shadow Spell, CRIT + 10 for 60 seconds.

SC Racing Stone.png
Racing (Shadow Chaser) Lv3 Increases damage of Water, Wind, Earth and Fire property magical attacks on targets by 15%.


When using Auto Shadow Spell, CRIT + 20 and MATK + 30 for 60 seconds.

Warlock
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Warlock) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

MATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Reduces cooldown of Tetra Vortex by 0.5 second per level of Meteor Storm and Lord of Vermillion learned.

------------------------

If refine rate is 11 or higher,

Reduces casting time of Mystical Amplification by 50%.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Warlock  Headgear

WL Racing Stone.png
Racing (Warlock) Lv1 Reduces cooldown of Frosty Misty by 1 second.
WL Racing Stone.png
Racing (Warlock) Lv2 Reduces cooldown of Frosty Misty by 3 seconds.


Increases damage of Jack Frost by 30%.

WL Racing Stone.png
Racing (Warlock) Lv3 Reduces cooldown of Frosty Misty by 5 seconds.


Increases damage of Jack Frost by 60%.

Sorcerer
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Sorcerer) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

MATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Increases damage of Thunderstorm and Fire Ball by 5% per level of Hindsight learned.

------------------------

If refine rate is 11 or higher,

Increases damage of Fire Bolt and Lightning Bolt by 50%.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Sorcerer  Headgear

Sorc Racing Stone.png
Racing (Sorcerer) Lv1 Adds a 5% chance of casting Level 1 Frost Nova when dealing physical damage.
Sorc Racing Stone.png
Racing (Sorcerer) Lv2 Adds a 5% chance of casting Level 4 Frost Nova when dealing physical damage.


When using Striking, increases damage of Cold Bolt, Fire Bolt and Lightning Bolt by 30% for 60 seconds.

Sorc Racing Stone.png
Racing (Sorcerer) Lv3 Adds a 5% chance of casting Level 7 Frost Nova when dealing physical damage.


When using Striking, increases damage of Cold Bolt, Fire Bolt and Lightning Bolt by 60% for 60 seconds.

Arch Bishop
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Arch Bishop) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

MATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Increases damage of Duple Light by 10% per level of Mace Mastery learned.

------------------------

If refine rate is 11 or higher,

Adds a 5% chance of casting Level 5 Adoramus when dealing physical damage, if a higher level of this skill is known, it will be cast instead.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Arch Bishop  Headgear

AB Racing Stone.png
Racing (Arch Bishop) Lv1 Increases damage of Adoramus by 20%.
AB Racing Stone.png
Racing (Arch Bishop) Lv2 Adds a 1% chance to negates gemstone consumption for 3 seconds when dealing physical damage.


Increases damage of Adoramus by 30%.

AB Racing Stone.png
Racing (Arch Bishop) Lv3 Adds a 3% chance to negates gemstone consumption for 5 seconds when dealing physical damage.


Increases damage of Adoramus by 60%.

Sura
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Sura) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Reduces SP consumption of Knuckle Arrow by 1 per level of Raging Thrust learned.

------------------------

If refine rate is 11 or higher,

Increases damage of Knuckle Arrow by 50%.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Sura  Headgear

Sura Racing Stone.png
Racing (Sura) Lv1 Increases damage of Knuckle Arrow by 20%.
Sura Racing Stone.png
Racing (Sura) Lv2 Adds a 1% chance of casting Level 1 Zen when using Knuckle Arrow.


Increases damage of Knuckle Arrow by 30%.

Sura Racing Stone.png
Racing (Sura) Lv3 Adds a 3% chance of casting Level 1 Zen when using Knuckle Arrow.


Increases damage of Knuckle Arrow by 60%.

Ranger
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Ranger) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Increases damage of Aimed Bolt by 3% per level of Steel Crow learned.

------------------------

If refine rate is 11 or higher,

Reduces after cast delay by 15%.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Ranger  Headgear

Ranger Racing Stone.png
Racing (Ranger) Lv1 When using Fear Breeze, increases long-ranged physical damage by 2% for 60 seconds.
Ranger Racing Stone.png
Racing (Ranger) Lv2 Reduces cooldown of Arrow Storm by 0.5 second.


When using Fear Breeze, increases long-ranged physical damage by 4% for 60 seconds.

Ranger Racing Stone.png
Racing (Ranger) Lv3 Reduces cooldown of Arrow Storm by 1.5 seconds.


When using Fear Breeze, increases long-ranged physical damage by 7% for 60 seconds.

Minstrel
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Minstrel) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

ATK + 5 per level of Music Lessons learned.

------------------------

If refine rate is 11 or higher,

Adds a 5% chance of casting Level 2 Reverberation when dealing physical damage, if a higher level of this skill is known, it will be cast instead.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Minstrel  Headgear

Performer Racing Stone.png
Racing (Wanderer & Minstrel) Lv1 ATK + 20
Performer Racing Stone.png
Racing (Wanderer & Minstrel) Lv2 ATK + 30


When using Moonlit Serenade, adds 25% physical defense bypassing on normal monster for 60 seconds.

When using Windmill Rush Attack, adds 25% physical defense bypassing on normal monster for 60 seconds.

Performer Racing Stone.png
Racing (Wanderer & Minstrel) Lv3 ATK + 40


When using Moonlit Serenade, adds 50% physical defense bypassing on normal monster for 60 seconds.

When using Windmill Rush Attack, adds 50% physical defense bypassing on normal monster for 60 seconds.

Wanderer
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Wanderer) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

ATK + 5 per level of Dance Lessons learned.

------------------------

If refine rate is 11 or higher,

Adds a 5% chance of casting Level 2 Reverberation when dealing physical damage, if a higher level of this skill is known, it will be cast instead.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Wanderer  Headgear

Performer Racing Stone.png
Racing (Wanderer & Minstrel) Lv1 ATK + 20
Performer Racing Stone.png
Racing (Wanderer & Minstrel) Lv2 ATK + 30


When using Moonlit Serenade, adds 25% physical defense bypassing on normal monster for 60 seconds.

When using Windmill Rush Attack, adds 25% physical defense bypassing on normal monster for 60 seconds.

Performer Racing Stone.png
Racing (Wanderer & Minstrel) Lv3 ATK + 40


When using Moonlit Serenade, adds 50% physical defense bypassing on normal monster for 60 seconds.

When using Windmill Rush Attack, adds 50% physical defense bypassing on normal monster for 60 seconds.

Gunslinger
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Gunslinger) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Reduces cooldown of Hammer of God by 2 seconds per level of Piercing Shot learned.

Reduces cooldown of Dragon Tail by 0.2 second per level of Ground Drift user learned.

------------------------

If refine rate is 11 or higher,

Reduces cooldown of Crimson Marker by 1 second.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Rebellion  Headgear

Rebel Racing Stone.png
Racing (Gunslinger) Lv1 When using Shatter Storm, increases damage of Banishing Buster by 20% for 60 seconds.
Rebel Racing Stone.png
Racing (Gunslinger) Lv2 Reduces cooldown of Banishing Buster by 1 second.


When using Shatter Storm, increases damage of Banishing Buster by 40% for 60 seconds.

Rebel Racing Stone.png
Racing (Gunslinger) Lv3 Reduces cooldown of Banishing Buster by 1.5 seconds.


When using Shatter Storm, increases damage of Banishing Buster by 60% for 60 seconds.

Ninja
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Ninja) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Increases long-ranged physical damage by 1% per level of Throw Huuma Shuriken learned.

------------------------

If refine rate is 11 or higher,

Increases damage of Swirling Petal by 30%.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Kagerou, Oboro  Headgear

Ninja Racing Stone.png
Racing (Ninja) Lv1 ATK + 10


MATK + 10

When using Shadow Warrior, increases critical damage by 5% for 60 seconds.

When Moonlight Fantasy is mastered, reduces variable casting time by 3%.

Ninja Racing Stone.png
Racing (Ninja) Lv2 ATK + 15


MATK + 15

Adds a 1% chance to nullify weapon size penalty for 3 seconds when dealing physical damage.

When using Shadow Warrior, increases critical damage by 10% for 60 seconds.

When Moonlight Fantasy is mastered, reduces variable casting time by 7%.

Ninja Racing Stone.png
Racing (Ninja) Lv3 ATK + 20


MATK + 20

Adds a 3% chance to nullify weapon size penalty for 5 seconds when dealing physical damage.

When using Shadow Warrior, increases critical damage by 30% for 60 seconds.

When Moonlight Fantasy is mastered, reduces variable casting time by 15%.

Super Novice
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Super Novice) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Increases critical damage by 10% per level of Double Attack learned.

------------------------

If refine rate is 8 or higher,

ASPD + 1

ATK + 20.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Super Novice  Headgear

Suno Racing Stone.png
Racing (Super Novice) Lv1 MaxHP + 500


ATK + 10

Suno Racing Stone.png
Racing (Super Novice) Lv2 MaxHP + 1000


ATK + 20

Enables Level 1 Cart Boost.

When using Cart Boost, ATK + 30 for 60 seconds.

Suno Racing Stone.png
Racing (Super Novice) Lv3 MaxHP + 1500


ATK + 40

Enables Level 3 Cart Boost.

When using Cart Boost, ATK + 50 for 60 seconds.

Summoner
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Summoner) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

ATK + 5 and MATK + 5 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

Reduces cooldown of Spirit of Savage by 4 seconds per level of Lunatic Carrot Beat learned.

Reduces cooldown of Nyang Grass by 8 seconds per level of Catnip Meteor learned.

Reduces cooldown of Tasty Shrimp Party by 4 seconds per level of Fresh Shrimp learned.

------------------------

If refine rate is 11 or higher,

Reduces after cast delay by 15%.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Summoner  Headgear

Doram Racing Stone.png
Racing (Summoner) Lv1 Increases damage of Catnip Meteor and Lunatic Carrot Beat by 10%.
Doram Racing Stone.png
Racing (Summoner) Lv2 Reduces fixed casting time by 0.2 second.


Increases damage of Catnip Meteor and Lunatic Carrot Beat by 20%.

Doram Racing Stone.png
Racing (Summoner) Lv3 Reduces fixed casting time by 0.5 second.


Increases damage of Catnip Meteor and Lunatic Carrot Beat by 60%.

Star Gladiator
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Star Gladiator) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

ATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

ATK + 5 per level of Peaceful Break learned.

------------------------

If refine rate is 11 or higher,

When using Prominence Kick, increases damage of Solar Burst by 30% for 10 seconds.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Star Emperor  Headgear

SE Racing Stone.png
Racing (Star Gladiator) Lv1 Increases Solar Burst, Full Moon Kick and Falling Star damage by 10%.
SE Racing Stone.png
Racing (Star Gladiator) Lv2 Reduces cooldown of Document of Sun, Moon and Star by 10 seconds.


Increases Solar Burst, Full Moon Kick and Falling Star damage by 20%.

SE Racing Stone.png
Racing (Star Gladiator) Lv3 Reduces cooldown of Document of Sun, Moon and Star by 30 seconds.


Increases Solar Burst, Full Moon Kick and Falling Star damage by 40%.

Soul Linker
Item Picture Item Name Item Description
Racing Cap.png
Racing Cap (Soul Linker) [1] A very valuable memorial cap made by the Monster Race Association for loyal patrons.

------------------------

MATK + 10 per 2 refine rate.

Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

------------------------

If refine rate is 8 or higher,

MaxSP + 100 per level of Happy Break learned.

------------------------

If refine rate is 11 or higher,

When using Esma, increases damage of Espa and Eswhoo by 30% for 10 seconds.

------------------------

Class: Headgear

Defense: 10

Location: Upper

Weight: 0

Level Requirement: 100

Jobs: Soul Reaper  Headgear

SR Racing Stone.png
Racing (Soul Linker) Lv1 Increases Esma, Espa and Eswhoo damage by 10%.
SR Racing Stone.png
Racing (Soul Linker) Lv2 Reduces cooldown of Soul Reap by 10 seconds.


Increases Esma, Espa and Eswhoo damage by 20%.

SR Racing Stone.png
Racing (Soul Linker) Lv3 Reduces cooldown of Soul Reap by 30 seconds.


Increases Esma, Espa and Eswhoo damage by 40%.

Each cap can have up to 2 stat enchants and 1 special class enchant. Details of the enchants can be found here.


Biolab Gears

Bio 5 Gears